Meet Your Maker - Patch Notes - 11/14/2023

BGardiner_BHVR
BGardiner_BHVR Member, Mod, Dev, Community Manager, Alpha Surveyor Posts: 69
edited November 2023 in Meet Your Maker News

Hey Custodians, we have just released another hotfix to address some of the issues that have arose since the release of our mid-sector update. For a full breakdown, please see the patch notes below:  

BALANCING CHANGES

  • We have reduced the size of the Corrosive Cube’s Spontaneous Mod’s acid puddles from 300cm to 200cm and increased the attack cooldown from 1sec to 1.5secs.  
    • The Spontaneous Mod was found to be stronger than intended which made it difficult to navigate through some Outposts. These changes should allow this mod to better serve as a useful area denial tool to combine with other defenses to keep Raiders moving.  
  • We have shortened the effective range of the Ravager’s attack to 20m.  

BUG FIXES  

  • We have fixed an issue causing acid from a Corrosive Cube’s Spontaneous and Splatter Mods to create damage zones larger than intended, which made it difficult to navigate through sloped areas.  
  • Fixed an issue causing Decals earned through the Expeditions Reward Track to be incorrectly changed to the Light’s End 1 decal when cloned.  
  • Fixed an issue displaying all Outposts as the easiest difficulty rating (half skull), from the Social Raid menu. 
  • Fixed an issue causing the Loadout prompt to remain on screen when resuming building from Test My Base. 
  • Fixed additional issues with text and localisation in the Expeditions menus. 
  • Fixed a game title crash related to Easy Anti-Cheat. 

For status updates on ongoing known issues, please refer to our Known Issues Board here: https://forums.bhvr.com/meet-your-maker/discussion/378404/meet-your-maker-known-issues-board  

To report any new issues, please contact our player support team by opening a ticket here: https://support.meetyourmakergame.com/hc/en-us/requests/new 

-The Meet Your Maker Team 

Post edited by BGardiner_BHVR on