If you were affected by the Grade Reset Bloodpoints not being awarded properly, you will receive any missing Bloodpoints shortly. You may need to restart your game for the rewards to appear. Thank you for your patience!

Pebble buffs (diversion) that make sense

Options

Make it generate in a 32m radius around the killer iregardless of chase status.

Make the icon not update until entering into a chase with the killer (therefore not giving away the killers location if there a stealth killer)

Allow for more then one Pebble to be stacked (ie having up to 3 be able to be generated.)

If the pebble lands within the radius of an interactable, let's say a 4m radius (read locker or vault space) it will lock it's notification icon to said space, and leave the scratch marks normally. This will make the pebble more convincing.

If the killer is hit with the pebble they will make the stun sound. No actual stun just the noise, which will make it potentially useful for revealing a stealth killer if a little unintuitive and also allow for memeing.

Possibly allow it to be aimed or have at the bare minimum an arc that depends on the height/angle the player charecter is looking forward, with also a highlight showing the arc of where the pebble will land?



Low-key pls buff pebble I love the concept but want to make it both more useful and reliable with more fun to use

Comments