Why DBD is losing players!!!
As you can see in this official graph, DBD is losing players. There's no point in denying it! So why is that?
First of all there's NOED. This perk literally needs to be changed. Killers can just lose the entire match and then suddenly they 4k, just because they have NOED.
It's pretty clear now. The Devs are killer favoured. Wasn't a 3k enough? Do they literally need to 4k every single game?
At this point, just buff adrenaline. Let it work for every generator that is finished. Survivors can honestly use this, and I can already see the salty killer mains complaining that it's too strong while they 4k every game.
I'm so done with this game. This is gonna be my very last post.
You just lost a customer.
Slams the door
Comments
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Troll
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Surviors can take noed out by doing dull totems it's not that big of a deal7
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@AlwaysInAGoodShape said:
As you can see in this official graph, DBD is losing players. There's no point in denying it! So why is that?
First of all there's NOED. This perk literally needs to be changed. Killers can just lose the entire match and then suddenly they 4k, just because they have NOED.It's pretty clear now. The Devs are killer favoured. Wasn't a 3k enough? Do they literally need to 4k every single game?
At this point, just buff adrenaline. Let it work for every generator that is finished. Survivors can honestly use this, and I can already see the salty killer mains complaining that it's too strong while they 4k every game.
I'm so done with this game. This is gonna be my very last post.
You just lost a customer.
Slams the door
We dont need guys like you here, bye
4k cus noed "omegalul"4 -
"AlwaysInAGoodShape"
"I'm so done with this game."
Hmmmmmmmmm...3 -
Where do these numbers come from?"
Wait I don't see any numbers. Or dates. My 8-year old nephew could draw a chart like that.
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Yelling at people quitting that they can cleanse dull totems won’t help. They are going to lower the population, and they don’t care if it’s counterable. They want it gone, and you can’t stop them from quitting. Killers say how they are needed more, but they can’t quit or review bomb 4x as much that’s for sure! Besides, plenty of survivors switch to killer when queues are bad
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How to read a graph 101. Read what the graph is showing.
An increase in New players is not the entire player base. It's just new players.
Counting new players over time doesn't show a decline in activity. It's additive. This graph just shows the total number (if numbers existed in this fever dream of a post) of people who got the game4 -
I miss the LOL react so much.
Now I have to actually type to tell OP his trollpost made me laugh.6 -
Such a troll thread... https://steamcharts.com/app/381210
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@RuneStarr said:
I miss the LOL react so much.
Now I have to actually type to tell OP his trollpost made me laugh.I miss the abuse flag. The hundreds were tokens of honor to me! I still have the medals from getting a ton of lol’s as well
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The game is doing just fine. It's playerbase is pretty good on pc and ps4 has a good amount of players. It's just xbox that I've heard doesn't have a very large playerbase
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If people want to quit over easily counter perks then they weren't the type to stick around anyway. But the graph doesn't even address player decline so the point of the thread comes off mute.0
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The fact that a whole thread is created out of a graph without any info is kind of worrying. Like really?1
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I can't believe that people are taking this seriously.
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@Jack11803 said:
@RuneStarr said:
I miss the LOL react so much.
Now I have to actually type to tell OP his trollpost made me laugh.I miss the abuse flag. The hundreds were tokens of honor to me! I still have the medals from getting a ton of lol’s as well
why there take them off?
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Hello today, good troll. How is it under your bridge? :P
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I know this is a troll thread, but I'm still trying to interpret the graph (I have no life, I know), and it really doesn't make sense... So DBD was released in 2016, but according to what little notations are written in the graph, DBD has been around for 10 years.
Because Y explicitly state 'compared to previous year', then the unit of X can be assumed to be year (i.e. each dot represent a year). So the first dot to second dot is the launch to first anniv point (hence why it increases from 0 to 100%) This indicate where the 100% point of the Y axis is, hence the final dot is at about 50%. The problem is that the final dot does not indicate 50% compared to the first year, but 50% compated to the previous year (second to last dot), which make the graph very tedious to interpret... Not to mention, given this non-linear nature of the Y axis, it should've been kept as a scatter plot and not a line graph. Hence, the Y axis should've been something simpler.
I'm way overthinking this...1 -
After a mindful analysis.
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I mean honestly - if I was new to a game and I wanted to check out a game and it's community, and I came here I would leave immediately.
There's far too many people complaining about things on the forums about minor things, the community is awful, rude and negative as much as possible.
and I'll admit, I'm awful too - I argue with people, but it's usually about my opinions, or calling out people who have said one thing and toddle over to another thread and spout something else.
This community needs to change, it needs to get out of it's rut and work together on real issues.
The only TRUE things plaguing this game are the map layouts (jungle jims/pallets too close/crotus prenn asylum layout).
and I know you are all going to whine about SWF/Killer Dodging etc but they aren't really problems.
I watch some of the greatest killers in this game play it and nearly none of them complain about SWF, they usually absolutely wreak havoc on them.
I've had great matches as killer against SWF, and I've had terrible ones. The same goes for matches with solo squads, I've had great matches and I've had terrible matches,.
Too many players on both side complain about things when it's simple their lack of skill in all honesty, they just wont admit it. Reminds me of that killer in another thread who is "stuck in brown ranks" while talking about how they dodge SWF, but also blamed SWF for their reason they're in, or survivors that get lucky pallets and DS and think they're god tier.
The community is the reason people aren't sticking around ( while your graph is nonsense btw) I can see how silly moaning posts like this would put someone off continuing.
TL;DR - Quit your moaning about silly little things that you aren't good against and focus on actual problems with the game moris/insta heals/map, pallet layouts/ Iridescent heads ETC. Most of the issues are with your playstyle over anything else.
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AlwaysInAGoodShape said:
As you can see in this official graph, DBD is losing players. There's no point in denying it! So why is that?
First of all there's NOED. This perk literally needs to be changed. Killers can just lose the entire match and then suddenly they 4k, just because they have NOED.It's pretty clear now. The Devs are killer favoured. Wasn't a 3k enough? Do they literally need to 4k every single game?
At this point, just buff adrenaline. Let it work for every generator that is finished. Survivors can honestly use this, and I can already see the salty killer mains complaining that it's too strong while they 4k every game.
I'm so done with this game. This is gonna be my very last post.
You just lost a customer.
Slams the door
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@LvGamer34 said:
Such a troll thread... https://steamcharts.com/app/381210That is just steam too. I would love to know the console numbers. The timing on this post is pretty funny considering there was a +15% increase in the last 30 days. Not surprising considering the holiday event, but still funny.
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That graph does look pretty sound...almost like it was made by a real scientist.
Your arguments are flawless too, but the graph really swayed me!
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Obvious troll is obvious. Stop taking the bait guys.
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@Jack11803 said:
Yelling at people quitting that they can cleanse dull totems won’t help. They are going to lower the population, and they don’t care if it’s counterable. They want it gone, and you can’t stop them from quitting. Killers say how they are needed more, but they can’t quit or review bomb 4x as much that’s for sure! Besides, plenty of survivors switch to killer when queues are badYou are the most delusionally biased survivor main on this forum, congratulations. This post is obviously a troll post yet you are taking it seriously. I would HAPPILY give up NOED if DS also went with it. Happily. Gleefully. Ecstatically. Enthusiastically!
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@RuneStarr said:
I miss the LOL react so much.
Now I have to actually type to tell OP his trollpost made me laugh.Here use this custom one I made once the change happened, it gets the point across much better.
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laughs like mickey mouse your buff to adrenaline is aw- wait are you even reading the messages your getting
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This content has been removed.
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Jesus, whatever happened to the subtle and less obvious troll to bait people in smh.
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@SenzuDuck said:
I mean honestly - if I was new to a game and I wanted to check out a game and it's community, and I came here I would leave immediately.There's far too many people complaining about things on the forums about minor things, the community is awful, rude and negative as much as possible.
and I'll admit, I'm awful too - I argue with people, but it's usually about my opinions, or calling out people who have said one thing and toddle over to another thread and spout something else.
This community needs to change, it needs to get out of it's rut and work together on real issues.
The only TRUE things plaguing this game are the map layouts (jungle jims/pallets too close/crotus prenn asylum layout).
and I know you are all going to whine about SWF/Killer Dodging etc but they aren't really problems.
I watch some of the greatest killers in this game play it and nearly none of them complain about SWF, they usually absolutely wreak havoc on them.
I've had great matches as killer against SWF, and I've had terrible ones. The same goes for matches with solo squads, I've had great matches and I've had terrible matches,.
Too many players on both side complain about things when it's simple their lack of skill in all honesty, they just wont admit it. Reminds me of that killer in another thread who is "stuck in brown ranks" while talking about how they dodge SWF, but also blamed SWF for their reason they're in, or survivors that get lucky pallets and DS and think they're god tier.
The community is the reason people aren't sticking around ( while your graph is nonsense btw) I can see how silly moaning posts like this would put someone off continuing.
TL;DR - Quit your moaning about silly little things that you aren't good against and focus on actual problems with the game moris/insta heals/map, pallet layouts/ Iridescent heads ETC. Most of the issues are with your playstyle over anything else.
I really agree with your post here. I'm curious, in what way do you think maps are problematic? Do you think they are too survivor sided? I feel like the pallets have been already adressed with the last mid chapter patch, but I wish there were more mindgameable pallets and less safe ones. Also some maps are so huge it feels like it's almost impossible to apply any proper map pressure as killer. I understand that people have a problem with gen rush, but I also think maybe it's better to adress map design first.
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powerbats said:
@RuneStarr said:
I miss the LOL react so much.
Now I have to actually type to tell OP his trollpost made me laugh.Here use this custom one I made once the change happened, it gets the point across much better.
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@Nickenzie said:
AlwaysInAGoodShape said:As you can see in this official graph, DBD is losing players. There's no point in denying it! So why is that?
First of all there's NOED. This perk literally needs to be changed. Killers can just lose the entire match and then suddenly they 4k, just because they have NOED.
It's pretty clear now. The Devs are killer favoured. Wasn't a 3k enough? Do they literally need to 4k every single game?
(Spoiler)
At this point, just buff adrenaline. Let it work for every generator that is finished. Survivors can honestly use this, and I can already see the salty killer mains complaining that it's too strong while they 4k every game.
I'm so done with this game. This is gonna be my very last post.
You just lost a customer.
Slams the door
This is definitely not like @AlwaysInAGoodShape so this is a fun post! To be honest, we need more posts like these since they can really give you a good laugh about our community!
I was also wondering, normally his posts aren't like this so surely this is sarcasm?
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I know this is a troll thread, but I'm still trying to interpret the graph (I have no life, I know), and it really doesn't make sense... So DBD was released in 2016, but according to what little notations are written in the graph, DBD has been around for 10 years.
Because Y explicitly state 'compared to previous year', then the unit of X can be assumed to be year (i.e. each dot represent a year). So the first dot to second dot is the launch to first anniv point (hence why it increases from 0 to 100%) This indicate where the 100% point of the Y axis is, hence the final dot is at about 50%. The problem is that the final dot does not indicate 50% compared to the first year, but 50% compated to the previous year (second to last dot), which make the graph very tedious to interpret... Not to mention, given the non-linear nature of the Y axis, it should've been kept as a scatter plot and not a line graph. Hence, the Y axis should've been something simpler.
I'm way overthinking this...
Haha
To be honest, this type of (economic) graph is something they pester highschool/uni students with.
Since it's a percentage in comparison to the previous period, the decline doesn't actually mean that the playerbase is declining. Neither does it mean that the player-base is increasing at a slower rate.The "official graph" shows that the player-base is growing faster every year, because the % increase of new players is bigger than 0, meaning that "the increase is increasing" as long as Y is higher than 0!
but according to what little notations are written in the graph, DBD has been around for 10 years.
I should've said period instead of year. You got me there! Sharp mind (:
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AlwaysInAGoodShape said:
I know this is a troll thread, but I'm still trying to interpret the graph (I have no life, I know), and it really doesn't make sense... So DBD was released in 2016, but according to what little notations are written in the graph, DBD has been around for 10 years.
Because Y explicitly state 'compared to previous year', then the unit of X can be assumed to be year (i.e. each dot represent a year). So the first dot to second dot is the launch to first anniv point (hence why it increases from 0 to 100%) This indicate where the 100% point of the Y axis is, hence the final dot is at about 50%. The problem is that the final dot does not indicate 50% compared to the first year, but 50% compated to the previous year (second to last dot), which make the graph very tedious to interpret... Not to mention, given the non-linear nature of the Y axis, it should've been kept as a scatter plot and not a line graph. Hence, the Y axis should've been something simpler.
I'm way overthinking this...
Haha
To be honest, this type of (economic) graph is something they pester highschool/uni students with.
Since it's a percentage in comparison to the previous period, the decline doesn't actually mean that the playerbase is declining. Neither does it mean that the player-base is increasing at a slower rate.The "official graph" shows that the player-base is growing faster every year, because the % increase of new players is bigger than 0, meaning that "the increase is increasing" as long as Y is higher than 0!
but according to what little notations are written in the graph, DBD has been around for 10 years.
I should've said period instead of year. You got me there! Sharp mind (:
1