Useless to Annoying
Can anyone and everyone agree that Freddy is hella annoying to go against it feels like he was a low tier to someone that can 4 k you in like 10 mins with so many snares it gets annoying especially when there running "Z" block. And i hit box glitch i had a friend that was like 14 meters away from him just get knocked out of no where!
Comments
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Um..z block is useless..so..yeah..freddy is good now but we need more killers like him..not less
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Freddy has always been an annoying killer to play against, the only difference now is that he’s actually good. Wouldn’t go as far to say that he’s OP though.
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I don't think we need more slowdown killer powers like freddy and clown because those powers are extremely boring to play against. Freddy is fine though, he is pretty balanced just boring.
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In my opinion his slowdown add ons make the game really tedious. I understand you could see them as a solution to the genrush problem, but like a lot of players have already said; it's boring to press m1 and do skillchecks for more than 2 minutes. That's why we need a secondary objective.
In the meantime I guess he is fine, just boring to go against when he is running slowdown add ons and on top of that thana and sloppy butcher.
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I still rarely face a Freddy, and that's even on console where he's meant to be more popular. And, yes he is annoying to go against, but I just think that Survivors need to have a bit more time to learn and adapt to this new playstyle.
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Yo bruh you dont understand ruin screws you over
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How does ruin mess you over?
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Most of the time oblivious makes it way to annoying to know the killer is while breaking the totem
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I don't know why, but something tells me you are avoiding your ban. @bugreport
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Honestly, the only thing Freddys do are "reverse Bloodlusting". Instead of breaking the Pallet they spam Snares to slow the Survivor until they get a hit.
But well, it is how it is... Can be more annoying.
Only the extreme Slowdown-Build is too much in my opinion.
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Thats what im meaning though everytime i go against a freddy they literally run the slow down build and half the time we get played like toys by freddys
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I just want to point out that you forgot to write the magic phrase
"I can't loop him for 5 gens, please nerf".
Add this and your paragraph will be more complete
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More killers that ignore pallets? No problem sir, be right back with some nurse.
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I mean more unique killers, slow down killers all do the same thing at pallets boring.
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Did you just compare Freddy with Nurse?
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I mean you saw what a "unique" killer like old freddy was. Weak af. Anyway, we'll see how the samurai or whatever it will perform.
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No, Freddy got good anti-loop. Nurse got a a completely different playstyle tham every other killer. Didn't compared em. My point is, that killers with different playstyles are either very underwhelming or oppressive.
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Unpopular opinion here, he's my fav killer to go against and he's my killer main. Red ranks in both roles (until today's re-ranking)
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there are already secondary objectives.
Survivors don't do them because they are secondary adding more won't change the ability for survivors to simple do the primary objective and escape.
What i suppose you really mean is more complex primary objectives then sitting on a generator hitting skill checks.
But ultimately what could you add that would be more complex? do you want it to be a combination of buttons you press besides holding M1?
Do you want to have to search for parts before you can start repairs? How is that more fun? now you are forced to wander around as if ruin is active until you find a part so you can press M1 until the gen is done.
Survivors actively have the power to extend the game and the vast majority choose not to, I don't think there are any secondary objects that would change that. Additionally, I believe if they made the primary objectives more complex or if they added more primary objectives survivors would complain.
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