Fixing some useless Legion addons
Hitting a Survivor while in Feral Frenzy applies the Blindness Status Effect until fully healed.
Slightly increases the Feral Frenzy movement speed. (2%)
Moderately increases the Feral Frenzy movement speed. (5%)
Moderately decreases the cool-down duration of Feral Frenzy. (from 0.2 seconds to 0.5 seconds)
Hitting a Survivor while in Feral Frenzy applies the Mangled Status Effect until fully healed.
Hitting a Survivor while in Feral Frenzy applies the Exhausted Status Effect for 90 seconds.
Considerably increases the Feral Frenzy movement speed. (10%)
Moderately increases the amount of time required for Survivors to complete the Mend action. (from 1.5 seconds to 2 seconds)
Tremendously decreases the cool-down duration of Feral Frenzy. (from 0.4 seconds to 1 second)
Tremendously decreases the Deep Wound timer of all Survivors. (By 20 seconds from a default 30 second timer)
Scratch Marks and Blood Pools are now visible while in Feral Frenzy.
Considerably increases the amount of time required for Survivors to complete the Mend action. (from 2.5 seconds to 3 seconds)
Missing an attack while in Feral Frenzy will not cancel Feral Frenzy, instead it will decrease the Feral Frenzy duration by 33% for every missed attack.
Generators are now visible while the Killer Instinct is active.
While using Feral Frenzy, the Repair Progress of Generators can be determined by the intensity of their Auras.
Kicking a Generator while in Feral Frenzy applies additional regression to the Generator. (10%)
Comments
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Question: Why did you swap out the blades thing with Deep wound Study?
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Because now you don't have to take 2 addons just to increase the Mend action by 4 seconds.
And it makes more sense to me that the blades will make you bleed out faster.
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EDIT: Changed some addons. (Reverted the blades and Stab Wounds Study)
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