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Idea for DS
What if instead of what it does now, DS was your insurance against moris? When you try to mori someone who has DS, they stun you and get up. This would stop the current issues with DS not being solely an anti tunneling perk, and make moris counterable. To clarify, this wouldn't be once per game, this would be any time, so it would also prevent getting killed by Devour Hope, Rancor, and maybe Tombstone Myers. What do you guys think?
Comments
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I think that is too much power for single perk... especially one that is already top tier.
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It's instead of the current effect, not in addition.
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DS counters a mori if you hop in a locker. All ds needs is to deactivate when someone else is hooked, because at that point you aren't being tunneled. DS in its current form is anti-momentum, not anti-tunnel.
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That’s not a bad idea. I think DS gives way too much power for a survivor, and it gets a little out of hand when 3-4 survivors run it in one match. I like the idea of making it a situational perk that directly counters Moris.
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Oh, well then I think that would be an interesting change. Would be double cool if the survivor had a counter animation to it! Like kicking the weapon away from killer or throwing dirt in the killers face to get away.
That would be fun ^^
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Yeah, especially since you already see survivors fighting back in mori animations, like Nurse or Myers for example
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