Meet Your Maker - Hotfix Notes - 11/8/2023

BGardiner_BHVR
BGardiner_BHVR Member, Mod, Dev, Community Manager, Alpha Surveyor Posts: 69
edited November 2023 in Meet Your Maker News

Hey Custodians, 

We’ve just released a hotfix to address some of the issues that have arose since the release of our mid-sector update. Please see the full patch notes for all the details:  

BALANCING CHANGES:  

  • Corrosive Cube: The damage over time required to kill a Raider has been increased from 0.5s to 0.6s.  
  • Impaler: The Blockade and Burning Spike Mods will now stack when equipped together, rather than using the highest value.  

BUG FIXES:  

  • We have fixed an issue causing certain Brutal Expeditions to end when incomplete. 
  • Fixed an issue incorrectly classifying certain Outposts at the "easiest" difficulty rating (0.5 out of 5). 
  • Fixed an issue causing the wrong potential difficulty value to be shown for locked Raid nodes in Normal and Dangerous Expeditions. 
  • Fixed an issue preventing Outposts from being replaced in an Expedition after being depleted of GenMat. 
  • Fixed an issue preventing the region completed animation and reward pop-up from showing when an Expedition is completed. 
  • Fixed an issue preventing co-op guests from receiving Expeditions progression. 
  • Fixed an issue preventing the GenMat reward from showing and being awarded correctly when viewing & completing the first Expedition map. 
  • Fixed multiple Localisation issues with Expeditions and Enhancements features. 
  • Fixed an issue causing the "Loadout" prompt in the Raider HUD, to be visible after abandoning the Outpost. 
  • Fixed an issue causing SFX associated with the Spontaneous mod to be heard when in the Sanctuary. 
  • Fixed an issue causing Easy-Anti Cheat to occasionally remove the co-op guest without a valid reason. 
  • Fixed multiple issues causing Enhancements to incorrectly appear equipped, inactive or active in the Loadout menu and Raider HUD. 
  • Fixed an issue causing multiple acid splats from to spawn when a Corrosive Cube with the Splatter mod is struck. 
  • Fixed an issue causing the "Open Codex Entry" action to open the wrong menu, when viewing the Enhancements. 
  • Fixed an issue causing the Spontaneous mod to stop working after repeated revives in Raid or Test My Base. 
  • Multiple title crash fixes. 

For status updates on ongoing known issues, please refer to our Known Issues Board here: https://forums.bhvr.com/meet-your-maker/discussion/378404/meet-your-maker-known-issues-board  

To report any new issues, please contact our player support team by opening a ticket here: https://support.meetyourmakergame.com/hc/en-us/requests/new 

-The Meet Your Maker Team 

Post edited by BGardiner_BHVR on