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Anti-map offerings?

Simple thing, can we have anti map offerings. That way if we do a certain playstyle, or just really dislike a certain map, we don’t have to play it. 

I would love one for haddonfield specifically, i get that map in over 40% of my games and its honestly quite annoyingg.

Comments

  • Vietfox
    Vietfox Member Posts: 3,823
    Use a map offering or learn how to play in that map.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Oh for the love of god yes please.

    Fed up of the ######### maps in this game. Coldwind, swamp, family residence.

    I get that they want survivors to be able to stealth but boy is it ######### boring to play as killer walking around with a ######### fov trying to find people. It's not fun it's just dull.
  • Peanits
    Peanits Dev Posts: 7,555

    I feel like it would be a little redundant since you could just burn a different map offering, and that'll almost guarantee that you won't go to that other map. Adding anti-map offerings for each map would probably just clutter the bloodweb at that point.

  • Speshul_Kitten
    Speshul_Kitten Member Posts: 1,861
    Simple thing, can we have anti map offerings. That way if we do a certain playstyle, or just really dislike a certain map, we don’t have to play it. 

    I would love one for haddonfield specifically, i get that map in over 40% of my games and its honestly quite annoyingg.
    Tbh after playing this game for so long it seems like the maps are predertermined to some degree in favor of the killer, respectively.
    I hardly ever get Coldwind Farm with Myers, but I’ll get it more with Billy than any other Killer. 
  • HellDescent
    HellDescent Member Posts: 4,883

    we don't need anymore items polluting bloodweb

  • Boss
    Boss Member Posts: 13,616

    @Peanits said:
    I feel like it would be a little redundant since you could just burn a different map offering, and that'll almost guarantee that you won't go to that other map. Adding anti-map offerings for each map would probably just clutter the bloodweb at that point.

    Bloodweb already feels very cluttered with Offerings by now.

  • Boss
    Boss Member Posts: 13,616
    edited December 2018

    Choosing an area with the specific area Offerings IS pretty much the better version of your idea.
    Not only do you get to exclude what you don't want, you get to pick what you do want.
    Also, how did you imagine this Offering when someone burns a specific area Offering?

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Simple thing, can we have anti map offerings. That way if we do a certain playstyle, or just really dislike a certain map, we don’t have to play it. 

    I would love one for haddonfield specifically, i get that map in over 40% of my games and its honestly quite annoyingg.
    Tbh after playing this game for so long it seems like the maps are predertermined to some degree in favor of the killer, respectively.
    I hardly ever get Coldwind Farm with Myers, but I’ll get it more with Billy than any other Killer. 
    Lol

    Completely the opposite for me. I'll get the worst map for whichever killed I picked like 90% of the time.

    I'm sure it's rigged.
  • PapaAndrei
    PapaAndrei Member Posts: 72
    I was just thinking im fine playing most every map, and enjoy them all, besides Haddonfield and Sorrow Pit. (Even like the Swamp,) Just wanted a way to exclude those specific ones from my playlist, but keep the rest, cause I do enjoy the rng factor, hence why i never use map offerings.
  • Attackfrog
    Attackfrog Member Posts: 1,134

    @Peanits said:
    I feel like it would be a little redundant since you could just burn a different map offering, and that'll almost guarantee that you won't go to that other map. Adding anti-map offerings for each map would probably just clutter the bloodweb at that point.

    But you won't know until you're in. And lol at more map offerings "cluttering the bloodweb". Because we wouldn't want to ruin the best and tidy current system? Lol!

    I get what he's saying though... When nobody Burns a + offering, it would be nice to be able to burn an offering (in the slew of garbage offerings sitting in our inventories) to reduce the chance for a certain map.

    However: this has some indirect consequences. Meta builds will include the anti-haddonfield offering (for killer), and swf would learn to counter with at least two of their + offerings for ideal setup.