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Overcharge gen sparks

When a killer kicks a generator with the perk Pop Goes the Weasel its clear when a gen has been kicked by it because visually, it sparks more and the sparks are more orange. I think it would be a good QOL change to make Overcharge have perhaps, blue sparks to show that the gen is activated with it.

Comments

  • Whomst
    Whomst Member Posts: 168
    edited November 2019

    That'd be cool but I think the idea behind no VFX is that it's a surprise perk and hidden like Surveillance. Removing the surprise aspect of the Skill check weakens the perk further at least in its current state.

  • Esheon
    Esheon Member Posts: 568

    Pretty much this. I fall for Overcharge the first time I see it in a match, because I'm not expecting it. Once I know Overcharge is in play, I'm ready for it. I know that when I start working on a sparking gen I'm going to get an Overcharge check, so I almost never miss it unless I'm being a potato.

    Overcharge isn't run very often in my experience, and that's because even average survivors like me can usually make the skillcheck easily. Without the element of surprise, it would be even worse.