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Camper and Tunneling Killers

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Comments

  • Paddy4583
    Paddy4583 Member Posts: 864
    edited July 2018
    Orion said:

    @Beardedragon said:

    @Orion said:
    "Distance camping", lol.

    well a hillbilly can get the faster progression and just charge in with a chainsaw.

    Which isn't camping, unless you define "camping" as "not a free unhook", although I know many Survivors do just that...

    I played Myers last night with hex DH and managed to Get 5 tokens and keep it till end of match.

    I wanted to stabby stab them to death, they had all been hooked at least once and had 4 gens done, the last 3 gens were all close so I could keep them guarded, while trying to morri them all which took ages as they were trying to bait away from gens killed them, last one DCd and I still got called a camper even though after token 5 I didn’t hook a single player.

    So even with a free unhook you still get called a camper!
  • Master
    Master Member Posts: 10,200

    @Beardedragon said:

    @OakLestat said:

    @inkedsoulz said:

    Why not instead of punishing the killer for staying at the hook, we reward him for leaving the hook.

    If killer stays at the hook, normal progression speed.
    If killer leaves hook, x3 hook progression speed.

    Like this, if the killer wants kills fast, he better leaves the hook and not camp.

    No killer will camp if they implement this :) easy camping fix.

    I think this is a great idea. Probably more like 2x speed while the killer is at least 24 or 30 meters away from the hook. But a great idea that would promote a quicker back and forth.

    its a terrible idea. even 2x faster is a death sentence for survivors and im not even a survivor main.

    do you know what my favorite strategy with the hag is? hook a guy, put 2 traps near it. now i dont even have to be around to camp hooks, i just teleport back in.

    imagine how fast i would skewer survivors if it was 2x speed.

    im sorry but increasing progression speed is a terrible idea for survivors.

    You can only teleport back if survivors trigger the traps, not everyone is that stupid, they slowly start learning how to play vs hag

  • Master
    Master Member Posts: 10,200

    @Beardedragon said:

    @OakLestat said:
    Well if you haven't noticed survivors are pretty sure that campers win all the time. Otherwise they would be happy that the killer is dumb enough to camp and ask them to do it more for easy wins. It is a reality of our player base.

    survivors mess up, because many of them play SWF and dont like their mate on the hook. many that camps does it, because they know that survivors WILL come for their buddies. then they're right there to hit and slug.

    killers dont win by camping, killers win because some survivors are idiots, and bumrush to hooks that are being camped rather than doing generators.

    its like a killer running towards a downed survivor while looking a survivor in the eyes with a flashlight, and THEN proceeds to pick up the downed guy.

    i mean sure you can do that, but you're gonna get stunned. in the same way with camping. you're gonna win if you do generators, but if you all swarm to the hook like the killer wants? yea you're gonna lose. doesnt mean you couldnt have won, in fact, odds was stacked against the killer, but you just aided him.

    Fact is that its SWFs overaltruism when camping is most efficient, it rarely works against soloplayers when I play killer.
    But thats only my own experience :wink:

  • Master
    Master Member Posts: 10,200

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

  • Beardedragon
    Beardedragon Member Posts: 425
    edited July 2018

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

  • Orion
    Orion Member Posts: 21,675

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

  • Beardedragon
    Beardedragon Member Posts: 425
    edited July 2018

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn. i think camping is fine, i dont care what people call it.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

  • Master
    Master Member Posts: 10,200

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    Do you understand what a camper is? Its a guy who sets up a tent and waits in there for a pleb to come by and shoot him.

    Now I ask you, patroling the gens while "distance camping", how is that possible? Are you carrying your tent with you? Maybe you should call it caravaning :wink:

    Oh and I dont care how many times you state that you are such a might killermain, you act like a survivor, but in the end that doesnt rlly matter.

    Distance camping..... no words :lol:

  • Beardedragon
    Beardedragon Member Posts: 425
    edited July 2018

    @Master said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    Do you understand what a camper is? Its a guy who sets up a tent and waits in there for a pleb to come by and shoot him.

    Now I ask you, patroling the gens while "distance camping", how is that possible? Are you carrying your tent with you? Maybe you should call it caravaning :wink:

    Oh and I dont care how many times you state that you are such a might killermain, you act like a survivor, but in the end that doesnt rlly matter.

    Distance camping..... no words :lol:

    can you not give a damn about the word camping for a moment and focus on the actual discussion? i dont care what you consider camping. you can still camp hooked players with hillbilly by standing a bit away from the hook when you dont patrol generators. he can move so fast and oneshot people so that he doesnt even have to be AT the hook and "camp" it as you consider it.

    and thats what OP wants to suggest. that you move a bit away from the hook and POOF 2x progression speed.

    and thats terrible because you can still camp with certain killers, like hillbilly that can stand far enough away from the hook progression to occur, and still be close enough to insta gib anyone trying to help.

  • Paddy4583
    Paddy4583 Member Posts: 864

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.
  • Orion
    Orion Member Posts: 21,675

    @Master said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    Do you understand what a camper is? Its a guy who sets up a tent and waits in there for a pleb to come by and shoot him.

    Now I ask you, patroling the gens while "distance camping", how is that possible? Are you carrying your tent with you? Maybe you should call it caravaning :wink:

    Oh and I dont care how many times you state that you are such a might killermain, you act like a survivor, but in the end that doesnt rlly matter.

    Distance camping..... no words :lol:

    "Yes, I was waiting in front of the hook, but actually I was also on the other end of the map, chasing a Survivor."
    10/10, would distance camp again.

  • Master
    Master Member Posts: 10,200

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:
    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 
    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    Do you understand what a camper is? Its a guy who sets up a tent and waits in there for a pleb to come by and shoot him.

    Now I ask you, patroling the gens while "distance camping", how is that possible? Are you carrying your tent with you? Maybe you should call it caravaning :wink:

    Oh and I dont care how many times you state that you are such a might killermain, you act like a survivor, but in the end that doesnt rlly matter.

    Distance camping..... no words :lol:

    can you not give a damn about the word camping for a moment and focus on the actual discussion? i dont care what you consider camping.

    I contributed to the original conversation right in the beginning, giving reasonable arguments that every human using his brain should understand.

    After that the threat derailed into a flamewar

  • Beardedragon
    Beardedragon Member Posts: 425

    @Paddy4583 said:
    Beardedragon said:

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:

    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 

    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

  • Orion
    Orion Member Posts: 21,675

    @Beardedragon said:

    @Paddy4583 said:
    Beardedragon said:

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:

    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 

    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    So you do define "camping" as anything that doesn't allow a free escape. You're either lying about being a Killer main or were brainwashed by Survivors.

  • Master
    Master Member Posts: 10,200

    @Orion said:

    @Beardedragon said:

    @Paddy4583 said:
    Beardedragon said:

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:

    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 

    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    So you do define "camping" as anything that doesn't allow a free escape. You're either lying about being a Killer main or were brainwashed by Survivors.

    This guy considers camping as not giving away a free unhook for the survivors.
    It really doesnt matter whether he is a killer or survivor main (all this main ######### is pointless anyway) and I know for fact that there are killers out there only killing by 3 hooks and giving away free unhooks (at low rank though :wink: )

  • Beardedragon
    Beardedragon Member Posts: 425
    edited July 2018

    @Orion said:

    @Beardedragon said:

    @Paddy4583 said:
    Beardedragon said:

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:

    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 

    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    So you do define "camping" as anything that doesn't allow a free escape. You're either lying about being a Killer main or were brainwashed by Survivors.

    you can call me a survivor if you want or you can do your homework so this discussion about what i play can end. im somewhat confident you can go look at what posts ive been delving in by going to my profile, and what comments ive made. ive most definitly not given any leeway to survivors because the game was too survivor biased.

    this suggestion is just terrible thats all there is to it.

    camping = standing in front of the hook making sure people cant unhook or make it unpleasantly hard anyway.

    Theres no difference between a wraith standing there, and a hillbilly standing a bit further away from the hook with his chainsaw ready. the end result is the same or maybe even more in hillbillys favor since he can instadown people.

    the reason i called it distance camping is because of the suggestion posted. that because people are away from the hook, it would stop people from camping hooked people. im just pointing out its still somewhat possible to keep people hooked, by nurse blinking back in, hillbilly rushing back with a clear line, putting 5 traps around the hook and porting as hag too and many other options that allows you to get back instantly.

    i called it "distance camping" for the sake of this discussion to point out its still possible to keep a guy locked on a hook more or less, even at a distance. since many killers can do that, you can really destroy survivors if their progression speed is increased to double, when many killers have the opportunity to keep it defended even at a distance.

    i have not used the term distance camping before, but i DID for the sake of this post.

    the suggestion is so bad that quality wise it looks like a survivor main post.

  • Beardedragon
    Beardedragon Member Posts: 425
    edited July 2018

    i mean there are so few survivors posting in this thread and its pretty clear why. there cant even be a discussion (well there can, but there shouldnt have to), the suggestion is down right terrible. few survivors even want to say its bad, because it should be obvious.

    i dont even understand why fellow killers want this happening.

    there is no need for a fix to camping, because its called do the generators. if i camp at 5 generators, i will lose.

    if i dont lose, its because the survivors have severely ######### up. how ever, that doesnt change that theres a clear counter to camping.

    if i camp at 1 generator, it suddenly makes more sense as the guy would maybe get off and escape otherwise, it differs from game to game.

    camping doesnt need more fixes, its already fixed.

    This fix seems less like an incentive to stop camping, and more of a way to just generally hurt survivors.

    and the second suggestion is also bad. why would the progression slowdown because the killer is near? What if the killer catches 2 guys in the basement? that would be strategic to camp so why shouldnt he? they messed up and are now down there, why shouldnt the killer capitalize on that?

  • Paddy4583
    Paddy4583 Member Posts: 864
    edited July 2018

    @Paddy4583 said:
    Beardedragon said:

    @Orion said:

    @Beardedragon said:

    @Master said:

    @Beardedragon said:

    @Paddy4583 said:

    mzombie1431 said:

    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.

    Huntress and irredentist heads will be 9/10 killers, 

    DBD shooter mode enabled 

    or hillbilly distance camping. or hag.

    distance camping

    You survivors always manage to make me smile :wink:

    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.

    and yes, thats coming from a killer main.

    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.

    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.

    by definition im still camping the hook, just not at it.

    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.

    i have not. whether you want to call it camping or not i dont give a damn.

    it changes nothing about this suggestion, which is terrible.

    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?

    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    If anything that’s more what people define as tunnelling, when you rush back to a hook to chase down the unhooked. 

    The difference is hook control and proximity.
    What your saying Is like saying your at your house when your in the same city looking in the direction of your home.
  • Timebomb0800
    Timebomb0800 Member Posts: 80

    @mzombie1431 said:
    Here is an idea for a change in the game, I know this is gonna catch alot of flack by player that play like this but let face it if you depend on tunneling and camping you're pretty much ######### at the game anyways so those opinions won't bother me.
         I think there should be per say a timer for in which a killer can't hook a survivor again with out a penalty to the killer or no penalty to the survior. My idea is basically if a killer downs a survivor immediately off hook and then re-hooks that same survivor it should be counted at the previous hook not a second if done in a certain time frame. This would deter farming and tuneling. It wouldn't eliminate it but it would give survivors a weapon against this type of play.

    If a killer immediately downs a survivor off the hook, then that's your teammates fault for farming you, not the killers. Assuming the killer wasn't camping or face camping, however it also doesn't count as camping if the killer is aware that there are 2 survivors waiting for a save nearby, after all, killers objective is to kill the survivors, so if one is on a hook and there's 2 nearby he's trying to swat like flies, then that's not camping. It's also not camping if the killer has left the hook and kicked for example, 2 nearby gens or a pallet and then comeback to check assuming that someone is about to go for the unhook as the killer has just moved out of terror radius to kick gens so they're aware that that's when survivors go for saves. So in most cases, if you get farmed, it's not usually the killers fault, 80-90% of the time it's the survivors fault for making a stupid unhook (and yes, I've encountered many teammates like this while playing survivor). Also as a killer, sometimes you don;t intend to farm, but the person that got unhooked is the person you find/see first or really easy to down again quickly as I've had happened many times where the person that saved them is out of sight, and the unhooked person is spotted, again, you're not not gonna go for that injured survivor to waste time trying to find the other one that's hiding or got away (unless they're exposed due to MYC perhaps)

  • Beardedragon
    Beardedragon Member Posts: 425

    @Paddy4583 said:
    Beardedragon said:

    @Paddy4583 said:

    Beardedragon said:

    @Orion said:
    
    @Beardedragon said:
    
    @Master said:
    
    @Beardedragon said:
    
    @Paddy4583 said:
    
    mzombie1431 said:
    
    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.
    
    Huntress and irredentist heads will be 9/10 killers, 
    
    DBD shooter mode enabled 
    
    
    
    or hillbilly distance camping. or hag.
    
    
    
    distance camping
    
    You survivors always manage to make me smile :wink:
    
    
    
    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.
    
    and yes, thats coming from a killer main.
    
    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.
    
    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.
    
    by definition im still camping the hook, just not at it.
    
    
    
    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.
    
    
    
    i have not. whether you want to call it camping or not i dont give a damn.
    
    it changes nothing about this suggestion, which is terrible.
    
    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?
    
    
    
    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    

    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    If anything that’s more what people define as tunnelling, when you rush back to a hook to chase down the unhooked. 

    The difference is hook control and proximity.
    What your saying Is like saying your at your house when your in the same city looking in the direction of your home.

    rushing back with hillbilly isnt tunneling.

    tunneling is where you only go for one survivor.

  • OakLestat
    OakLestat Member Posts: 125

    @Timebomb0800 said:

    If a killer immediately downs a survivor off the hook, then that's your teammates fault for farming you, not the killers. Assuming the killer wasn't camping or face camping, however it also doesn't count as camping if the killer is aware that there are 2 survivors waiting for a save nearby, after all, killers objective is to kill the survivors, so if one is on a hook and there's 2 nearby he's trying to swat like flies, then that's not camping. It's also not camping if the killer has left the hook and kicked for example, 2 nearby gens or a pallet and then comeback to check assuming that someone is about to go for the unhook as the killer has just moved out of terror radius to kick gens so they're aware that that's when survivors go for saves. So in most cases, if you get farmed, it's not usually the killers fault, 80-90% of the time it's the survivors fault for making a stupid unhook (and yes, I've encountered many teammates like this while playing survivor). Also as a killer, sometimes you don;t intend to farm, but the person that got unhooked is the person you find/see first or really easy to down again quickly as I've had happened many times where the person that saved them is out of sight, and the unhooked person is spotted, again, you're not not gonna go for that injured survivor to waste time trying to find the other one that's hiding or got away (unless they're exposed due to MYC perhaps)

    Completely agree

  • Paddy4583
    Paddy4583 Member Posts: 864
    edited July 2018

    @Paddy4583 said:
    Beardedragon said:

    @Paddy4583 said:

    Beardedragon said:

    @Orion said:
    
    @Beardedragon said:
    
    @Master said:
    
    @Beardedragon said:
    
    @Paddy4583 said:
    
    mzombie1431 said:
    
    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.
    
    Huntress and irredentist heads will be 9/10 killers, 
    
    DBD shooter mode enabled 
    
    
    
    or hillbilly distance camping. or hag.
    
    
    
    distance camping
    
    You survivors always manage to make me smile :wink:
    
    
    
    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.
    
    and yes, thats coming from a killer main.
    
    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.
    
    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.
    
    by definition im still camping the hook, just not at it.
    
    
    
    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.
    
    
    
    i have not. whether you want to call it camping or not i dont give a damn.
    
    it changes nothing about this suggestion, which is terrible.
    
    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?
    
    
    
    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    

    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    If anything that’s more what people define as tunnelling, when you rush back to a hook to chase down the unhooked. 

    The difference is hook control and proximity.
    What your saying Is like saying your at your house when your in the same city looking in the direction of your home.

    rushing back with hillbilly isnt tunneling.

    tunneling is where you only go for one survivor.


    @Paddy4583 said:
    Beardedragon said:

    @Paddy4583 said:

    Beardedragon said:

    @Orion said:
    
    @Beardedragon said:
    
    @Master said:
    
    @Beardedragon said:
    
    @Paddy4583 said:
    
    mzombie1431 said:
    
    @MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression  based on distance away.
    
    Huntress and irredentist heads will be 9/10 killers, 
    
    DBD shooter mode enabled 
    
    
    
    or hillbilly distance camping. or hag.
    
    
    
    distance camping
    
    You survivors always manage to make me smile :wink:
    
    
    
    you survivors? idiot, i play 80% killer so im a big killer main. why cant some of you dolts just realize that even though i play killer, i can still see when we go overboard with the nerfs? i really like the changes and nerfs to survivors this time, but this suggestion is just downright terrible.
    
    and yes, thats coming from a killer main.
    
    maybe before you consider me a "survivor" you should actually check out my posts in which i defend killers against survivors in different posts.
    
    i mention distance camping because ive done it numerous times, specially now with the new hag. you just plant 3 traps around the hooks which will get sprung when they try to rescue. i just teleport back in, kill the guy and rehook him. its not hard.
    
    by definition im still camping the hook, just not at it.
    
    
    
    That's not the definition of camping, at all. You've been brainwashed by entitled Survivors.
    
    
    
    i have not. whether you want to call it camping or not i dont give a damn.
    
    it changes nothing about this suggestion, which is terrible.
    
    why in your right mind would you believe that its correct to have 2x faster progression speed on hooks just because you are not standing near the hook?
    
    
    
    The idea is truly awful, however in a social environment the definitions of words do matter as they have a global meaning and understanding.
    

    On this environment we wouldn’t consider trapping a hook and leaving as camping. That’s why people didn’t understand you and why you were perceived as a survivor.

    maybe. but a hillbilly having a clear running line to a hook with a chainsaw that can reach the place in 5 seconds with the chainsaw rush, is still a camper even if he, by definiton, isnt so close to the hooked guy that he could smell their farts.

    if he ran normally, the guy would get down, and they could run off, thus he's probably outside of "camping radius" but with the chainsaw? he's gonna get there super fast and gib those guys. he's still camping, but he's outside camping radius.

    what do we wanna call that? semi camping?

    If anything that’s more what people define as tunnelling, when you rush back to a hook to chase down the unhooked. 

    The difference is hook control and proximity.
    What your saying Is like saying your at your house when your in the same city looking in the direction of your home.

    rushing back with hillbilly isnt tunneling.

    tunneling is where you only go for one survivor.

    Firstly: no where did I say rushing back with a hillbilly was tunneling, I said you examples of “distance camping” were more like.... more like meaning it’s closer to that then camping.

    Secondly: even if I had said that, do you really think your current position if defending your definition of camping, you have the ability to then correct me lol, when tunneling is often applied to the player that has just been unhooked in most cases.