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Rank Changes Suggestion
Revansith
Member Posts: 367
- Remove ranks entirely from the game.
- Each player will be assigned a crest color based on their rank immediately before the 13th.
- At reset, red ranks go to purple; purple go to green; green go to yellow; yellow go to brown; and brown go to gray.
- There are six crests.
- To move up a crest requires a certain number of pips.
- The pips are hidden.
- Players continue playing at the color crest they are until enough pips are accumulated to elevate them one rank.
- In the lobby reveal crests when the player's crest is +/- 2 crests from the killer.
- SWF teams will not be allowed to have team members more than +/- one crest color.
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Comments
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SWF teams will not be allowed to have team members more than +/- one crest color.
No ._.
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I was thinking two but killers may disagree. Two crests +\- might suit
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And why not keep it the way its supposed to work? (yet it doesn't because yay) The highest crest (for your suggestion) in SWF is the indicator for the killer game.
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Good point, I guess I was thinking the numbered ranks are pretty meaningless, and hiding the pips will avoid pip pressure every match.
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