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Totem Booning Audio Bug
While booning any totem, the sound of interacting with the totem becomes linearly louder and faster. It's not very noticeable normally, but it becomes extremely obvious the longer it takes. To verify its existence, you can do this:
— Have a friend bring Hex: Thrill of the Hunt + Thanatophobia
— Start booning a hex totem
— Listen as the totem audio becomes hilariously more chaotic as time goes on
Comments
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Can you please add a log to your report?
HOW TO GET YOUR LOGS (THIS PART ONLY APPLY TO PC PLAYERS):
When you get the issue, close your game and do not reopen it until you get your logs.
- Press Win+R
- Type in appdata
- Press OK
- In opened window navigate to: \Local\DeadByDaylight\Saved\Logs
- Usually you would need to attach the DeadByDaylight.log file.
- Add the file to your bug report
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I just opened my game after closing it :( I'll see if I can get a friend to hop on so that we can test it and get the .log file!
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Are you able to use the .log file to check the audio if it was a bot survivor booning the totem?
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Yes! We especially need any logs for audio issues.
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Hopefully this works, then! I went into a custom game as Wraith with Thrill of the Hunt & Thanatophobia with all 4 bots using No Mither and 3 boon perks on Badham Preschool V.
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Thank you so much!
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