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Returning to DBD is hellish without hours of research
Title says it all. The game makes it damn near impossible to understand changes after years. More pay-to-break-meta killers but we can't find out how they really work without going and watching an hour or two of youtube videos, more perks, changes to how perks work, the beginner-friendly toggle doesn't cut it. You've ended…
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Why is there still no resolution option?
Seriously. 6 years in and we still can't set a resolution manually in-game? My game still boots up with DPI scaling issues until I go turn them off in compatibility options for the application because we still can't just set our resolution in-game? How on earth is such a simple thing beyond this game after so long?
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Let us turn off rift notifications!
Title says it all. The rift treats us like we're on a F2P game with constant notifications that pop up after every single match and if you click on it it has to move you to a whole new screen. Please just let us toggle those off entirely, I don't care for the stupid grinding rift that is just a battlepass.
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The latest feedback survey was hilariously biased
Seriously, what is the point in a user survey when your survey clearly is only asking things to be answered in certain ways? You ask us if we are interested in merchandise, we say no to everything, so you follow up with asking us what merchandise we are most interested in. You ask us what the pains of the game are, but…
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Remove the ranking system since you refuse to fix it.
Just remove the ranking system. You made it too easy for survivors to red rank, but the match times are so bad I'm seeing rank 1 and rank 20 in the same match. There's no longer any point in the matchmaking at any time of day since it's been broken for too long and there's a total shortage of killers (hmm wonder why...)…
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Matchmaking's not broken anymore....right?
Came back after a rank reset, 5 minute waits at peak times just to see rank is still pointless.
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Devs, give us one good reason not to just quit against SWF.
Seriously. Your entire game is built for the solo 4v1 experience. Why should we deal with SWF cheating over comms? Your rank system is a joke, there is no incentive to rank up at all (and it's ironic because you lazily made all deterrent based on rank). You put killers of all ranks against rank 1 SWF, and then they use…
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Stop using rank as the only way to punish griefing!
The developer's dependency on the ranking system as punishment for bad play is abysmal. Players who ragequit (or pseudo-ragequit by instantly rushing their first hook and not struggling) take a derank so simple that it's pointless (especially as it's much easier to rank a survivor up than a killer, by miles). Killers who…
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Your refusal to even attempt to balance SWF is pathetic.
Enough said. We've raised this issue often enough. SWF with comms using Object of Obsession, rigging games with info they otherwise couldn't possibly obtain, it's pathetic, you even had to admit they win more and yet you're so desperate for money you still made sure they know they're protected and nothing will ever happen.…
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Stop spending our god damn offerings when someone alt-f4's in the loading screen
Title says it all. You still spend killer offerings when someone alt-f4s in the loading screen. I started tonight with 4 offerings for Hawkings Lab, I now have zero yet I have not played it. Know why? every single time I offered it, someone just happened to alt-f4 so they didn't have to play Hawkins. Now I have no…
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SWF isn't about win rate, it's about how it removes the fun for killers. Devs need to stop ignoring.
Serously, every time the Devs try to brush off the SWF issue, it's always about winrate. Because SWF don't win tons more than solo survivors, it's somehow fine. It's clear devs do not play against SWF, or you would realize it's not about win-rate, it's about the loss of fun. There is no fun in watching survivors ping-pong…
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DBD still ignores mouse input if Windows Scaling is used
As title says, DBD still ignores tons of our mouse input if windows DPI scaling is in use. However, this is necessary for those of us on higher-resolution (e.g. 4K) because DBD offers no UI scaling. If we can't get a dedicated fullscreen with functional scaling, this issue is crippling gameplay for those of us who just…
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Stop denying killers score just because people are gate-camping
Honest to god, just another way you're screwing with killers. If we down or injure someone at the gates you award us zero points for no good reason. Seriously, why? Just stop it. As long as survivors camp gates we are denied any points for doing anything to them.
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Thoughts on the new Pyramid Head
-Competitive at wasting survivor time, he can force you to take his tormented debuff as punishment for using pallet loops or just going through linear areas -Teleporting people to cages is good at countering flashlight stuns on pickup (probably insanely good against SWF who run out in the open on purpose to ensure this) -A…
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Give us an unranked mode so we can learn other killers!
Seriously, title says it all. We can't switch and learn new killers without getting BTFO'd by SWF teams and high-rank survivors. We end up bleeding rank for hours and hours trying to learn and we have no way of learning killers (There's no way I'm convincing 4 of my buddies to buy this game so I can play private matches).…
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Offerings still spent if they contradict another one, despite what loading tips say
As title says, if you spend an offering that is at odds with another one, the loading screen tips say that it won't be spent, but I just put a Lery's offering down against a coldwind farm, the coldwind farm offering was chosen, and I still lost my lery's offering.
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Dailies and The Rift Pass has made the game worse. Here's why
I strongly believe that daily rituals and the rift pass objectives have made the game so much worse than it needs to be. Game after game now is people who have no intention of playing properly, because their only goal is a daily ritual or a rift objective for a fat stack of BP. I play 60% killer 40% survivor these days…
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New satisfaction survey excludes the shape
So for some reason, questions where you get to pick the killer from a list (e.g. what killers would you like to see more cosmetics on) exclude the shape on the list for the latest DBD survey. Is this a bug or confirmation the Shape is dead?
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Put a cap on Object of Obsession
I'm seeing more and more games where it's clear I'm playing against SWF using Object of Obsession. Someone is permanently revealing themselves to me and even as tier 1 shape I'm watching people pre-emptively run away without any sight of me, it's also destroying any ability the killer has to play mindgames to end chases.…
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Fix the matchmaking criteria.
Came back after the monthly reset to find myself at rank 8, been juggling it for a while and watching every other game be ranks 1-4 and sometimes total random ranks like even rank 14 or worse. Honestly with so many people online, why am I getting paired with such extreme rank differences. I'm taking screenshots each time,…
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Get a grip and add UI scaling and dedicated fullscreen.
Title says it all. I'm playing on 4K, where your UI is unreadable. If I go into the files and turn off your borderless mode, it just undoes itself. If I force it up to 4K the UI is too small, and so I have to use windows scaling to make your game even playable. Whenever windows scaling and borderless mode mix on DBD, it…
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Why can people insta-sabotage hooks even without toolboxes now?
Seriously, you hyper-monetize the game and then every patch spits in killer's faces. People can literally just insta-sabotage after 2 seconds so we can never get hooks anymore. Bring back original iron grasp if you're going to let people insta-destroy all of our god damn hooks so we can't do a thing. Every god damn game is…
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Honest to god, why was Hex Ruin nerfed? Killers have nothing left.
Seriously, the title says it all. Why the hell did you nerf Hex Ruin? There is no longer any feasible way to slow down gen-rushing, you've made it a core part of the game, and 99% of all games are SWF now so they coordinate to ensure they max out the gen-repairs whilst always knowing where you are and what you're doing and…
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Disable Decisive Strike during unsafe unhook period
We all know DS is an extremely useful perk, but it's also a perk that has obliterated an entire game-mechanic: Unsafe Unhooking. The whole point of unsafe unhook is that survivors are punished for blatantly unhooking people when the killer is right nearby, instead of distracting or dealing with them or even simply saving…
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Let killers opt out of SWF or disable deranking for killers in SWF games
We're seeing 40k online every night on DBD but as killers we're still having to face endless SWF. You're obviously never going to deal with the issues that SWF bring about in any shape or form, so please for the love of god either let us opt out of matchmaking with SWF, or when we're against SWF disable deranking. You…
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Intentionally lower Coldwind Farm's frequency
I doubt I'm the only one that notices Coldwind farm is the most common map of the entire game. It's basically every other map these days, as if it's biased to spawn more often. We don't have an infinite pile of offerings for our favourite maps, but please intentionally lower the frequency of Coldwind Farm because you would…
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Allow killers to keep 1 add-on if they successfully kill a majority of the survivors
So it's my understanding that the game's addons / items operate in this form: Survivors lose items if they die or expend them (Though this is very easy to avoid), otherwise they can keep an item and reuse it in its entirety with all its addons in the next game and beyond so long as they don't die with it. Killer add-ons…
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When will something be done about SWF rigging
We all know SWF is completely overriding the balance of the game. There's no fun in being a killer against teams that can report your every move so they're always 2-3 steps ahead of you no matter what. Mind-games can't beat a Discord server. Seriously, this game has enough problems with rendering one half of the gameplay…
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Why on earth do you punish killers for people picking decisive strike?!
Seriously, just another ludicrous design choice here... Why do you literally penalize a killer's ranking pips if someone uses decisive strike on them? You can't tell they have it, unless you waste a rare mori then you can't get around it, but if they use it on you you literally lose pip progress each time it's been used.…
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Put a time limit on how long Adrenaline can hold for...
Seriously, your perk system is horrendous. There is only a few worthwhile perks and thus everyone is picking the exact same: Adrenaline, mettle of man, decisive strike. You can't hook anyone because people will stack decisive strike to punish you punishing unsafe hooks, and then they get a free heal from adrenaline because…
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What will it take for devs to finally fix the launch-bug of Frozen loading screens?
So you finally put in a compensation patch for people quitting in loading screens, but the game still has infinite or frozen loading screens. This has been in for 3 years since launch and has no signs of being fixed. How many more DLCs will it be until we get this fixed? We still lose our offerings when these bugs happen…
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Fix The Shape's Deviousness points gain
The Shape seems to be the most underpowered killer when it comes to gaining Deviousness points. A trapper can simply just gain 1000 points every time anyone gets trapped, and everyone else finds relatively easy ways to shoot that score up. The shape, however, slowly accumulates it through stalking. Unless he explicitly…
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Coldwind Farm Spam...
I don't know if anyone else is getting this but I genuinely believe more than half of all my maps are coldwind farm in the past month. In my 160+ hours I've seen springwood a total of 4 times literally, I saw Haddonfield twice this week. I don't know what the stats are on map frequency, but I genuinely see almost nothing…
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Exit Gate Toxicity
EGC has, in my opinion, lead to an old problem being exacerbated: Exit camping. The game already has tons of issues, but now when the game is over you just end up with 4 survivors sitting on the edge of the exit gate, so you cannot get kills because downing them actually makes them escape, and if the EGC does run out they…
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Seriously, fix side-by-side gate spawning...
Just had a long-map of Autohaven wreckers, the one where the basement is 300m up a long thin stretch of map. Turns out that was irrelevant since both gates spawned side-by-side 30m apart and with no visual obstructions to one another, yet again, so the killer never even went up the 2nd half of the map once he realized…
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Critical EGC issue
So I felt this was quite an oversight in EGC: The killer can shut the hatch when the last survivor is downed, but then refuse to pick them up (or sometimes can't even find them anyway). But downed survivors cannot open exit gates. Since the point of EGC was to stop games being prolonged without progress, this is a little…
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Core Issues of DBD
So since the Steam Suggestions / DBD Steam Forums in general are ignored (There isn't even moderator input unless it's an update announcement), I feel things I've brought up there should be brought up here. I've played DBD since it's early days when The Shape was just launching as DLC. It's been 3 years roughly since then…