The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Have we actually had confirmation that they are going to deal with hackers/cheaters?

Johnny_XMan
Johnny_XMan Member Posts: 6,432
edited December 2021 in General Discussions

Just watching a youtube video of one of the more consistent hackers. and seeing them thoroughly enjoying themselves in the comments about how "fun" it is to cheat.

Kind of disgusting at this point, because I reported them a while back when I faced them as killer and it looks like they are still out on the loose. 🤮

Comments

  • StarLost
    StarLost Member Posts: 8,077

    Yeah. They said they are looking into it - but these days it's a bit of a losing battle.

    On one hand EAC is a joke. It's so easy to bypass that other games' modding communities include instructions on how with their mods.

    On the other hand, hacking is so sophisticated now and such a money machine that even games with expensive proprietary anti-cheats have problems with hacking, unless their game is almost entirely handled server-side. It's sad, but as things stand - if you've got a spare 80 bucks a month (sometimes much less) you can buy a full hacking suite for basically any game.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Wow. People are actually spending money to hack? Yikes

    That is kind of sad tbh.

  • awustzdn
    awustzdn Member Posts: 320

    I don't recall BHVR even acknowledging cheaters as existing. Last I knew, the only thing they said they were looking into was the DDoS attacks.

  • Crowman
    Crowman Member Posts: 9,517

    Bhvr hasn't acknowledge it as an issue so it's hard to tell if they plan to do anything about it.

  • KajdanKi
    KajdanKi Member Posts: 219

    I understand him and dont blame at all.


    Look, this company does not listen to community in many aspects. Hell, you can even see streams being pre-recorded and restreamed - they are so afraid to read chat's comment.

    I do hope there are more of ppl like him so it will actually force them to fix it.

    Once people start complaing and ruin their steam "most positive" opinion will most propably help the game. as for now we can only play the game :-)

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    They do deal with them of course it just takes time. I saw somewhere that it takes like a week or so to get someone banned.

  • KajdanKi
    KajdanKi Member Posts: 219

    How come hackers can find new ways of exploiting same stuff again and again? jumping killer, gens regress to 0% with one button click or insane speed/ attack speed? there should be already counter measures against such obvious hacks and server should already detect it as its nornally not possible to be achieved

  • SkerpiTwitch
    SkerpiTwitch Member Posts: 327

    Just add match replay and an option to report on top of that match. easy solution

  • SkerpiTwitch
    SkerpiTwitch Member Posts: 327

    Banning people quite often while you can buy account fully loaded for 2 dollars or giving the game for free on epic store aint much a help to it imo.

    And lets be real, same hacks has been going on for years now. Without a serious investment, it will never decrease the amount of cheaters

  • Rizzo
    Rizzo Member, Administrator, Mod Posts: 17,849
    edited December 2021

    Trust me, I'd love for the game to have a replay system and a better in-game report process, it would save a lot of time for us too, but that's not something I can help you with, I'm just trying to explain how things work.

    What you see at "the same hack" might just be a new iteration of the same program, because that's pretty much how it works, new hacks don't really do nothing newer than old hacks, they just bypass the latest versions of the anti-cheat.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Thank you for taking the time to explain some things.

    I know it is a continuous fight and I honestly did not know that is how hackers worked.

    It saddens me that these people have to ruin the fun for many, and that even after reports were made they have the audacity to go in the comments only two days ago and gloat about how much “fun” they are having cheating.

  • Rizzo
    Rizzo Member, Administrator, Mod Posts: 17,849

    It's sad, it's the curse of multiplayer games, sadly, some people enjoy ruining other people's games, pretty much that.

    Oh, I understand the frustration, don't get me wrong, I'm a player too and I do encounter situations like this in Dbd and other games too, it's something that happens everywhere, so there's a grade of acceptance that you might end up encountering people like that.

    Hell, I remember playing DS2 back in the days and getting invaded by hackers who machinegun-spammed tons of corrosive urns on you to just destroy your entire equipment.

  • DbDPlaya
    DbDPlaya Member Posts: 79

    Epic handing out free copies plus paying BHVR for each copy someone claims is a joke. It's not even free, it's just on the house at Epic Store. BHVR still makes money for each copy given away. And this keeps increasing the hacker amount cause someone with multiple mail addresses can claim multiple copies of the game.

  • MeneLaw
    MeneLaw Member Posts: 341

    Maybe ur right but after the game has become free on epic for a certain days iv encounter soo many hackers.

  • Jejune
    Jejune Member Posts: 795

    Unless they have some sort of fool proof way to stop hackers for now/good they will never say that they have solution for anything.

  • CashelP14
    CashelP14 Member Posts: 5,564

    Hackers are just extremely annoying. I hate how they can get away with so much with very little worries.

    Personally would like to see some sort of check system added to the game.

    1. The maximum height a player can reach on a certain map. Maybe separate area like main building to anywhere else. Do similar things to basement and underneath school.
    2. Maximum speed possible at any given time.
    3. Maximum possible speed a generator can be completed at any given time. Track survivor positions and use this to determine if the gen is being done solo or not.

    I assume you can't track which person is hacking in a match if they are also messing with other players. If any of the conditions above are broken then that person gets a background warning. After collecting a few of these, you'll get banned. If a hacker has broken one of the checks above then dc penalty is turned off for that game.

    Probably everything I mentioned has been said before and proven to be impossible/not work but I thought I'd say it anyway. If big companies like Activation can't fix a hacker problem, then surely a company like behaviour will struggle.

  • Sunbreaker7
    Sunbreaker7 Member Posts: 651

    While your words speak much truth, it does not explain nor justify BHVR's utter silence in providing a solution. Even to this date, there is still no improved report system that would work internally within the game but rather still expects people to submit tickets outside the game with video evidence (like everyone could bother to do such a thing).

    The game is still completely open for Hackers to hold players hostage within a neverending game or force them to eat DC penalty, something that BHVR has not done a thing about to fix.

    There is much that BHVR could do to improve the overall experience of the game regardless of cheaters for both long-term and short-term solutions but actively chooses not to.

  • SeannyD115
    SeannyD115 Member Posts: 583

    How difficult would it be to implement for the game to check if a player is moving at speeds that are not possible or if the game is continuing after the egc and "flag" those players.

  • edgarpoop
    edgarpoop Member Posts: 8,369
    edited December 2021

    This is what I wonder. There's literally no scenario where a single player can use Dead Hard multiple times in under 40 seconds without a hook in betwern, but I see it happen. Or when a player's health state cycles 10 times in 20 seconds. Is the server not verifying anything? Is the entire game client sided?

  • SeannyD115
    SeannyD115 Member Posts: 583
  • awustzdn
    awustzdn Member Posts: 320

    Considering the game originally was indeed almost completely client-sided (the killer functioned as the host/server in matches but for the sake of distributing the processing, almost everything was client-sided), it shouldn't come as any surprise. After all, why would BHVR spend any amount of time more than absolutely necessary shifting how and where things are calculated when they implemented dedicated servers?

  • Gamedozer7
    Gamedozer7 Member Posts: 2,657

    I agree like something is clearly up when a survivor get hooked and unhooked 14 times in 2 seconds. If enough of these build up with in a certain time you know there cheating.

  • Brokenbones
    Brokenbones Member Posts: 5,169

    RIzzo I appreciate you speaking about this topic, I know as a forum mod it's out of your control so I'm not aiming this at you or any moderator

    I just want to point out:

    It's not that nobody thinks people don't get banned, it's that (at the moment) BHVR is completely ignorant to the cheating epidemic and refuses to talk about it or acknowledge it. There's no communication, which leads people believing that BHVR doesn't care.

    We recently had a Q&A and the issue of cheaters was one of the most upvoted questions and it was completely ignored.

    The game going free on epic in the middle of this massive cheating spree again just paints a picture of BHVR simply not caring, which I don't believe because every cheater I've reported with evidence has eventually been banned but the lack of communication is why people believe there's no care.