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decisive strike
Good morning everyone.
I've been thinking about this skill. To say that 90% of my games are without this ability. He does not finish convincing me and with the arrangements that make him much less.
The other day for example, I put it on and the killer was a doctor with a disturbing presence. You can already imagine what happened. The test extremely small, with tremors and in the lower corner of the screen. Come on, I couldn't give him and he killed me.
After that game, I was thinking about it. It is the only skill that is used with a skill test. On the other hand, the skills "dodgy" or "distraction" you just have to press a button and use it.
I had thought about making this change. Instead of having to hit a difficult skill test (at least for me) put a button to use it.
After all the tunneling is getting harder at least to make it a little easier.
What do you say, Bet on this change?
Comments
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I agree, its not easy enough yet. The fact that perks like unnerving can counter it is pretty broken imo. That's why they needed enduring because everyone was running it to counter DS.
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