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Frustrating... d/c when survivor "assumes" secret add-on is a mori
This happens sooooo much. So the load times on PC aren't super long but can we at least do "something" to address survivor's disconnecting upon load when they "assume" the killer has a mori to burn as an offering?
Please... perhaps consider hiding all add-ons entirely--it's not really necessary to show offerings being burned anyway as that knowledge has little to no impact on game play.
I appreciate that the devs have started implementation of the penalty system based on disconnects during a trial... but does the new disconnect system work on players that intentionally disconnect during load due to "assumptions" about the offering being burned by the killer?
If not... please remove offerings from being shown to players (both survivor and killer alike)--I think this would resolve this issue.
Thanks for reading.
Comments
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Unless they give another tell to watch out for a mori, wouldn't be healthy for the game
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Why dont they just make secret addons invisible?
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Mori's being the only secret offering for killers but still shown on the loading screen as a "secret" just doesn't make any sense at all and should've been fixed literally years ago.
I find it pretty fun to throw worthless Cypress offerings when I know it's a SWF just to watch them all get tricked into DC'ing lol. That's about the only use those offerings have.
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Shroud of separation is also secret. And the splinters.
No one uses them but...they exist🤷♂️
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9/10 times it is a mori.
It's no different than killers dodging keys, flashlights, cosmetics, assumed swf groups. Killers say they didge because it's not fun to play in those situations. Survivors that DC don't think moris are fun so they dodge. It's just a little bit later in the loading screen.
Devs have nerfed instaheels and bnp. They need to nerf moris and probably keys a bit as well. Both sides should see less info. Though I thought seeing fellow survivor ranks was pretty cool.
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@Peanits why did you guys never make the secret addons invisible to avoid people dcing and making the killer waste a mori? At least if they were actually secret and invisible youd get 1 kill instead of everyone dcing.
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I don't believe this is asking to much for this adjustment; while I understand about keys and flashlights etc... I personally haven't run across anything other than the seemingly continuous d/c's based primarily on the fact that a mori was burned as an offering. Not only does this waste time but it literally cancels the entire match for other players and this is just "un-fun".
Simple fix = hide all offerings or just replace that load screen with something else entirely.... perhaps something to do with the Archive? There's plenty of opportunity there to make a HUGE QoL adjustment to avoid unnecessary match cancellations.
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How about reworking moris and give people less reasons to dodge them?
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Splinter's are now trophies and i like having them :D
To be fair, in what, 90% of games with a mori offering, the first person hooked is tunneled to death. If it's an Ebony, its a one way ticket to Tunnel Town for everybody.
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It's very different.
If the killer dodges, the other players go to the survivor lobby and start another search right away.
If the survivor dodges, they need to wait until the loading is done, which takes a lot longer whenever someone dcs. And then they go to the end game screen and only then they go back to their lobbies and start searching again.
It's like saying a kick in the leg is as bad as a kick in the dick.
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I guarantee on console even if a killer has to wait longer in a loading screen for the match to end, that killer will find a second game before a survivor finds another lobby when a killer dodges in a prematch lobby.
This is why I have no sympathy for killers that cry about mori dodging. I play both survivor and killer about the same now. So I'm no survivor main. The lobby dodging really ruins the survivor experience. Wait 20 minutes to play a 10 minute game. Oh wait the killer is using a mori? Make that a 5 minute game.
Killers need to realize that even though it takes them seconds to find a new lobby, it takes much longer for survivors to find another one- even as a solo.
So yes, Devs could balance a few more things. Yes gens and loops could be tweaked. Yes, survivors could be less tea-baggy. At the end of the day though, survivors just want to not sit at a campfire for 20 minutes in between matches. The developers need to figure out some solutions and killers really need to just ready up and take the challenge and stop dodging at every tool box or flashlight they see.
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What about the other 3 survivors that want to play the game? The dc doesn't affect just the killer you know?
Two wrongs don't make a right. Dodging is bad in all cases, but one wastes a lot more time than the other.
Survivors need to realize that when they dodge a lobby, they don't just affect the killer, the other 3 survivors need to wait there with the killer until the game loads, so you just ruined the game for 4 people because you didn't like the way 1 player was playing. Congrats.
They don't. I play the game too mate, I know how often killers dodge toolboxes or keys. Exagerating here just makes your point worse.
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I play on ps4 but the enemy team had a 2 man swf then 2 randos and i downed one and they both dced so i let the other 2 go then messaged the 2 that dcd. And of course theyre super toxic saying they dont give a ######### and even when its bannable they dont care about the game anyway. Yadayada all i tried to tell them is they would have screwed over the other 2 just because one got downed? Apparently yes. And this was in purples as well so dumb.
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People can be really petty. It's sad.
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She then sent me a really good voice message that got sent right to reports and now shes banned pretty sure.
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You did good work there.
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@Peanits and why can the killer see the user names of survivors in the lobby? That promotes dodging and being toxic as well. Especially red rank on PS4, I run into the same Killers a lot and how dare I use decisive strike because now I'm going to get tunneled and face camp every match they see me in.
@concious_consumer that makes too much sense. That's exactly what they need to do, balance them out.
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@Peanits and why can the killer see the survivors items that premotes dodging to and their level to? Just put a black viel over the survivors so then we good thanks!
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Most people have DLCs so they don't care for splinters and shrouds are actually broken (I've had killers use the shroud and all 4 survivors still spawn together) so why use a broken thing and it helps the killer when all survivors are in the same area.
But I embrace the moris, they're apart of the game and are allowed to be used. If they gonna DC when it's a secret offering then maybe they shouldn't be playing DbD... Hell, if you gonna DC for anything, maybe you shouldn't play. I don't understand the enjoyment in lobby simulator nor do I see the enjoyment of just straight up not even playing the game you bought. It's a multiplayer game with other people behind the screen, they're not expert AI that will work the way you'd expect. There's so many different factors each game and if one's brain can't think of all the factors they won't enjoy, that's their fault. There's many games I don't touch anymore (and will never again) because there was something in it I didn't enjoy...
Don't enjoy it, don't play it but people will never put their two brain cells together and understand that. So they will continue to DC over and over.
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smartest post on this thread. Should only work on survivors on death hook but devs were too lazy to try and code that.
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Killers should quit the game if they don't like facing swf? Yeah sounds good
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Yup, actually does sound good to me because guess what? It happens. Sorry that people actually have friends and like to play with each other. I mean you can't even tell if they're in a SWF, so if you figure they are then you've already gone at least half way into the match and should just see it through. If you lose, you lose oh well it won't kill you.
Or you could always check profiles and see if they're friends that way you won't have to DC and you can just leave the lobby. Or if you're just talking about the enjoyment part and not the DC part then idk what to tell you, learn to enjoy the game regardless of what happens during a match because if you really can't enjoy it, why play something you dislike?
I just don't see a point in DCing for anything... this, the secret offerings, bs hits, whateverelsepeopledcfor... it ruins the game for everyone else.
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Well we may agree on this but I don't know how you can get everyone else in the community to stop DCing
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Just make moris non-Secret. Easy now survivors wont DC to your splinters or shrouds
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Oh, the DCs will never stop. Even with the upcoming DC test stuff... People will just deal with the timer, play a few games without DCing, then probably DC again and out of the amount of people who DC, I'm sure I'll still see DCs every few games. Plus, first hook deaths don't = DC so people can just find the killer and die.
I could rant on and on about DCs. I could gather up the entire community into one big room and preach to them why DCing is bad and they shouldn't do it and blah blah blah but people just hold up their middle finger and will continue to do it.
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Only if they hide survivors from sight in lobby. I think thats a fair trade.
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Making mori's only useable if the survivor is dead on hook would likely solve this issue.
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Ye...When I play under my
realusual name moris spike by 80%. I guess that's fair that I can at least dodge them instead of having moris in almost every match1 -
How about you all just stop being scared and play the game? Problem solved! You win some and you lose some. Build a bridge.
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On PSN, you get one free name change so it isn't an option. I just wish our names were concealed until the end of the match. The devs said they don't allow The Killer's ID known because people would lobby dodge or bully but the same can be said of The Killer seeing the IDs of the Survivors.
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You can check who your playing with regardless of name being shown or not with the PSN Quick Menu/DBD/Currently Playing With.
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Unless they're appearing offline, and then it shows Anonymous player.
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both killer and survivors shouldn't be able to see offerings. not only the current secret offerings. imagine the killer burns lerry's and is a meyers, wouldn't you imediately suspect it's a scratched mirror meyers? that destroy the killer's game, specially when some survivor use other offering and get lucky...
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Not that its right to assume or DC, but I can understand why people don't want to face an Ebony Mori.
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I see it pretty rarely honestly just in my exp. All it does with that is make it hard too say "well random killed themselves on first hook or DC want to farm instead?"
Seriously found someone at 39 seconds downed them with Leatherface's chainsaw and had them hooked by 50 seconds and they just kill themselves on first hook. WTH. They also stayed to watch me farm with the remaining 3 people.
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Especially red rank, most already know about the work around so at least when I play Survivor I almost never appear offline because it doesn't matter anyway. However if the killer couldn't see my name then I feel like 99% of the time I would play offline.
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Thats true. I dont mind honestly it's just a game.
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It's not like appearing offline takes so much effort? I don't understand what you're trying to suggest here. It's a quick fix for repeatedly going against the same bitter triggered killer multiple matches in a row that is still reeling from a decisive strike 3 hours ago.
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I wasnt getting at anything man just stating I dont mind it. I mean I dont really dont disagree except I think name should be visible in lobby to the killer. They technically can use the information provided to customize the build which is supposed to be why the killer can see us, but not the other way around. Though most people just run same builds regardless.
Also wouldn't appearing online prevent you from that situation occasionally?
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What does your username have to do with your build? The Killer can still see your character, your outfit and any item you're holding.
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Just wish moris werent so plentiful. So many bloodwebs I burn through and end up getting forced to pay 7000 for an ebony that I dont even plan on using...just to get to the next bloodweb. Most of the time I let the entity eat them whenever I can.
Im getting a similar hoard of em for ALL my killers. Ya know how when instaheals were announced they were getting nerfed, how EVERY game all of a sudden had instaheals because people wanted to burn em all up... The day moris get announced they'll be nerfed...RIP. Im pretty sure most killer players have literal HUNDREDS saved up due to the game giving us more than we even WANT to use.
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I still remember the times I used a pig or myers splinter and it was destroyed by a loading dc. It was low ranks too and I only mori for dailies to get them out of the way usually just reroll them. Sucks this is still occurring
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For example if you were extremely toxic or DC on first down and I personally remembered your psn ID because of either u sending me hate mail or ruined my game as survivor. I'll remember it and that name because of your actions for a bit.
When they announced the Nurse change I used well over 200 ebony.
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That's exactly the issue, the killer doesn't need that information anymore than the Survivor needs to know the killers username before the match. It just promotes toxicity and encourages dodging when you go against a killer and/or Survivor that is really good or perhaps really toxic. That's why they said we can't see the username of the Killer, and my point is that the same justification applies to survivors. A Survivor can also be dodged or bullied or harassed for any reason. And knowing that username is not necessary for either side.
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It's not my job to make the game fun for the killer, It's my job as a survivor to survive and Mori's are as fun as an Iridescent head, infantry belt using Huntresses. I want to have fun too, not waste my time sitting in a lobby just to die in a 5 minute match. It's also not my job to balance the game, so I will run whatever "toxic" perks you killer mains think we are "entitled" to and leave it at that.
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I haven't seen some of the new offerings yet, but they sound like they should be hidden too, in which case that may reduce the chance it could be a Mori. The only hidden offerings a Killer has are 3 types of Moris and the Shroud of Separation. It's still childish to dc, but the odds are it's a Mori.
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Until Moris are balanced survivors are going to keep “crashing” at loading screen.
How about you refrain from using the notoriously OP offerings and use devour hope or Rancor for your moris.
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There's only 2 hidden offerings (technically 4 if you count 3 moris) for killers. Mori and shroud. No killer should be playing the shroud. In NO way should a killer ever want survivors to spawn separated. The shrouds should honestly be flipped between survivor and killer. If you're bringing a mori into the game, honestly, you're bringing in something broken and you should expect people not to want to deal with it after the wait time they just dealt with in queue.
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so the killer can change their perks to something like Lightborn or Franklin's, which would otherwise be so niche they might never get used.
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You just invalidated any future opinion you may have with that comment.
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