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Re: What do YOU think BHVR is going to do to address tunneling?
That's a serious overgeneralization. Most swfs are not doing this. Lots of them do use comms to call out the killer's position, but relatively few just hide for the entire match. I wrote mo…0 -
Re: What do YOU think BHVR is going to do to address tunneling?
Haha! I definitely agree about it being more like Tom and Jerry than horror :)2 -
Re: What do YOU think BHVR is going to do to address tunneling?
Hence suggesting it's likely that killer powers need to be part of the discussion, or that MMR-specific tweaks or other adjustments might be needed. Honestly though, it shouldn't be possibl…2 -
Re: What do YOU think BHVR is going to do to address tunneling?
No worries, I understood that idea long before you mentioned it here :) The problem is that that concept is often discussed in a way that lacks a great deal of nuance. Most problems have some subtlet…-1 -
Re: What do YOU think BHVR is going to do to address tunneling?
I guess whether hiding is fun for the killer just depends on the player's opinion. I find the hunt more fun than the chase given the way the game is designed. It feels tense to me in a way I thi…2