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Re: Your Favourite Sound Effect
I have a few favorite sounds. I’ll put my top 3: #3 - The bell toll when Chain Hunt starts #2 - The warning sound Survivors hear when Victor is released, and the subtle whoosh that follows #1 - Jill’…5 -
Re: Head-on should highlight the locker to your nearby teammates when it's ready
I think that's a wonderful idea! Around 20m should be a good enough range.1 -
Twins Buffs, QoL Adjustments, AI, and Add-on Pass (Ideas)
This is what I'm doing instead of homework. Oops. Anyway, been playing Twins lately. They've always been an appealing Killer to me, but they've always felt incomplete/clunky to use. So…2 -
Re: Survivors have way too many perks the killer must respect
Honestly, the only two troublesome perks here are Unbreakable and Dead Hard, both because they have such strong effects with no drawbacks or prerequisites to activate them, not to mention they'r…7 -
Re: Nemesis is overall very well designed believe it or not, but 1 thing doesnt make sense...
The same reason Trickster's knives don't interrupt actions. It's just another one of the many impossible things Survivors can do.2