Exit Gates
Sometimes the exit gates spawn too close to each other, sometimes in viewing distance, and it makes it literally impossible to escape (I’m not saying survivors deserve to escape each time). I think the spawns should be based on which killer has been chosen, for example If the killer is somebody with good mobility like Billy, then the exit gates should spawn as far away from each other as they possibly can and not in viewing distance from one spot, killers with less mobility like Clown should have the exit gates spawned a bit closer. I also think the red lights on the exit gates need changing, I think it would be fairer if the lights only appeared when the gate is halfway open, this gives the survivor a chance to at least try and get them open without giving themselves away to the killer. Has anybody got any suggestions?