PSA to Survivors: Legion can't down you with Feral Frenzy
They also have to give themselves a 4 second stun when they exit their power.
By using their power they are giving you a free pallet stun, so don't waste an actual pallet while they're Frenzying.
The Legion is the only one who benefits from dropped pallets. They can fast vault them if they're dropped early and if you stun them you break them out of their power with a shorter than average stun and make them more dangerous.
If the Legion is using Spirit Fury you can give them an almost instant down by dropping a pallet on them if they hit you through the pallet.
Stop giving Legions free kills. It just gives people ammo to say, "Well they're not that bad, I 4k'ed 120 games in a row at Rank 1!" and is no doubt at least part of why their kill rate is higher than Huntress and Nurse at Red Ranks.
Weak Killers with obvious counterplay should have people use that counterplay so the Killer can get changed for the better without people saying "But they're fine!"
Please Survivors, start doing this and start telling your friends to do this.
People deserve the truth of how much of a joke Feral Frenzy actually is.
(Sorry fellow Legionnaires, but this is necessary for a better future. Things have to get worse before they get better.)
If anyone has any other anti-Legion tips or tricks they see most Survivors not noticing, share them here.
Comments
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And? I never said it was.
What's your point?
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That's the reason Legion feels so weak to play now, the ideal killer has a map presence tool and a tool that helps them down survivors (Freddy essentially being the ideal killer for that, or Hillbilly) or Stealth (as in Ghostface.) Legion has neither of those things
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I can down you in my power *grabs you out of locker*.
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You still get Legions who cancel power right after a hit, even when you know you're surrounded by teammates. Keep running!
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Devs:
>create deep wound to delay the game
Also devs:
>reduce mending time
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He's not being lethal or correcting you, he's telling anti-legion advice as you asked.
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Stunning a legion with a pallet is one way of stopping their power early. Sure you dont have to worry about the legion downing you with FF, but ending the power is making it so the legion doesnt chain hits to the rest of the team.
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I'm trying to state through my title that Survivors shouldn't fear a Legion in Feral Frenzy since they pose no threat to them.
Almost every Survivors I verse and even streamers will throw pallets at a Frenzying Legion because it breaks them out of their power when that's exactly why they shouldn't drop a pallet.
There's no benefit to stunning a Frenzying Legion besides points, and plenty of potential downsides.
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seems like a nerf is in order
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If most people are healthy it could actually be a good idea to force them out of their power, since you deny FF main point which is hitting as many survivors as possibile.
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Even with Thanatophobia being Injured isn't that much of a downside vs Legion though.
They aren't stealthy. They have no M2 down. They are purely an M1 Killer. And unlike Plague their power doesn't punish Survivors for being Injured in any way.
As long as you stay spread out and near loops, there is nothing to fear from being Injured against a Legion.
Even against other Killers, pallets are best saved to avoid being downed, not to avoid being Injured. Even if it's your whole team getting Injured.
Survivors can be healed. Broken pallets stay broken.
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I wouldn't be surprised.
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I see people dead hard FF swings when I play and I lose my mind. It's hilarious, because it doesn't do anything since I drop my power when I'm giving them a nice hug.
Legion has some major counterplay, but that's what I like about the crew, people don't seem to understand what to do when these teens run at them in a slightly more menacing way.
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Same here! I'm always like, "Why would you do that? Now I can down you."
It just boggles my mind how many Survivors I run into that don't seem to understand how to face Legion.
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I'll just copy paste this cause i've said it alot
Legion has no power in a chase, even less against survivors who stay injured and are any good at loops. The Deep wound is worse than worthless now, and none of the "Buffs" out weigh even the nerfs that come with them, let alone the 4 second slowdown, losing 50% of your power on an m1 and long long cool down we already suffered with. At the end of the day, Legion is a very loopable m1 Killer still, now with less perk synergy and even less slowdown.
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Hey, it's accurate.
If Survivors aren't scared of being Injured then Legion becomes an M1 Killer who can waste everyone's time to gain Deviousness points.
Feel free to continue copy-pasting it.
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