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Wishlist for Second Mid-Chapter Balance Patch
I have really liked what I've seen for the 2.1.0 patch. And even the next chapter changes with the hook-tapping for survivors,
Freddy fixes
Hex totem placement adjustment
Thanatophobia buff
Comments
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Going to bump this thread, with some additional thoughts.
QoL change: Give Blood Warden the same timer display, other perks like Make Your Choice, Pop Goes the Weasel, etc have.
While you're working on hexes, I would greatly appreciate it if hex totems (and unset trapper traps) had a yellow or white aura, so they stand out much better for the killer to spot in the map. Small objects that are a faint red are so easy to overlook.
In addition, I had a Hex Totem Placement thought: What if a hex totem spawns next to a killer's start location? That way no survivor will spawn with it, at least. (Granted if there's more than one hex totem, that won't work, but at least for one it would.)
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