Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Pls devs read this..

You guys should make a noed change... I mean every time the killer gets One guy there should Be a 60sec of exhaustion ... No fun to play anymore :angry:
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Comments

  • Wolf74
    Wolf74 Member Posts: 2,950

    @Master said:

    ...

    +1

  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    Try running Small Game, or Detective's hunch if you have it to help find totems.
    Small game isn't locked behind anyone so you should get it sooner than later.

    I feel like some of the points of the perk system are to either make you better at doing something, help you achieve a goal (find and break totems in this case), or help you do something you're not super great at, like finding and breaking totems.

    Good news is once you find enough totems, you will probably have a good idea of where to look for them because there are only so many places it can spawn.

    In outdoor maps 3 common points are right beside a spawn point.
    Right beside the killer shack.
    And on the hills, usually on the ramp. 
  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Master said:

    @DwightsLifeMatters said:
    Peanits said:

    Break totems. If you find all five before fixing all the generators, it'll never activate.

    Sure, but at this point it doesn't have to activate anymore cuz it took to long to do the gens and the killer got his kills. This "just do 5 totems" works only with organised swf groups. Solos will waste to much time if every single team mate hunts all 5 totems (which doesn't mean it's impossible tho, but u get the point hopefully). This game is about time efficiency, especially for the killer but also for survivors cuz there is only a limited amount of pallets to keep the killer busy. Once dead zones exists it's gg most of the time. 

    Gens take too long?

    Also, yes SWF is a thing in this game

    Riiiiiight, r u okay?
    If u focus gens only obviously not, but if every single survivor goes out and hunts 5 totems first than yes. Use ur brain.
  • douggie123
    douggie123 Member Posts: 1,316
    You guys should make a noed change... I mean every time the killer gets One guy there should Be a 60sec of exhaustion ... No fun to play anymore :angry:
    Hahaha did some nasty noed user kill you and your swf lobby. Poor you 
  • douggie123
    douggie123 Member Posts: 1,316
    You guys should make a noed change... I mean every time the killer gets One guy there should Be a 60sec of exhaustion ... No fun to play anymore :angry:
    If this ever happened then expect more camping lol
  • douggie123
    douggie123 Member Posts: 1,316
    This post is completely survivor sided
  • Watery
    Watery Member Posts: 1,168
    Just cleanse totems, and you’ll get NOED: if there is any. And the exhaustion factor wouldn’t make any sense, considering you have the entire game to find said totems and cleanse.
  • Kebek
    Kebek Member Posts: 3,676

    I'm doing just fine as solo survivor against noed. Just play the way like killer always has it. Either take your time and break totems (if your team dies during that you can have hatch easy) or be cautious at the end game and let someone else open the door/take the first suprise hit.

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Am i the only one who thought at first that its supposed to be a buff that causes exhaustion on hit?
  • Bravo0413
    Bravo0413 Member Posts: 3,647
    LOL
  • Carpemortum
    Carpemortum Member Posts: 4,506
    Master said:

    @DwightsLifeMatters said:
    Peanits said:

    Break totems. If you find all five before fixing all the generators, it'll never activate.

    Sure, but at this point it doesn't have to activate anymore cuz it took to long to do the gens and the killer got his kills. This "just do 5 totems" works only with organised swf groups. Solos will waste to much time if every single team mate hunts all 5 totems (which doesn't mean it's impossible tho, but u get the point hopefully). This game is about time efficiency, especially for the killer but also for survivors cuz there is only a limited amount of pallets to keep the killer busy. Once dead zones exists it's gg most of the time. 

    Gens take too long?

    Also, yes SWF is a thing in this game

    Riiiiiight, r u okay?
    If u focus gens only obviously not, but if every single survivor goes out and hunts 5 totems first than yes. Use ur brain.
    If a survivor does totems as they see them and hides/leaves instead of BMing, no, it's not a problem or time issue. Use your brain in game.
  • Ryuhi
    Ryuhi Member Posts: 4,688

    To be honest, as a purely solo survivor I rarely have issues with NOED. then again I usually try to cleanse at least 1 totem per match, and keep track of where I see them when in chases or otherwise unable to touch them. Without NOED there would be even less risk of just pure gen rushing, so its existence helps pace the game a bit better. I'll take it vs longer gen repair times anyday.

  • ItsYourBoyGuzma
    ItsYourBoyGuzma Member Posts: 797

    @Peanits said:
    Break totems. If you find all five before fixing all the generators, it'll never activate.