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SWF
I said it in the past, i will say it again, swf the most toxic thing in this game. Today nearly all the fking mathches a ######### with a map and detective hatch or how it s called and one guy with object of obsession and even toxic map offerings, literally get destoryed because the game is balanced around 0 comunication with the survivors, meanwhile 4 ######### can destroy a killer just because they are swf.
Comments
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That is mostly false. While SWF does give you an advantage with comms it doesn't give you skill. Someone who is good at the game will give you a hard time regardless of swf. Simply saying SWF gives godlike skills is an exaggeration. It doesn't make you good it just gives you some knowledge. If you are getting destroyed by survivors without 2 kills or more you are doing something wrong on your end.
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Complaining about detective's hunch now? Why?
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If they play toxic, become toxic. U can never win unless you also become a Freddy, spirit, Hibiily, hag or Nurse main.
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It got buffed in this update, when a gen is completed (you or someone else) all gens and totems are revealed for a few seconds. You can use this to find Hex:Ruin and gens, its even more effective playing with friends because you can communicate where the locations are to your friends.
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Because it is toxic for swf one guy brings that and a map, one brings ooo and thats the game if they are red ranks and they dont ######### up very hard.
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The only skill needed is to loop the killer which is not very hard, after the 1st gen is done the detective perk finds the ruin and they dont even need to be good at hitting great skill checks.
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Did you read the perk? When a gen is completed, in a radius of X meters all totems/ generators/totems are shown, but you don't know if that totem is an hex. You see only a dull totem.
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I recently had probably the most toxic match I've had against a swf team; instead of doing gens they got chased, hid on lockers and got the one I was chasing to pass by that locker and to use head on over and stun me over and over again. Of course they all ended up dead, because they obviously didn't care about doing gens, they just wanted to be as annoying as possible to me for the lulz. Yes, they said they didn't care about gens at the end of the match. The point is; this kind of toxic behaviour wouldn't be possible without swf on comms.
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I recently had probably the most annoying game against a swf team. They didn't care about doing gens at all, all they wanted to do was to stun me in the middle of a chase using head on over and over again. Of course they all died, because I had to slug them and yes they said they didn't care about doing gens, so all they wanted to do is to be as annoying as possible for the lulz.
The thing is that I don't think this type of strategy and toxicity would be so efficient without swf on comms.
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