Server issues with nurse
I havent played for a while and uppon my return i frist tried the live iteration of the dedicated servers.
Now i noticed that while playing Nurse i have quite some issues, not always but often despite not having experienced any serious issue with other killers or as survivor.
- After blinking (sometimes instantly sometimes a few seconds later) i often get teleported back or to a totally different location.
- During fatigue the game sometimes speeds up.
- Sometimes you dont blink as far as your charge lvl should have teleported you,
My ping to dbd servers is always below 50 mostly around 30 and my internet is stable and fast enough, no issues in any other online game and no issues when i play other killers or as survivor.
Is it like this for everyone?
Comments
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Do you have way more server issues with nurse aswell or other issues?
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I experience those thing you described when playing Nurse (I have 90-100 ping however) . Servers broke her really hard , at least in my experience .
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Servers have had knock-on negative effects for a good few killers from what I've seen, here are the ones I've noticed.
- Myers' stalk bar regressing, and it being more difficult to stalk in general.
- Trapper being able to instantly step in traps he just placed.
- Wraith, when getting stunned from cloak, going through the full long stun animation and yet not uncloaking.
- Huntress hatchets sometimes visually landing (hatchet explodes and blood flies out) yet not actually hitting.
So ye dedicated servers came with a fair few problems for specific killers.
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I experience the same issues. But nurse got crippled and no surv main is conplaining anymore, so she fine i guess.
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- sometimes at vaults, I appear before a vault, hit the vault, then appear on another side of it;
- when I teleport behind the pallet, some weird *** happens to auto-aim, I turn 180 to swing at a surv that vaults, but auto-aim locks me back, so I swing at air like if I didn't turn the camera. This thing happens pretty often with teleport when auto-aim locks you into position, where surv WAS, not where he IS;
- with new severs I tend to overcharge blinks, because charging "enough" results in blinks at place.
Something like that.
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Before I quit there were a few issues I would get too.
- During fatigue you gain a huge speedboost (this honestly could've been an addon, it's that kind of cool bug)
- Sometimes blinking at a pallet would make you land on top of the pallet and your swing would of course miss since they are on a different elevation
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I feel like the fatigue speedboost should be base kit, maybe a bit slower
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Huntress seems to be able to throw her hatched through some walls. Thats pretty ridiculous too.
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Base kit with her current set-up with the asinine cooldown sure.
But if they ever get rid of that stupid mechanic then I think it would be unnecessary at that point.
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