I feel like the survivor rift challenges are just getting worse and worse.
"Use Self Care to heal yourself 2 times in one match": Sure, while Sloppy Butcher is such a common perk, let me take nearly a full gen's progress to heal myself twice in a match. Let's just not do gens at all because everyone's gonna be on this challenge first.
"Fully Deplete 6 med kits": K, so I should just get rid of all my med kits. I mean they were nerfed but at least they're still SOMEWHAT useful.
"Drop 15 pallets while being chased by the killer": This one is just asking for people to throw the game.
"Completely repair 3 generators in one trial using Dark Sense": Oh, k, so use a perk that's basically useless and be the gen jockey. At least it's not being a detriment to my team this time, just being a detriment to myself.
"Unhook a survivor who unhooked you one time": Not terrible, but it's kind of asking for people to farm each other.
"Blind the killer 2 times in one trial": So...bring a flashlight, basically guaranteeing the killer brings a mori, and then blind him twice, making him want to mori you even harder. Fun...
Why do all the survivor challenges basically enforce toxic behavior or ask you to throw the game while all the killer ones are just "play the game normally with certain perks"? At least aside from "Manifest Distressing", but you probably don't have to chase ONE survivor for 90 seconds so even then it's probably just "play the game normally with Distressing".
Comments
-
Killer too...sacrifice 2 survs in basement with agitation...insidious bubba coming ur way
0 -
That isn't really being a detriment to yourself though, and honestly you don't even need Insidious Bubba to do that challenge, lol. I used to basement hook survivors with Hag with Iron Grasp alone constantly when I was newer(even facing much higher ranked survivors). Agitation basement hooks should be a walk in the park.
Of course, the grab one will be quite easy as well with Spirit. I get gen grabs with her without prayer beads at least once a game.
0 -
It was just to add to the point that it is promoting obnoxious ways to complete the tasks
0 -
Oh, I guess yeah. But I don't see why a killer would do that considering it'd most likely not work if anyone saw who the killer was.
0 -
Those challenges aren't even that bad.
The only hard looking one is to unhook the guy who unhooked you, cause it's situational.
0 -
Really? You don't imagine people throwing pallets all over the place just to get a challenge done and then having no pallets left in a match?
You don't see 4 people self caring in a corner for a full gen worth of progress each?
Forcing killers to bring moris because they're so terrified of flashlights that any time they see a single one they bring an ebony?
0 -
You try to make it sound like you get the worst case problem, yes, drop all pallets, who cares.
Self Care time? Bring tier 3 Botany Knowledge and Resilience and you're good.
Let's say the Killer brings a mori cause of a flashlight, you'll still get 2 before he can mori.
0