The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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While I'd love to have such options, the immaturity of so many people as a whole would undoubtedly bring a lot of unwelcome letter combinations into play. Setting limits would be close to impossible and, ever the creative ones, players would find workarounds. Localizing for other languages adds even more difficulty to such…
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Weird, but cells are currently my lowest resource. They're hovering around 3000 while my parts are 10000+ and synthite just over 9000 (it adds up when not buying, reseting or the like) I'd actually like more uses for parts.
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Thanks for the mention, but mine was more simple. a "ride" sign with a sequence of claws pulling the raider through corridors lined with corrosive cubes. On topic I've noticed many of the brutal outposts I've recently gone through have had 5+ modded warmongers just bull rushing single block wide corridors right at the…
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I'd love to build more, but dislike investing in a burial sight and seeing some of the horrible bedrock stacks. (would like to preview before buying) Dislike taking time to build things that are a little different from the narrow path loaded with traps or large room loaded with traps, when almost no raiders explore. And…
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Nitpicking about one thing on the update list that says "Point totals are modified by your rank relative to the opposing Builder or Raider. For example, a Bronze Raider completing a Master’s Outpost stands to gain more points than if they were to complete the Outpost of another Bronze player." Thing is there is no way to…
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I made a tower base, but worked on the path after making the "shell" around were it would wind up toward the GenMat. It wouldn't register that there was a clear path despite it being just that. Stripped the outpost and made the winding path up first and then put the walls around it. No problems, just was annoying to have…
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If someone gets to master rank and stays there, regardless of what levels they're grinding, they should get whatever the rewards are. Special season ending rewards favoring one thing over another should never be included. Special rewards should be tied to winning tournaments if they ever implement a feature like that.
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I recall a question relating to competition in the survey and wondered just what were they talking about. There is no competitive modes in this game and only self made ones like if I was "competing" against a friend somehow. First to chimera level 30 or fastest no death run, etc. While PVP's not my thing, having some more…
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I'd love to be able to put the yellow and black caution decal over the full blue decal or various other color combos, but you can't stack decals. Having an option to change a block's color would be cool. The container for example, being able to place it as the blue it is or cycle between yellow, red, green, etc. Rather…
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Current three shapes (what I call them) Cube, wedge or slope, external edge or corner. Having an inside corner as a forth shape would be great. A corner slope would be interesting and maybe even having a half cube. Having small traps or props that could be placed on partial surfaces, would definitely expand options for…
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I agree with being punished too harshly in the ranking. I think there should be a minimum that you gain from completing a raid regardless of how many times you die. Obviously, you get more if you die less or not all, but losing points when you finish something simply sucks. I'd enjoy this game more if "ranking" was an opt…
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Got stuck in one of these "traps" without a lava cube wanting to retrieve my ammo. It wasn't exactly set up the same, but no matter what I did, and I spent a good time trying, I couldn't get out. Had to abandon the outpost.
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Not sure what one your are talking about, but I believe there as some decals and props that were exclusive to those that did beta.
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If I don't enjoy my own base, how will others attempting it? 1 kill is fine. I just wish more raiders would explore for alternative paths and not keep trying to follow the HRV's walking path... Just because it takes the "shortest" path doesn't actually mean it's most direct or actually short. I also wish I would come…
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If ranks weren't involved I'd probably go at one until successfully completing it. Or until I get so frustrated the controller goes flying. Thankfully it has been a long time since I've gotten to that point in any game. My usual on any type is 4-6 and still giving accolades. If I come across one that is "cheap" I leave on…
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Want an internal edge to complete the 3 block shapes. Cube, slope, external edge. Would also be neat if decals could be doubled up. Yellow hazard strip on the blue background or a blood splatter on the orange emblem thing for example.
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I'd love to reactivate my first outpost if I choose, just got it to level 10 and it has many accolades. Sad that next time I log in it will be dead. I don't see why there shouldn't be an option to reactivate any outpost you make if you wish.
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As things currently are I avoid trying to raid large bases. Too much frustration/time and no incentive to play them over smaller maps. My own large had to reset three times because it gets little to no traffic and I wish I just kept the synthite for other things. Watching the couple replays I noticed, despite having clear…