for the love of god can we rework lerys?
for survivor AND killer this map is a god damn mess, every room is unpredictable, the map is a messy maze and every pallet is unsafe. its so hard not to dc on this map.
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I hate this map good windows but terrible pallets cept the one in the library
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for survivor?
sorry what
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the windows are so overrated. most of them can be cut off by doors anyway.
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The map is disgusting with Q&Q, Lithe, and Dance With Me. Otherwise it can either way depending on the killer.
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the window combos are all RNG dont even start with me
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The map is the easiest for survivors to hide
Sure it might be hard to find generators but overall it's a great map for survivors
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Lery's has always been my favorite map, and I'd argue it's balanced for both sides. There are a ton of "safe" windows but I'll admit it's too maze like. Maybe some landmarks would help people figure out the layout.
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I have a great time on this map as the following Killers
- Trapper
- Hag
- Doctor
- Myers
- Leatherface
- Freddy
- Pig
- Clown
- Spirit
- Legion
- Plague
- Ghostface
- Demogorgan
I do incredibly well as a survivor depending on who the killer is tho. If it's a Hag, Pig, Ghostface, or a good Myers its generally a guaranteed loss.
If your DCing or considering it. It's the lack of familiarity with the map and the title set. The map is heavily killer sided, but mostly a 60/40 Split. With specific killers it jumps further into one side.
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after 2400 hours i still dont understand that map.
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How many offerings do you have for it? Run Windows of Opportunity and Wakeup. After a little bit you'll start to kinda get some sort of inner compass and semblance to the pattern.
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You're using it wrong then. It's supposed make the killers go to the side while you go in a straight line. It widens the distance and depending on the RNG I can do this for a long time until Blood lust 3.
Either you keep using the bad windows in the middle of the map where it's blocked by a hospital bed or you flop like a fish after the vault.
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Trapper's literally garbage on this map so
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The unpredictability of this map is the best part, I'd say. As survivor it's more interesting to mix up the chase and find somewhere to hide rather than trying to loop all the time. I would honestly much rather have them rework other maps to be more unpredictable like Lery's is. It's just more fun. Doesn't eliminate looping, but adds other options with so many different rooms and obstacles inside the rooms to break line of sight. Chases are more fun as killer too, considering you're not always just chasing survivors around boring loops
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Nah, Lery's is a fantastic map. The Game is awful.
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I disagree.
Hiding in this map is very hard because you hear the heartbeats and a lot of times you don't know in which direction is the killer coming until it is 10 metres away from you.
It's also a paradise for sneaky killers.
It's the map in which you have less awareness of where the killer is (maybe along with the demogorgon map).
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This is actually one of my most favorite maps to plan on, preferably as a Survivor if I'm against an average Killer who's not desperate or trying too hard.
As a Killer, it can be a little annoying. A lot of good hiding places for Survivors. Using a stealthy Killer on this map is ideal.
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Dawg... did you just say that the maps unpredictable
what did you expect? That it was supposed to be predictable?...
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The game is my favorite map to play on as Survivor. At least you can learn your surroundings better on this map. The pallets are safer and you can actually loop in certain spots.
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Best is when you go solo Q and your mates drop Lery's map offering. You already know these mates are potatoes lol.
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I hate lerys.Even after thousands of hours i still don't know the layout good,and i hate the pallet loops same with hawkins.Legit only like 1 safe pallet on the whole map
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Agree its my favorite map. I honestly don't find it all that much of a maze. True if they made specific rooms only spawn 1 type of tile it could help sort the RNG a bit but I find it an easy enough map to work out.
Hawkins has it so specific rooms are always the same and it makes that map really easy to work out we know from experience it could help out with the people who get lost in Lerys.
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