Devs, you’re shooting yourselves in the foot if you go through with impossible and toxic challenges
I was initially excited about the rift/archives in spite of my distaste for battle passes because it looked cool and it was presented as being actually feasible and worthwhile when it was announced.
But then the later challenges, already locked behind a time gate, were announced. Devs, I strongly urge you to reconsider these impossible pie in the sky challenges (that will generate toxicity and bad sportsmanship to boot.) It blatantly looks like these challenges were specifically designed to ensure people don’t make it through the rift, they don’t earn back their 1000 ac, and to twist our arms into dropping 100 ac to bypass them.
Nobody will want to pay for something that’s clearly rigged against them, and if people feel a lot of negativity and frustration towards not being able to even do these so called challenges, they won’t even waste their time doing the archives. Life is short and painful enough without added misery, especially designed to shake money out of your wallet.
Challenges should not require luck or chance. It should be skill and perseverance alone. This way everyone from the god tier players to the not very good, but having fun players have a chance.
I also think single trial challenges should probably be done away with too since this causes negative stress. If master challenges involved more numbers over time than the regular ones, it would inspire more people to try them.
Tldr; players won’t pay or participate in something they know they literally can’t accomplish and see it as bad faith by the developers.
Comments
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You can accomplish these challenges easily, they are not rigged
You just gotta get better at the challenges
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I understand some of them being hard to do but what were they thinking with stuff like "complete 4 generators by yourself with dark sense in one match" or "get 3 safe unhooks at the endgame collapse"? It seems like they literally wanted them to be impossible.
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pemberley is talking about the later challenges, specifically level 4.
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Sweetie, you’re looking at the level 1 challenges. Level 4 has challenges like “sacrifice all 4 survivors in the basement,” “trap all 4 survivors as the Trapper in a single trial,” “safely unhook 3 survivors during the egc in a single trial,” and “sacrifice 3 survivors in the egc with noed in a single trial.”
You’re kidding yourself if you think these are actually feasible, especially with dcs being so common. Keep in mind level 4 only unlocks at the end of the rift pass.
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I am very anti Battle Passes and I was cautiously excited for the Lore.
But here they went and made the Lore hard AF to unlock, only so that people cannot Battle Pass currency too fast.
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Dark senses makes sense, that is actually a pain in the arse
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Good thing I haven't spent my money on this Battlepass #########, because if it's this impossible I won't be spending a single cent on it.
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For the sacrifice all 4 in basement, use agitation and Iron grasp, I usually trap all 4 survivors, and the safely unhook should be available across the board, I.E you can get the 3 unhooks across all trials, and NoEd would be too situational
Some of these challenges I can see why you believe they are impossible, but none of them really are impossible but more of a "I want you to allow the game to reach end game to get most of these
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I mean, maybe with certain builds those challenges shouldnt be that hard
"dark senses" though
"Completely repair 4 generators using the perk dark sense"
Ok
"complete this challenge in a single trial"
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Okay, the "have all 4 Survivors in the basement at once" challenge is basically just a Trapper challenge. Find the shack, if basement is there, trap the shack. Get one person on hook and then soft camp while patrolling gens and usually folks trickle in for the save.
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How does one survivor repair 4 generators in one match?
How do you get 3 safe unhooks at egc in one match?
These ones look pretty much impossible unless some miracle happens.
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As a solo player, it's infuriating. It is not feasible to complete 4 generators, even if it only meant to complete (aka you're there when the generator is turned on) it would still be extremely difficult and annoying.
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Sir, you are making me miss the lol button so badly
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It's not 'hard' as such to unlock. It's just that it requires you (from what I'm seeing now at least) to play both survivor AND killer to get it all. I'm a killer main now, got bored of survivor real quick (no challenge at all) and will never likely play that role again. Also means I wont get alot of the lore. I made a post but no reply so I guess I'm either missing something (brain cells?) or everybody who mains a role is cool with this?
Edit : I completely understand if getting survivor lore (Claudette for example) requires playing her but to possibly have The Entity, The Hunger/Withering Blight and general game lore locked behind survivor challenges is a bit annoying and vice versa for survivors who don't want to play killer.
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I haven’t paid for it either, and will not if these “challenges” are still in play when the later levels are announced. They’re not challenges - they’re roadblocks disguised as challenges, like those disgusting mechanics you see in mobile games “sorry! you can’t play right now! but if you spend money, you can keep playing!”
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Why do you want to low key downvote me?
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Someone only read the bottom, I mentioned that "The safe unhooks at EGC should be across the board, I.E available for not one trial"
And the repair one I am aware about and that is possible the dumbest thing I have ever read in my life
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Whoa what a bunch of bs some of those challenges are. Yeah they need to rethink some of those, nearly half are going to be a disgusting disheartening grind. I think once ever have I done 4 gens by myself after playing for about two years. I remember because I was bitching about it, had a mega potato team, you would need a very bad team, and an even worse killer to do this, or I guess swf that could literally try and keep the killer busy the whole match and let you do all the gens. I don't think challengess should rely on manipulating the match with swf or running insidious bubba and hoping to get matched with 4 idiot players all day until it happens.
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I don't, I just found it funny and used lol as it was needed
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Are those the actual challenges? Or the PTB-ones?
Because Level 1 already changed from the PTB.
But anyway, not everyone has to reach everything... A little bit of effort required in DBD is nice, there is no real effort otherwise.
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They’re challenges for a reason, it’s expected for the harder ones that you bring a specific build- for example the noed one- bring noed, blood warden, bitter murmur, and maybe pwyf or stbfl and bring a killer with some map presence like spirit, nurse, billy, or Freddy
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For a couple weeks the game will be horrible I'm guessing. People will just be trying todo these achievements as opposed to playing objectives.
This sucks because it will also ruin the experience of players who have no interest in the rift. You can already see it with the current quick and easy tier1 challenges ie. Players YOLO racing each other to unhook, disconnecting if chests are looted etc.
Not to mention the amount of depipping this will encourage. These challenges seem a lot easier at r15.
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Yes, this is bullshit.
Same like a "search 3 chests in one trial". Everytime when someone ignore my chat messages in lobby and toxically opened chest to avoid me completion of quest, I have a reason for insta DC. Just because this round is only wasted time for me. Sorry. Quests without "in single trial" are OK. No problem to play 5 matches until I cleanse 10 totems, but ***** remove thins like "5 totems in one trial".
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so, in short. git gud?
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Challenges are still doable. It’s why people love Dark Souls but everyone hates the Mein Leben trophy in Wolfenstein 2.
These are not challenges. They are roadblocks.
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You are trolling. Or you don't know about the level 4 "challenges".
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You are some kind of a special person.
Only for Survivors. For Killers it will be fine, since they most likely only need to equip another Perk, while Survivors go Totem Hunting for several matches, not doing Gens during this time.
But those challenges are far from toxic or even that horrible for the game. I played World of Tanks, one Medium Tank Challenge was to destroy an Artillery. So for a few days, Medium Tanks suicide-rushed to the enemy side to kill the Arty, to get their mission done, screwing their whole team. I dont think it will be that drastic in DBD.
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Solo players will have the biggest trouble with that, like how you gonna explain 3 other randoms not to do gens because you want to finish 4 gens? Or how you gonna convince them to get hooked on purpose during EGC? Extremely stupid challenges, devs are clueless or trolling us.
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Some of them are close to impossible from what I have read, but are still possible
Yes, I am saying Dark sense is a possible challenge, it just requires you to be in SWF and do 4 gens sadly
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Yeah the EGC 3 Safe Hooks in a single match is not gonna happen unless its a Farm Match or the Killer & Survivors are THAT potato and somehow don't die on hook or DC.
The rest can be done..... Tho some ARE bad/more difficult to line up
Wel, there went my excitement overall... They def need to rework these or get rid of the "Complete this in a single Trial" BS.... Should really lower the amount that have that stipulation...
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It's impossible for solo Q and without playing SWF and literally throwing the game, thanks for confirming it.
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You are welcome, cause I want some of the level 4 challenges changed too
but not all of them are impossible like said
Dark sense!
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Those challenges are a sick joke. Not only are they absurdly difficult, they will turn the game into a toxic salt mine. Not just survivor VS killer, survivors will be fighting each other as well.
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Except these aren't challenges. It's the same thing as saying no-blink nurse is a challenge, it's not. You can not possibly win as no-blink nurse without the survivors intentionally throwing. It's not about effort at that point, not a test of skill, just luck.
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And it is very easy to ruin the challenges by disconnecting.
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Yeah, but why do people think that they NEED to complete every challenge? Why do people think they are entitled to get everything done?
From the picture, I see that the Lore-Challenges are pretty doable. This is the important thing for me. The rest will be something that either needs effort, or will be ignored. Like, I will not sweat for some of those challenges, just to get a few Rift Fragments, which I will get anyway by playing the game.
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You need to do those other challenges to get to the lore challenges, though. So good luck.
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Everyone: The challenges are too difficult, they should really be adjusted or altered, per PTB feedback
BHVR: Yeah they're pretty well crafted if I do say so myself
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I think what you're saying makes sense, use of Dark Sense.
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Shhhhh
I suck at english and am english.....
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But not the bs ones
You can get the lore just fine like this (still pretty hard on some of these, but not 4 gens by yourself hard)
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I sense that your English makes a tiny bit of sense, do you understand the Dark Sense?
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The Killer ones are easier to do, for the Lore Challenges, go for them. They just require to change the Build a little bit, so no sweet Double BPs for BBQ, but running into Pallets to destroy them with Brutal Strength.
In General, the BS Challenges are the Survivor challenges.
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I don't think I need to complete the challenges (never planned to even before the ptb), I'm merely observing.
This just shows what the developers were really after when they made the archives. They don't want people to be able to complete the rift.
I understand battlepasses in f2p games but come on. DbD is a $20 games with $100+ of dlc (granted some of that dlc can be acquired with gameplay but there is still a significant amount that can not) and they are trying to squeeze every last drop of players.
Some f2p games have easier battlepasses than DbD and this just blows my mind.
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Ah okay, that's not as bad then. Pretty much means you need to play killer a lot though because those survivors challenges are delusional.
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They dont want ALL people to complete the Rift. It is logical that you wont spend 10 Euros one-time and get every future Battle Pass free. I guess they are aiming for a percentage of Players who get it, and if it is too low, they can adjust the difficulty (or increase it, if it is too much). Like, if they aim for 10% who complete the Rift, and it will be 5%, they might lower the difficulty. But if 20% complete the Pass, they might make it harder for the next Archives.
While it is true that DBD is not F2P, it is kinda cheap. And you can get most of the Stuff for free, as long as you dont want to play specific Killers, you dont need to spend any more money. Perks appear in the Shrine, even from licensed Characters, and most Killers and Survivors can be bought via Shards. For Survivor, you only need the Basegame and DS, and you are fine. For Killer, you can get a lot with Shards.
Overall, I think people should just wait until the end of the Rift Period. Because then players know, how much they actually achieve. And if in doubt, everybody can buy the pass at the end, if they are happy with the Progression and what they got.
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I'm baffled by these challenges. What the ######### was BHVR on? Are there even four chests in a trial without an offering? I thought there was only three. The only challenge that makes sense at all ranks is Mechanical Obsession. The others seem to rely on you having lower rank players.
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I want hard challenges like most people not borderline impossible for anyone casual
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I mean, for example, Im awful at Flashlight saves, I probably have less than 10 in thousands of games. But seeing "Get 2 flashlight saves in a game" I mean, why not? it might take me a few games but its not impossible. In fact, if you just keep playing you will get it eventually, just make a saving/empathy build and play the game.
It might even get you to learn skills you didn't have, thus improving the game! who knew.
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So because you only care about the lore it's ok that they are roadblocking people that want to finish the rift? Isn't the final reward a charm or something you can't get otherwise? I care about that a lot more than lore and I'm sure that's gonna be the vast majority of players. I'm gonna spend a dollar rather than try and do 4 gens, because it's a stupid challenge and my time is valuable, but i for once agree that this is a bs money grab and some of these need to be rethought.
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