3 original survivor perks
Pass the Torch -
Unlocks potential in your Aura-reading ability. When you must leave an objective, you are able to order your team to finish the job effectively.
The progress of the last 1/2/2 generators you worked on are revealed to Your team.
For 25 seconds after leaving a generator you are repairing, all repairs on that generator are increased by 15%, and they regress 20% less.
Shellshock -
Years of war and pain have taught you to be careful, and that any noise can mean death.
When a killer gains bloodlust, gain 1 token. When you get put into the injured or dying state by a killer, gain 2 tokens up to 6 tokens.
When you escape a killer, lose 2 tokens. When a killer initiates a surprise attack on you, lose 3 tokens.
Each time 1 token is spent, you gain 5%/6%/8% progress on your next healing or self healing action up to 48%.
SOS -
Your instinct to survive blends well with your sheer tenacity. When the exit gates are powered, or the hatch is open, your aura is revealed to 1/2/3 other survivors.
When the end game collapse starts, gain the Broken status effect for 60 seconds, but bleed less, move 4%/5%/6% faster, and the killer cannot see your aura or hear your breathing.
Comments
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Pass the Torch - it sounds like the auras of generators would be revealed to the team at infinite range, and also without any time limit? I'd restrict it to for example 48-64 meters and add time duration of 10 seconds? The 15% repair bonus is too op though, and you could just tap gen to refresh it infinitely.
Shellshock - may be a little too complicated the way it works now. It also uses 2 kinds of Tokens at once: the ones you gain from Bloodlust/getting hit, and the second ones that increase Your healing, making it possibly hard to keep track of. Personally I'd make it so You can only gain Tokens (1 from Bloodlust, 2 from getting hit, 2 from escaping, 3 from surpise attack), each Token grants healing speed, and all Tokens are spent after healing for one full health state.
SOS - combined with Hope You gain 113% Speed, which may not be balanced. Other than that, it sounds fun.
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