Balanced landing fixed?
Balanced landing previously created so many god loops on so many maps and map tiles. I think the new balanced is still ok because you get the reduced stun time when you use it originally so you can still escape, and now you won’t make any noise when falling. I think this was ok because it now allows for new mind games because the killer won’t know if you drop down anymore, which will be pretty strong on specific map tiles. There was just too many tiles and maps where an m1 killer was forced to vault a window 3 times without even hitting the survivor. Examples like Haddonfield, The tractor from Coldwind, The Lab, and so many more. You still will be able to use balanced like it used to be once, but now you will have to move somewhere else to loop instead of just looping a single structure. I think the new balanced while not being as strong as the old balanced, will still be a good exhaustion perk, but it won’t break the game anymore.
Another thing, if the devs decide to do this and not change it back, they need to make sure there are spots to jump down on every map, even if it’s just a hill, because currently there are a couple maps where balanced is useless.