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This is HOW you SHOULD be using The Afterpiece Antidote.

TheClownIsKing
TheClownIsKing Member Posts: 6,278
edited March 2021 in General Discussions

I’m a little boggled how (seemingly) few players (on these forums, streams I’ve watched, and Clown’s I’ve versed) know what to do with The Antidote, or just don’t bother using it at all. So “Clown Main” to the rescue to help with some pointers. 


DON’T WASTE BOTTLES USING ANTIDOTE FOR MAP TRAVERSAL!!!

This is the first tip. An occasional antidote here or there for a speed boost moving from point A to B isn’t going to hurt. But using a ton of bottles frequently just to travel across the map is an exercise in futility. This is NOT the primary intentions behind the Antidote. Clown not being able to quickly travel across the map is NOT the massive weakness many make it out to be. 


Ok, what SHOULD you be doing?


In most cases, when first spotting a survivor to start a chase with, throw an Antidote at them FIRST. The survivor isn’t affected by it. They’re not going to be stupid enough to stick around to use it either. The Antidote will have activated by the time Clown reaches the cloud, and THEN he can follow that up with a Tonic at the survivor while he is Invigorated. This strategy results in insanely fast hits and downs. Absurdly fast. Even if a DH is used for distance, a survivor is still likely to not reach safety before taking a hit.


Herding and corralling.

The Tonic can be used to control a chase by dissuading a survivor where to specifically not go (or face a hit).

Similarly, The Antidote can also be used to control a chase by getting the survivor to understand/think “I NEED TO GET OUT OF HERE RIGHT NOW!”

An Antidote Cloud tells a survivor where Clown intends to go next, and what will happen when Clown does. Most smart survivors will to choose to run away from the area in such a way that continuing towards the Antidote Cloud starts to moves Clown away from the survivor (think Plague’s fountains). USE THIS KNOWLEDGE AND EXPLOIT IT. Use an Antidote to get a survivor to run away, anticipate such survivor pathing (which usually brings them CLOSER to Clown) to use a Tonic and guarantee a hit. Another way of looking at this is you can use Antidote to trick survivors into thinking where Clown intends to go next.


It takes 2.5 seconds for the Antidote to activate. USE THAT TIME WISELY.

The point of the activation period is to ensure set ups are made that make to dangerous for the survivor to double back and take advantage of it, AND for Clown to use that time to plan/set up their next move(s). The absolute BEST example I can give is Killer Shack. If you find yourself in the position where the survivor hasn’t used the pallet, You are AT the pallet on the outside of killer shack (or blocking it), the survivor is near the opposite entrance or vault determining what Clown is doing next, here’s what you do. 

  • Throw an Antidote down by your feet. 
  • Immediately strafe right to throw a tonic at the OUTSIDE of the vault.
  • Turn to your left to throw a tonic at the outside corner (corner to the left of the entrance that holds the pallet.)
  • Now you can run through the activated Antidote and Invigorate yourself. 

Whether the survivor...

  • Try’s to rush back to pallet stun you.
  • Try’s to continue to run around the outside to the window. 
  • Try’s to run the other way around the outside of the shack(long way back towards pallet/wall without window)
  • Or tries to just run away from the shack entirely because they realise how dangerous the set up is...

They’re still at a HUGE disadvantage, and are likely taking a hit. Even in that last survivor option of them abandoning the shack, Clown will still have 1 more bottle that can be used to Intoxicate the survivor while Clown is invigorated. 

Summary here is the 2.5 second Antidote activation time is VALUABLE. Use that time for Tonic set ups, OR to trick survivors and anticipate their pathing AWAY from the Antidote Cloud.

TL;DR.

Invigorated BOOSTS the effectiveness of Intoxicated.

Clown can trick survivors into thinking where Clown is going next with Antidote Clouds.

The 2.5 second activation window is USABLE TIME for further set ups and planning the next moves, and ANTICIPATE survivors pathing.

Comments

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    I’ll probably need to study this. There are many who believe that justing using Tonic is best method.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    It really isn’t. The Antidote was an incredibly clever addition to Clown’s kit. Smart design at its best once understood the very heart of what Antidote is capable of.

  • Dizzy1096
    Dizzy1096 Member Posts: 918

    Yeah it feels like too little, too late. It's a little extra for Clown but it doesn't really fix any of his issues and tends to have him reloading a lot more.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772
    edited March 2021

    It hurts my soul to see fellow Clown players desperately search for some positive about that laughable update, though I commend them for trying. He's still probably the worst killer even played optimally, he's still boring as all hell to play against, his skill ceiling is still about 10cm above Freddy.

    I wanted so much more for him than this.


    This is the overall consensus that I've seen most people come to. His chase potential was mostly fine (if you don't count just dropping the pallet lol, which the new tonic doesn't remotely help with), if that tonic gave him a 20% speed boost for 30 seconds or something until a chase started it might've made him a threat.

  • Bwsted
    Bwsted Member Posts: 3,452

    'Use the 2.5 sec of activation wisely'... suggests to stand across the shack from the survivor who just runs away seeing the clown waiting 'wisely' in his grey cloud and throwing bottles left and right.

    And all of that for something that could've been accomplished as if not more easily by using the tonic alone while continuing moving.

    Oh, I almost forgot. The antidote is not bad. It just requires a brain, amirite?

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788

    So basically, you just use the antidote as you would the Tonic? Why not just use the Tonic like normal and still get the hit? Atleast the Tonic prevents fast vaults.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    I’m not desperately searching for positives though.

    My match performance with Clown which was already very good before the rework, has improved significantly since the rework.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    It is a lot of work, but the advantages are far from slight. A survivor spotted by a good Clown isn’t getting away. They’re going to go down ridiculously quick.

    Thats the thing with Clown though. He’s much harder to use than what he initially appears as.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    That’s false. 1 tonic at shack isn’t going to prevent a survivor reaching the window or pallet in time, depending on their position.

  • Acromio
    Acromio Member Posts: 1,737

    TL;DR: they're useless, don't use them.

  • gatsby
    gatsby Member Posts: 2,533

    Clown is worse in chase then Killers with more map mobility. A Freddy, Nurse or Spirit will be on the other side of the map pressuring the next gen after their down and hook before Clown burns through a few early pallet drops to get his down.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Can confirm. It has been opened once or twice and was truly glorious

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Clown is better than Freddy in chase but Freddy is still better overall

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031
    edited March 2021

    I mean ever since the buff of no longer slowing down after throwing bottles, Clown's definitely been much better to play as. At first he was good at chasing with just tonic, but since the antidote has been introduced he got massively better overall. Yes of course he still lacks the map pressure, but killers like Huntress and DeathSlinger are great at chasing but they have no map mobility plus being slower. Now if Clown did have something for map mobility, I'd say he would be a definite A Tier killer. I know things have been quite controversial when it comes to me and you wanting to prove that Clown is definitely much better, because Clown's definitely been one of the hot topics on the forums as of late.

    Think where I have him ranked at the moment on my Tier List is pretty fair.

  • TicTac
    TicTac Member Posts: 2,426

    @TheClownIsKing Otzdarva did a 50win-streak with clown. Did he use the bottles correctly or not? If you could confirm it, i could use his video to learn it.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Wow, you really have a life mission of tearing people down don’t you?

    Congratulations.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278
    edited March 2021

    @MandyTalk @Gay Myers (Luzi) @Rizzo90 can this thread be closed. Players simply trying to provide advice from learned experience to help other players improve in their games just turns into tier list arguments, and slander.

    Post edited by TheClownIsKing on
  • DBD78
    DBD78 Member Posts: 3,469

    THIS IS HOW YOU SHOULD BE USING THE AFTERPIECE ANTIDOTE:

    Cigar box

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    You should create some videos showing how these bottles are used. I thought they were borderline useless until I watched pro vengance use them and tested them in a custom with my friend. Now while I'm not convinced he's top tier, I am convinced that he is better than I thought he was.

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    From the video I saw he did use the bottles in an efficient way. Probably not the most efficient way but deffos better than what most people can do with the bottles.

  • deadbyhitbox
    deadbyhitbox Member Posts: 1,117
    edited March 2021

    I like how OP keeps hyping up these bottles on a daily but will never show actual footage of them using it effectively to demonstrate their point.

    Honestly, almost any situation where you get a hit by using both tonics can just be achieved by using the pink. The yellow bottles are extremely niche.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Apologies for previously coming off as rude. I was already in an irritated head space, being confused over how simply trying to provide advice for better gameplay quickly devolved into what this thread now is. I read your comment and interpreted as “yet another person coming for me”

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 23,357

    Closing this at the OP's request.

This discussion has been closed.