Making Stealth Killers "In line" With Each Other
Let's take a look at what stealth killers can do:
*Wraith While Cloaked:
[PROS]
- Granted Undetectable status effect
- action speed is increased
- blood is more discernible than normal
- movement speed is drastically increased
- Uncloaking grants a brief speed boost perfect for that gap-closing lunge.
[CONS]
- Cannot attack while cloaked
- Wailing Bell reveals the killer by audio cue and slow revealing visual (add-on exception)
*The Pig when crouched:
[PROS]
- General low profile
- Granted Undetectable status effect
- ability replaces basic attack with long distance lunge
[CONS]
- Decreased movement speed
- Ambush plays the jumpscare audio cue, revealing the killer's presence
*The Ghost Face when using Night Shroud:
[PROS]
- Granted Undetectable status effect
- Capable of stalking survivors to leave them EXPOSED
-4.6m/s (not crouching)
- Can crouch to maintain ability with low profile
[CONS]
- Being revealed by survivors cancels the ability
- decreased movement speed (when crouching)
*The Shape in Evil Within Tier 1(Dear God):
[PROS]
- Granted Undetectable status effect
[CONS]
- Decreased movement speed (second slowest killer in the game)
- Non-existent lunge
- Cannot gain Bloodlust in a chase
- Killer is tall, resulting in being always spotted by competent, map aware survivors
(Devs decided to nerf this tier god forbid for "balance" after years of no real complaints for The Shape, especially in EW1)...
- Killer can be detected by Spine Chill and Premonition
In conclusion, there are several loop holes in how you're supposed to even out killers that not only have variable heights, but powers that only one could exclusively have that makes them higher than others. Also why nerf Michael's stealthiest, yet absolute weakest form in the game? He has hardcounters just by looking around. Needless change imo.
Comments
-
I'd personally also add in the con side that the Pig ambush also reveals her position with an audio cue.
0 -
You forgot to mention that Myers can have near ZERO terror radius up to Tier 2.
0 -
Myers does have zero terror radius in tier 1 now.
0 -
Nothing about Wraiths stealth is an advantage. Ghost has everything Wraith does without the penalties that turn him into the worst killer next to Leather. That will eventually come though.
Wraiths speed boost while cloaked is not very fast. He isn't ever truly invisible. He can be seen from far off. His speed boost while uncloaking isn't an advantage as it just cancels out the stupid slow down but actually doesn't fully cancel it out due to the huge "hey in case you're blind let me ring this bell to let you know im here!" part of the power that obliterates him.
Being cloaked just makes survivors feel safer doing gens for longer. Meanwhile ANY other killer with a TR approaching survivors on a gen will result on them leaving the gen earlier therefore making less progress. All the while still being able to land the hit that Wraith will hit. I would argue Wraith HAS No power.
His aura add on in the game map are the only time I ever felt strong as Wraith.
0 -
... yeah. That's what I said. He can have near zero up to Tier 2.
0 -
Yeah, you said near, when it actually IS zero.
Devs don't shy away to nerf killers in wide sweeps to generalize their similarities. Pig got smacked by that the hardest with ambush nerf (again, without any complains about it at all).
And I'm still waiting for balanced landing and adrenaline to be put in line with other exhaustion perks.
0 -
As in, in Tier 2, his TR is also near zero.
T1 = 0
T2 = 16 meters (can be lowered with add-ons/perks = near zero)
0 -
Oh, you meant inclusive, alright.
0 -
Also you forget that GF can attack right away from Night Shroud.
0