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Slug by Daylight - Rename the game or put an end to this

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Herbie
Herbie Member Posts: 9
edited November 2019 in Feedback and Suggestions

At the moment they could as well rename to game to "Slug by Daylight". Once only two survivors are left pretty much every killer directly starts slugging no matter how many generators are left or what happened during the match before. Just because they are so "worried" not to get their "4k". As if in 90 % of they cases they wouldn't find the hatch first anyway and as if endgame collapse alone wouldn't be pointless enough already. (Patrol between the two gates to eventually knock out the last survivor you weren't able to catch once before with NOED. Wow, that's really exciting.) If the game was supposed to be "all dead every match" nobody would play it.

The addition of the endgame collapse also made the game worse. And now slugging has reached a level that it's hardly bearable. The second half / final stage of the game as never been more boring and pointless. Instead of becoming more intense the longer the match goes the complete opposite is the case. Even the old hatch standoffs were more exciting.

My suggestion to end the current slugging meta: Once only two survivors are left and the killer doesn't pick a knocked out survivor up the crawling survivor automatically changes from dying state to hurt state after 60 seconds.

You don't want this to happen? Hook people instead of delivering matches so boring that watching paint dry is more thrilling.