-
Re: Even out difficulty of survivor and killer adepts.
"Sacrifice fun for the sake of consistency" is practically BHVR's motto. ;) Except, of course, when it's consistency between the level of difficulty of adept achievements between …2 -
Re: Even out difficulty of survivor and killer adepts.
Loophole: The Adept achievement description says "Merciless Victory." At the end of the match, the killer ranking says "Merciless Killer." They're similar, but NOT the same, …3 -
Re: Tome challenges
I do think there's a potential time bomb of a problem with the archives affecting matchmaking. Let's say an ideal game health has 4 survivor players for every killer player... they may chan…1 -
Re: What kind of hexes can you come up with?
A few I've made... I'm not going to bother with rarities since perk rarities are meaningless anyway. Hex: Balance of Nature A hex rooting its power on the conservation of suffering. While t…1 -
Re: The sad survivor perk.
How about: *All* timed status effects that are negative for the survivor go down x% faster with the range. It's a simple change, but this opens it up to some new benefits: Madness: Recovers fast…1