Quentin Perk Rework
Quentin is the second worst survivor in the game and I want to change that.
Wake Up!: Give the added bonus of the exit gate lights not being shown until the gate is fully open.
Pharmacy: Give the added bonus of when you are injured you see the closest chest to you and chest will only have medkits when injured.
Vigil: After completing an action (repairing, healing, unhooking, opening gate/chest, or breaking a totem) all status effects applied to you are removed.
Comments
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Those changes to Pharmacy are ridiculous. You're basically negating plunderers. Pharmacy is fine how it is.
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I forgot to add that it only activates when injured and when you search through a chest injured you will always get a green medkit. I’m not trying make a better version of plunderer’s. I removed the opened chest searching since it is kind of ridiculous for that not to be a perk all on its own.
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