The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

The only change to NOED I would like to see.

PureHostility
PureHostility Member Posts: 708
edited November 2019 in Feedback and Suggestions

Removal of movement speed boost killer gets after it activates.

Exposed status is completely fine.


I do not think this perk is OP or anything, as it is a reason why it isn't as abundant in red ranks due to being quite easy to nullify it, I just do know that it is quite common at lower ranks. As everyone knows, these ranks are infested with new killers who try to camp most of their hooks and new survivors not knowing to do gens instead of hiding near hook for 2 minutes, hoping killer leaves. Noed on top of that is just an icing on top of the cake.

Got my friend to play some dbd, he is really new to the game, all games at 10-20 had noed, or at least vast majority of them. Due to it being low ranks, even though I told my friend to cleanse all totems, I noticed that many "ez 4 escape" games changed in 3 kills or even 4 kills, due to survivors at these ranks playing as headless chickens and "bad" killers getting momentum when noed activated, in most cases I spectated, it would be fine if said killer didn't get such a movement speed boost on top of exposed status effect.


What do you guys think, I think it would help the newer player base community quite a bit without completely demolishing said perk, which is already frowned upon by veterans anyway?

Comments

  • Just_Playing
    Just_Playing Member Posts: 156

    IMO they could remove the Speedboost but i would like to get my 10% reduced Cooldown back. i loved to have 10% in kombination with STBFL.