The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

smurf

About

Username
smurf
Joined
Visits
684
Last Active
Roles
Member
Points
117
Badges
9
Posts
308

Comments

  • I feel like Taurie is going to always be trying to be besties with Nea. It just seems canonical based on Taurie's backstory and certain known lore. Also the perks sound fun.
  • I've definitely been in 4-person slug matches before. In some cases, it's because everyone messed up. But there are people talented enough with certain killers to 4-person slug over and over again, match after match. A survivor doesn't actually have to make mistakes or give up for this to happen. Obviously streamers aren't…
  • I won't talk about my thoughts about the finisher mori since it doesn't seem super necessary in this thread, but I agree that Left Behind is kind of weak. I ran it a bit some time ago, but other perks help the team more. Maybe it would be good to have it play a bit of an altruistic role so it represents having been left…
  • I saw someone write somewhere that the more time you spend in the Entity's realm or the more times you get sacrificed, the more blue you turn. But that's probably nonsense because Vittorio isn't very blue colored...
  • I think I saw someone else above suggest doing some other simple things you enjoy while waiting for your match. Maybe that can help to distract your mind while you're in the queue :)
  • I can see how some players might enjoy this. Personally, I wouldn't want this info for my own performance to be available to me or anyone else. I'd probably want to never see my own stats so I don't end up comparing myself to other players. But it's not a bad idea, and others might like to see their own stats.
  • Three is definitely not enough. If two people bring chest perks, there's a solid chance that those are wasted slots. A lot of chests do go unopened, but it would make sense to give a little extra value to chest perks.
  • 200% recovery might be a bit much, but I agree about No Mither being awful. As killer, if I see someone start injured, I usually think I'm in for an easy match.
  • You're not wrong. I've reported people for the exact thing you mentioned above, and for aggressive name-calling/disparaging in post game chat. I've been fortunate to have not been the target of that kind of abuse myself, but I always stick up for whoever is being targeted. I don't put up with that kind of behavior toward…
  • This Bubba Main is correct. I've been M1ed after fully landing across a pallet, and watched others take an M1 after a pallet was dropped all the way down :/ Edit: I forgot to comment on the main post. This would be challenging and separating the queues could make wait times quite long. Is there a reasonable way to check…
  • This doesn't actually punish the killer for slugging. It just makes it easier for the killer to run around looking for their target. In a slugfest, this would mean the killer can slug and if they're lucky, get hook stages without ever worrying about picking up. In a slug for 4k, this means the killer gets to know that even…
  • I don't suffer from migraines, but this sounds like a good idea. Maybe having an option to apply some kind of filter from the game settings would be good :)
  • Bubbas should be holding the award for biggest tunnelers and campers ;)
  • I would definitely not like to see this. Having two finisher moris would strongly encourage slugging for 8k, especially since each killer player could feel like they need to help their teammate get a mori, even if they don't care to do it for themselves.
  • I don't think they failed to fix it. There's likely just not a reasonable way to get enough demand among the player base for playing survivor in this mode.
  • This is the second post I saw recently saying Wraith is op. Wraith's greatest power is hurting my eyes while I don't blink so I can see him coming. I don't think he's op at all. That addon that lets him see gen progress by their auras is pretty strong, but he's not Nurse, so I'm alright going against a Wraith :)
  • Slugging for 4k makes the last kill into easy mode. I only slug for 4k against bully squads since I don't think they should have any reward for their playstyles. But I do know firsthand how much easier it makes it to get a 4k. Having said that, against groups that aren't going out of their way to harass me, I'll often give…
  • I think some people see the finisher mori as an indication that they had a good match and did a good job, and feel rewarded by it. I'll say that in the time since the finisher mori released, I have seen almost zero instances of killers giving hatch or gate to the last survivor. And the incidence rate of toxic playstyles…
  • It might not be bad to give bots an MMR dependent skill level. Maybe for high MMR, they can get an added feature that stops them from running into corners because they're scared of a terror radius. That would involve detecting map position and prioritizing nearby strong tiles instead of only distance from the killer. But…
  • That's fair. I remember reading it awhile ago. I'll see if I can find it and link here. Edit: I searched for ten minutes or so and can't find it now. It's possible that I saw it previously described as a factor that could prove griefing or harassment. But that would have to be pretty extreme. So I doubt that part of my…
  • I guess they could make it so you can still do unhook attempts, but when they take you to second hook stage, you have a timer without skill checks for a while so you just hang there for some time, and then only get skill checks after a set time. That would let your teammates force you back into the game, which I think is…
  • I'm not sure there's a lot of tunneling since the killers don't have a good way to locate survivors they just hooked. But it's definitely my least favorite game mode, and I'd be happy to see it not come back. I'm with you there.
  • Oh, please do not do this. 2v8 amplifies most of my least favorite things about DBD and gets rid of the things I enjoy.
  • All these topics were appearing on the forums with regularity until 2v8 released again. Then 2v8 discussions became more prevalent. Tunneling, proxy camping, and slugging for 4k regularly have threads suggesting they need to be dealt with. And a lot of people have pointed out that the finisher mori incentives slugging for…
  • Slugging for 4k and slugging for 8k aren't about winning. Once you're able to use those tactics, the game is already "won" by the killer. Regarding the difficulty of pulling off a slug for 4k, I play killer often, and I slug bully squads for 4k, but never anyone else. It's generally very easy for me to get the payoff in…
  • "Winning" and getting a mori aren't the same thing. And neither are related to slugging for 8k or even to slugging for 4k, except that the killer player has to have sacrificed 3 or 5 survivors to get to that state (depending on the game mode). But the actual practice of slugging for 4k or for 8k isn't about "winning." It's…
  • I don't know if they enabled that this time. I remember that last time, you could do self-heal, but I remember slugging for 8k in the last 2v8 too, so I think you couldn't do full self pickup previously.
  • I'm not sure what you're talking about.
  • Please do not make 2v8 permanent. It doesn't feel rewarding like the base game, feels chaotic in a way that makes my actions feel like they don't matter, and I've actually seen killers slug for 8k and let survivors bleed out for a while before one of them decided to do a finisher mori. I wouldn't play the mode at all if…
  • This would definitely lead to slugging for 8k :(
  • This is true. Some people on cross play who I've never spoken a word to IRL or online will invite me for matches. I bring them a cobbler and we try hard for each other. I know if there's a chance for a save, they go for it and so do I, but nobody's doing dumb plays. It's something special to know your teammates aren't…
  • This post is from June; there have been some newer updates since then :( Also, there's no need to tunnel or camp. I do alright as killer without doing those things :) But for a more in-depth discussion, there are several posts from after more recent updates with quite a bit of discussion on the topic, covering things like…
  • I don't have a strong opinion about solo queue adjustments because it's hard to balance, but I would also like dances. When a lute comes out, my dances should be better than spinning in circles :)
  • Submitted for the approval of The Midnight Society, this is The Tale of the Lost Lab Key. A haze lifted from me, like a fog receding from my mind. I found myself standing with three people I had never met before: a man wearing a sweater with a helicopter on it, an athletic girl with a pig mask, and a guy with glasses who…
  • I don't tunnel, camp, or slug for 4k, but if someone puts me in a situation where I'm avenging my dog, all bets are off!
  • If you hook the third survivor, you should be winning hatch race most of the time. In the last week, I had one survivor get hatch on me, and she took the hit that would have downed her while she jumped in. Admittedly, sometimes I do choose to give hatch or the door. But if the survivor is getting hatch 90% of the time, you…
  • This isn't always true. Sometimes you have scenarios where you have to drop a survivor at endgame to get their teammates. If they already have wiggle progress, they can get out and get to an open gate or hatch, and if they're close enough, there's not much the killer can do about it. And sometimes the survivor has brought…
    in Gameplay Comment by smurf November 13
  • It's not the same as hooking the last survivor since it bypasses any ability of the last survivor to wiggle free and go for hatch or an already open gate.
    in Gameplay Comment by smurf November 13
  • I saw a survivor's head pop in the exit gate a few days ago. But maybe they patched it in the last few days?
  • It's uncommon. But I'm a Pig main, so I've seen some strange things. I've even seen a few survivors try to run out of the gate with an active trap… 🤯
  • I agree with the sentiment. I strongly dislike 2v8 and only played it the first time around so I could farm medkits for a bit. I really liked Lights Out, which I guess is uncommon. For me: Lights Out > Normal Mode > Chaos Shuffle > 2v8.
  • Sometimes I accidentally force a head pop because I see a survivor via BBQ and don't realize it's someone with a hat on. When I find them, I'll slug them for pressure and avoid hooking so they don't feel too oppressed. But if they're pushed off their box and they're unlucky enough that the right box is the last one,…
  • Artist is pretty good. She can legitimately put pressure from anywhere on a lot of maps. And used right, she's pretty good at anti-loop.
  • This brings up a good point. I've watched some streamers just stomp group after group. DwichaelJackson comes to mind, but I've also watched someone play Nurse and just get 4k after 4k nonstop. Having said that, even a lot of talented streamers will admit that they're not playing at comp level, even some that have done comp…
  • I'd be Martin Brody, and ideally I would use my last bullet to explode a scuba tank in the shark's mouth.
  • Agreed. And unlike with Dracula and some other killers, they could really lean into the horror aspect of Mothman.
  • Agreed. I have a relative who's retired and likes online gaming. She's awesome!
  • That's why Wraith is the little brother. He can't stick up for himself, so sometimes Nurse has to come help him out :)
  • I haven't seen anyone suggesting that someone playing killer should 'take it easy' on survivors. Most people posting about wanting killers to not tunnel just really want to play the game. It's similar to the reason why some people complain about bully squads. And honestly, I wouldn't call tunneling a 'strategy'. In most…
  • Vommy Mommy's Cupcakes Also, I think Bubba might work at Bonnie's Bakery.
Avatar