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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Wishlist for Second Mid-Chapter Balance Patch

I have really liked what I've seen for the 2.1.0 patch. And even the next chapter changes with the hook-tapping for survivors,

Freddy fixes
Hex totem placement adjustment
Thanatophobia buff

Comments

  • Hodderfodder
    Hodderfodder Member Posts: 164

    Going to bump this thread, with some additional thoughts.

    1. QoL change: Give Blood Warden the same timer display, other perks like Make Your Choice, Pop Goes the Weasel, etc have.

    2. While you're working on hexes, I would greatly appreciate it if hex totems (and unset trapper traps) had a yellow or white aura, so they stand out much better for the killer to spot in the map. Small objects that are a faint red are so easy to overlook.

    In addition, I had a Hex Totem Placement thought: What if a hex totem spawns next to a killer's start location? That way no survivor will spawn with it, at least. (Granted if there's more than one hex totem, that won't work, but at least for one it would.)