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Re: Will the reworked Dead Hard remain an Exhaustion perk and if so, why?
I don't think it's healthy for the game for a perk to have more than 1 condition to only active (with a situational effect) , even more so when it comes to an exhaustion perk I see that at …1 -
Re: Save the Best for Last needs to be *adjusted*
valid strategy yes, but that should not be encouraged, even more when used to the extreme, requiring perks and team with comms to counteract these game design exploits. In the best of analogies, you …1 -
Re: Save the Best for Last needs to be *adjusted*
i know about the changes, and you ignored all points of how the perk worked >>>>BEFORE<<<<<<< the base-kti buff of the killers in the previous mid-chapter. And how wi…1 -
Re: Save the Best for Last needs to be *adjusted*
I understood perfectly what the OP meant, even though didn't express himself well He didn't play in the air that "increases" tunnel and camp and ended the argument there, if you r…1 -
Re: Just to be clear on CoB/Overcharge
I believe they want to reduce the use of the two perks, because both have high pick-rates even though it is not an "issue" perk individually, but when they stack and around 3-gen which is m…1