Honest Opinion about Nurse, Legion, and Spirit Changes

I've played all of these character with their changes put into practice on ptb or live, I mean I don't know what people are complaining about, I still 4k at red's with them, they still play quite fun, I think people just need to git gud and stop crying and start trying to improve.

Comments

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    I said it was my honest opinion didn't I? I think people are just bad to be complaining about killers that can still preform well just not busted as heck. Nurse I usually use two yellow addons, and do just fine. A bigger cooldown window isn't hurting me much at all if you are good and hit your blinks

  • immortalls96
    immortalls96 Member Posts: 4,652

    Nurse really isnt that good at present..and her basekit change was foolish because it went against their objectives while merely making nurse no fun to play..and I'm sorry but if your not using cooldown or range addons..your facing scrubs if they easily lose to slow nurse

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    She still takes plenty of skill, it just seems to me people are salty their broken character got nerfed and is now balanced because of it, you just want her back to being good old easy and busted nurse

  • immortalls96
    immortalls96 Member Posts: 4,652

    Not just an opinion..its just as much fact as opinion

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    Or maybe you just cant comprehend someone not having "the norm" of the usual nurse opinions who aren't lemming train followers that think she is ruined, I think the changes they did were perfect, people just need to git gud

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    Nurse is just extremely addon dependant and unfun.

    Can't tell anything about legion and spirit yet, PTB games tell nothing.

  • Do you think that Nurse with only basekit pre-nerf was overpowered? If so, do you also think that a very efficient 4man is also overpowered? What do you think the game should be balanced around? Solo, SWF? These are the questions that will help me and others gauge where you lie instead of trying to force derivative opinions without trying to find out the base of your beliefs.

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    Basekit pre-nerf was busted, if she guessed right no matter how you juked her she got the hit 0 counter play, at least now she has a cooldown so she cant just spam it out after a fatigue.

    4 man swf is op

    Game should be balanced inbetween to appease both sides, and lower the strength of the latter but increase the strength of solo's and weaker killers.

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    Ever heard of overreaction? 3 years of getting used to a busted killer will do that to a playerbase, now that she is balanced guess what? She's now "un fun" and "too complicated" or in other words, "I need to re learn her again but i don't feel like it, devs pls bring back op busted nurse so i can have more survivors dc at my brokenness"

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168
    edited December 2019

    Really weird, when I play at ranks red I can end chases quite quickly with well timed blinks and reads despite the survivors best effort at looping and evading... I play on console as well... hmmmm... ahh that doesn't matter she must suck cuz when i play her I dont succeed! That surely can't mean i'm just bad at this new version of nurse and need to practice her more to get good... naaaaah

  • immortalls96
    immortalls96 Member Posts: 4,652

    Only her addons were ever busted..which everyone even the nurse players wanted gone..lol..I really have no idea where you get this caricature of nurse players from..

  • immortalls96
    immortalls96 Member Posts: 4,652

    I'm starting to think this guy is baiting people..we may just want to drop it..

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,327
    edited December 2019

    I specifically said it doesn't matter how well I do or don't do; it doesn't feel rewarding. The new mechanics just aren't fun to deal with. And it's not fun to play against her because most players aren't good with her, so it's a boring match. Before the change, even inexperienced Nurses still managed to interact somewhat with survivors, but now they might as well not even be on the map.

    You're probably right. Different people have different ideas of what's fun, so it's not like you can sway their opinion on it, anyway.

  • TigerKirby215
    TigerKirby215 Member Posts: 604

    I honestly think people who don't play Legion just see the "Deep Wounds duration decreased" change and think that it was a flat nerf. Honestly between the Defaced Smiley Pin addons being made not terrible and Legion's general chase power being increased Legion is far better overall. But I still stand by my point that it's quite obvious that Behaviour has no idea what to do with Deep Wounds and should just replace / remove the status effect entirely. Balancing Legion around the existence of a joke debuff makes them far worse than they need to be.

    Also this. I always laugh when people brag about being at Red Ranks like it's somehow hard. No you just equip the meta and play around the dumb parameters that Behaviour set. Otz recently made a video where he just plays game stall Freddy to get Iridescent Emblems for the Rift and he gets 4 Iris. He didn't even play that well but he still double pipped, cause the game took forever, he killed all the Survivors, and ended his chases decently fast.

  • coppersly
    coppersly Member Posts: 2,318

    You admit she takes skill but call her broken.

    She had counterplay before the nerf. All the nerf did was turn it from skillful and location based descion making into a dash in a straight line to make her constantly have to double blink just to catch up and never worry about being challenged.

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    The whole point of this post is to express my opinion of the current changes on those characters, for nurse in specific I understand that you may not have fun but I do, that my opinion and off of that I have had plenty of success and seeing others complain about how awful her changes are makes me cringe. I understand people wanted nurse's addons nerfed and thats great but her base kit nerf I feel is a welcome change. Her base kit always annoyed me pre nerf, now it actually feels like I need to really take into account how and when I use my blinks.

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    Nurse's counterplay wasn't all that great if nurse read what you were doing.

  • TigerKirby215
    TigerKirby215 Member Posts: 604

    Lol actually read through this thread. Where's my "LOL" reaction to give to the OP? Sounds like someone who's never played Nurse and never got past Rank 10 saying that "new Nurse is fine cause streamers said she was OP before and now she was nerfed."

  • LoverOfDemogorgon
    LoverOfDemogorgon Member Posts: 168

    You obviously didn't read, I said I have played her plenty in red ranks

  • TigerKirby215
    TigerKirby215 Member Posts: 604
    edited December 2019

    Played her plenty pre-rework maybe. Played her plenty with Omniblink maybe.

    The reason she was nerfed maybe.

    Post edited by TigerKirby215 on
  • TKTK
    TKTK Member Posts: 943
    edited December 2019

    Spirit nerf wasn't so bad idk why they gave the amulet a down side like that, they could have just taken the speed boost off instead of adding slow down that you have to use the green speed addon to counteract it. I wish they just nerfed prayer beads by making collision not a thing on that and other addons but instead that change went to her base.... oh well

    The Nurse i have no opinion on cause i can't play her but i do see her new omega blink addons are really strong still probably better cause she gets more distance. It's a shame about the base cooldown making you wait to double blink.

    Legion is losing more perk uses and nerfing there stall over all with mending being even faster and the on hit effects of perks like sloppy butcher won't work on FF stabs so survivors will also heal faster than before. Borrowed time got a little buff as a result from faster base mending.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,327

    I think the Yakuyoke Amulet should've stayed the same but gotten rid of the increased recovery speed. I know she's still faster than normal with the speed nerf, but compared to normal it feels like going through molasses.

    I like the idea of removing collision to nerf Prayer Beads but leaving it in her basekit. I'm going to miss collision; I don't know if it's my headphones or the crap audio in the game or what, but I can rarely track via sound. Also, I like using collision to surprise survivors in the exit gates, for giving them that love tap on their way out. Otherwise, they like to run out before I even reach them and then I get no Brutality points. Like, why do that? Why do they wait in the exit gate area but leave before I get a hit in? Makes no sense, just a waste of everyone's time.

  • DBD78
    DBD78 Member Posts: 3,463

    Not a very good killer but black friday thing I did buy Spirit and wow she is good fun and suddenly I am a pretty good killer went from my usual Rank 13-14 to Rank 8. So this "nerf" people are talking about does not sound good at all.

    It is clear as day that Spirit is better than my main killers Doctor and Wraith. I really hope the nerf is not that big because I like being an ok killer :)

  • TKTK
    TKTK Member Posts: 943

    I have no idea why people sit at the exit when the game is over, I think it's like when a little kid wants to show off to there dad or something saying, "Look daddy look i did it" and I'm just like "You sure did son"

    Off topic but funny none the less

  • coppersly
    coppersly Member Posts: 2,318

    Unless you're relying on prayer beads and phasing collision you'll be fine.

  • Volfawott
    Volfawott Member Posts: 3,893

    Getting a 4K in red ranks doesn't really mean anything.

    You can literally get a 4K in red ranks with almost any killer as there's multiple Factors in what actually leads to getting 4 kills

  • Predator3174PL
    Predator3174PL Member Posts: 302

    The problem is, Legion is losing his stall potential, because of shorter mending time and losing synergies with some perks like Sloppy Butcher.

    "BuT tHe SaMe StAtUs CaN bE aPpLiEd WiTh NeW pInS!" YEAH, all I wanted was Legion that is even MORE addon dependent.

    In this case more speed just gives to little.

    Why should I bother using ability and hitting a survivor. "Great, you are injured. Now go mend and heal in less than a half a minute and get back to gens"

    All people wanted was just a speed buff, not a nerf that makes his job of slowing the game down even harder and less effective!

  • matt6996
    matt6996 Member Posts: 82

    Its just mainly the FF not counting as a regular attack no more which people rant about since they lost a lot of there perk sinergy with SB,STBFL, and etc. But I do agree with them removing the DW effect or replacing it

  • GodDamn_Angela
    GodDamn_Angela Member Posts: 2,213

    So. According to OP all the Killers are fine, and don't need buffs/QoL changes, because it doesn't matter if they feel weak or frustrating to play so long as someone, anyone, can 4k at red ranks with them?

    Hmmmmm. 🤔

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    THey need to remove Deep wound from Feral Frenzy and give us a rework. A bit more speed for the negatives they just imposed is no where near enough. "At least it's something" seems to be there justification.