We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.
Comments
-
Not until a Bloodwarden-like Hex perk comes out that leaves you in a dying state for cleansing the glowing totem.
-
It never fails to make me laugh every time the first stack happens 🤣
-
I’m not sure where this perk stands but I can’t seem to stop building around Batteries Included.
-
Yay my favorite charms ☺️ Thank you Count for watching out for the community.
-
Wait did the bot get the hatch?! Lmao 🤣 smh
-
So you want to go crazy I see.
-
I can respect everything you wrote. Can we agree that both are pretty brutal in the slug game? Edit: let alone stacking these two? 😆
-
You can tell because the Killer bots play so much worse than the Survivor bots. Also you can tell you’re playing against Survivor bots because on low loops you can see how they match your input perfectly lol
-
I have been having a sneaking suspicion that there are indeed unmarked Survivor and Killer bots in our matches.
-
No no thank you for laying it out. So according to you Forced is worse because it tells you to slug. Whereas Infectious is just info that doesn’t necessarily beg for the slug. I can respect that pov. By their inherent natures it seems like Forced is more intended for slugging than Infectious. The reason I juxtapose…
-
Sure I can see it’s a slugging perk. Again it’s probably my inexperience but Infectious Fright feels like it does more damage than Forced Hesitation when it comes to slugging?
-
I don’t think Windows is OP. Yes it helps beginners but it almost feels like a wasted slot for more experienced Survivors.
-
Hm, can you help me understand the issue with Forced Hesitation?
-
Oh wow really? Aw that’s too bad. Well thanks again for sharing. I know what I’m listening to this week. And awesome taste btw haha
-
I was wondering where I’ve heard that voice before! Wow thanks for sharing haha how cool. Here’s a song from Matt in Alkaline Trio:
-
I just saw this. Um… Wow. I kept reading and it just kept on getting worse and worse. Once I got to the Merciless Storm section I literally laughed out loud. It’s brilliantly evil.
-
I see the idea. The perk kind of promotes that way of playing. As it is right now I kind of like that it activates just one time on each generator. I’ve been so enamored with the buff that I honestly haven’t even thought about buffing it more. My only fear is that it would be too OP if it was more than once a gen.
-
Sure why not? Bunny Feng exists and so does Halloween Jake Park. Why not? Who cares.
-
Jeff went from being a calm, quiet observer to being in on the action. Idk it’s weird he has a perk that goes against what I thought his character was about.
-
This is really similar to my thought process on how I think a mimic Killer should be. My main starting point is the scene in “The Thing” where they’re all strapped to chairs getting their blood tested. Do you know if you're The Thing or not? The idea of a Survivor being an unsuspecting host I think is one of the keystones…
-
-
I wonder if the blue in the deep rift is tied to the teal-ish color everyone slowly turns into in the void.
-
Cats can be cute but I still have to go with dogs.
-
It’s hard to gauge. Bhvr may not even be able to do an actual rework if it is outside the parameters of Freddy’s contract. If it’s hard to contact the license holders or get them to budge then maybe it will be a more modest rework.
-
I’m thinking what Seraphor said as well as a teleport ability where the Killer kind of hitches a ride invisibly on a Survivor and can travel to another survivor in proximity. The killer would be able to spawn in from the nearest locker kind of like a Dredge that can travel within the Survivors without them knowing it. It…
-
Imagine we got a Killer that could do this? Pick up a Survivor to rapidly levitate them around the stage.
-
Both of my queues have been kind of long despite the +50% bonus BP on Survivor. Maybe the queues are taking long because maybe Bhvr changed the mmr system from fast matches to tighter mmr cluster matches.
-
-
Seriously! The Survivor games since the update have felt more difficult than usual. My last Survivor game I was somehow double tapped by a power and m1 before shack window but yet I still made the vault and was dying on the other side. I wonder if it is hitbox, latency, or both.
-
You get hit from Jupiter all game. 🤣🤣🤣 It’s hard not to hyperventilate. Why did you stop at Jupiter? Was Neptune too far? LMAO
-
The rewards you all mentioned sound pretty great. The idea that the better you do the better the rewards feels like a no-brainer. Maybe we’ve all outgrown Bloodpoints lol Personally we'd like a guaranteed pip for an escape (despite the worries some of us have) What’s the worry?
-
As an aside I just want to say this is an enjoyable conversation. I really appreciate your pragmatic stances on this issue. I respect your experiences. I especially love the idea of rewards other than escape. I’m in full agreement that there needs to be more to work towards the Survivor end besides escape and challenges. I…
-
I see I see. So from your experience there is a toxic behavior (hiding and waiting for hatch) that would only get worse if there were increasing rewards. As bad as it can feel, I do believe that players hiding and waiting for hatch is better than the players who give up on the match as a whole. Which isn’t to say that you,…
-
I like your ideas of more rewards for participating. I still personally believe that increasing escape rewards would help more than hurt but I do respect where you are coming from. In the very least I think that we can both agree that while it won’t solve the problem of giving up, Survivors could do with a reward “update”…
-
I think increasing rewards for escaping isn't a very effective way of preventing players from giving up, because players give up when they feel they will not win (or otherwise don't consider the game worth playing Maybe not but I do think it’s an untapped contributor to a solution. I mean let’s be silly, would 1,000 Auric…
-
Maybe even the hatch could get a better reward to encourage people to keep playing. If a player were in a match with 0 gens completed, one person dead, and everyone else on death hook, what reward do you think would be enough to encourage them to play for the hatch as if it were a serious match?
-
I’m just happy with how much Castlevania we got. Legendaries would have been great but I actually love the cosplay mash up between the two IPs. I desperately hope this isn’t the last of Castlevania we’ve seen in Dbd. I need a Lords of Shadow collection. I do. I truly do need it. Help.
-
I like how you narrowed down Chucky’s… Schism. I’m always going to be on the side of theme. But yes gameplay is essential too. His scamper somehow needs to be better than it is now while not giving the free hits that it did before.
-
What was the basekit Unbreakable that never went through? Was it unlimited self pick ups? I like a one time base kit Unbreakable because I (hot take here) believe that slugging has the potential to open up new gameplay options if the slugging perks were updated. So many slugging perks are so hard to use because the Killer…
-
Also, in the upcoming 2v8 we are going to see how a catch up mechanic will work. I forgot the details but didn't Bhvr mention that gen speed will change depending on how many Survivors are alive or something? I think depending on how that system feels spreading hooks and hooking in general could become worth the risk.…
-
Yes, I do believe that hook risk vs reward does play into slugging risk vs reward. However if we are to take slugging on its own merits regardless of the risk/reward of hooks, I still believe the risk is too low. If you slug four people who have no 2nd chance perks then the game is pretty much over unless they get the 4%…
-
Slugging should be high risk high reward. The problem is that the risk isn’t high enough anymore.
-
We are overdue for an Insidious or Conjuring chapter/cosmetic set. The Rubber Man/Woman from AHS would be an extremely popular skin with the fan-base. I still personally want NOS4A2 in the game too.
-
I’m so sorry for everyone. ❤️🩹 If anyone needs a distraction DM me. I can act so silly you won’t think about anything else. I’m sorry again everyone for what you all went through.
-
Smashing Pumpkins
-
BM doesn’t bother me when done to me. I actually find it hilarious when done to me. I think it's the exaggerated display of this type of passion that I find so amusing. It’s so ridiculous that I can’t help but laugh.
-
Fun question! I never thought about what tied my two mains together; Kate and Yun-Jin until now. It’s music! They both have a strong association with music. Being a music lover myself it makes a lot of sense! I think because they’re musicians they have the coolest cosmetics. These are my favorite jackets in the game. I…
-
When Survivors run the scratch marks usually flowed behind them, or like a trail if running old Predator. Now they drop like clusters. Almost like the blood pools but scratch marks. Cluster here, cluster there, on the wall or ceiling. Which, scratch marks do go on walls and ceilings but I’ve always known it to be where…
-
Okay but what about having “Friendship” Moris just like the Friendship fatalities? 😂
-
but they're just pretty deadzones Pretty much! 😆