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Re: its absurd how much the killer needs to work for less rewards/help
The reason tunneling is so prevalent is because it’s easy. Why is it easy? Because the effort you put in compared to the reward you receive isn’t balanced, the reward exceeded the effort. These chang…-1 -
Re: Developer Update | August 2025
I really appreciate you guys working to tackle such complex and challenging issues like these. Honestly I haven’t touched the game since the nerfing of fog vials because I was just feeling so disillu…5 -
Re: Knight on small maps..
I really wish maps would scale to certain killers. I feel smaller maps for m1s and larger maps for m2s would solve a lot of problems and frustrations in the game.2 -
Re: What do you all think about the state of solo q?
It's a bit rough right now I feel. Especially lately, like back to back. Ghoul, Clown, Fog vials. Though there are plenty that feel survivor is in a great spot. Just personal preferences I guess…10 -
Re: The Ghoul is the New Skull Merchant
The same issues are there when it comes to Blight or Slinger in Lerys, or Huntress/Dredge with maps with low locker count. A good or bad map can make or break a killer, and it can make or break count…2