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Re: How do you think about Built to Last?
Like Streetwise, it's a good perk to extend the lifetime of a build that depends on an item. It also has an appropriate downside with the 10 seconds in a locker requirement. Hard countered by Fr…2 -
Re: When can we expect a re-re-work of Skull Merchant?
Even with that 70% killrate, she's only 2% of games. BHVR's probably content to leave her as is for now and work on some of the other things they've been promising, like reworking Twin…1 -
Re: Family Residence (Yamaoka Estate)
Family Residence is too big for both sides, which means that both sides are liable to have trouble playing on it. The map's biggest problem is that it's a giant rectangle with the bulk of g…1 -
Re: Whats wrong with the Unknown?
I imagine a mimic killer would even struggle against survivors who aren't on comms. The solo que meta would become "do everything on your own and prerun other survivors." As hilariousl…3 -
Re: Whats wrong with the Unknown?
I think we're differing on what we consider to be the Unknown's "concept." Its concept is "urban legend." Its ability to mimic human voices is only one part of that urba…4