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Re: BHVR, I'm sorry to say, but the most recent Dev stream was the most "one sided" stream I've seen.
Pretending the 5% haste for not tunnelling is the same as the VHS (and other asymm horror) pitfalls of making the Survivor too good at fighting back is really telling. They shouldn't go through …1 -
Re: SPLIT THE GAME MODES INTO CASUAL AND RANKED PLSSSS
The issues I think with a ranked queue are many, but I think the one people overlook that I'm going to bring up this time around is pretty simple: optimized survivor gameplay is boring. Very few…1 -
Re: A permanent solution to tunneling
I… actually really don't mind this. It doesn't really affect Blight and Billy, and I do think Basement should also be a guaranteed exception because the lockdown killers should be rewarded …0 -
Re: Hexes QOL
It doesn't really solve the problem, though. Firstly because most totems are in tiles, so you're closer than 12m when you come across them anyway. But also because the issue is that without…1 -
Re: Why do they never address why killers actually tunnel ?
Tunnelling is done because it is optimal. Even if gens took 1000s each, killers would still tunnel because it is the fastest, easiest and most effective way to win. Arguing that killers are strongarm…25