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New Survivor Idea
I've had this idea for a while now about a new Survivor that I could add to the game, if I was on the Dev team. So, I have a new survivor and killer idea each that I'm posting up here. Values on perks aren't final, but the core concept kinda isn't. If this does go in though, I'd love to voice this character for a few reasons.
[Survivor] is from the rural Outback of the Australian deserts. As both a means of survival and work, he scrounged around his junkyard and tinkered with various mechanical items around the place, essentially becoming something akin to a mechanic, although he generally had to shortcut certain areas due to lack (and lack of quality) of certain parts, making him adapt on the fly. One day though, when digging through a pile of scrap, he slipped off a high point and fell. Next he awoke, it was cold, dark and there was a familiar sound of an old, beaten generator nearby.
Perks:
Jerry-rigger: /Years of expertise repairing broken things with various other parts and bypassing areas and components let you get the job done faster./ You repair generators 15/20/25% faster if a Toolbox has not been used on the generator throughout the trial.
She'll be Right: /A common Australian saying and a way of life. You'll worry about it later, since there are more important things to be done./ When taking a Vault action, you have a 25/30/35% to ignore an incoming attack from the killer. Can only trigger once per chase.
Ramshackle: When the killer damages a generator you have worked on, it cannot regress below 30/40/50% completion. You must have worked on the generator for the amount of progression for this to activate. Generators can still be damaged but do not regress if within the repaired zone.