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What new mechanics or killer types would you like to see?

I think a minotaur and a maze map would be cool. A killer with a chain pull too. More interaction with the killer is definitely the way to go. Killers like the plague that add another layer to the game.

Comments

  • jimmy5200
    jimmy5200 Member Posts: 85

    id like to see a maze map. for killer types i have no clue. maybe something cliche like a knight with a huge sword. or a mace. the cliche knight that always starts moving and scares people off u know?

  • PistolTimb
    PistolTimb Member Posts: 1,413

    I'd like to see an illusion based character, like Doctor and Freddy's fake pallets but heavily expanded upon.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    Killers with stacking effects.

  • White_Owl
    White_Owl Member Posts: 3,786
    edited December 2019

    I'd like some kind of mechanic involving the fire barrels, maybe tied to a fire-based killer.

  • kate_main
    kate_main Member Posts: 178

    A xenomorph

    But that would actually require work so not gonna happen.

    "boring human with a knife" is the true way!

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735
    • Cold/Freezing Killer
    • Flamethrower Killer
    • Killer that can play with time! :O
  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited December 2019

    I want to see a killer that can make like AI clones of themselves. Just imagine having more than 1 killer on the map. Then the mind game becomes the REAL killer acts like the AI to trick you (since the AI will probably be very simple and easy to trick).

    If anyone's every played Halo Reach and used the Hologram ability you know what I'm talking about. For those that don't, Hologram would make a copy of your character and walk in a straight line from where you pressed the button. One trick people would do, if there were say behind a pillar, would be send out the Hologram in one direction while you walk in a straight line in another direction. The enemy wouldn't know which is which and you can get a free shot off first or sometimes escape a bad situation.

    Another example is a game called Spy Party. It's where one player is a sniper tasked to killer the other player that is a spy. The spy is at a party filled with other AI. If you are the spy you need to do some mission to win, but you need to basically act like the AI so the sniper doesn't know which one is you. It's a fun concept and I'd like to see it in DBD. Of course, the AI should be lethal/dangerous in some way so it's not just "oh I don't care if it's not the REAL killer", and the point isn't to have a killer act like AI, just something fun you could do as killer if there was some AI clone you could make of yourself.

  • Boss
    Boss Member Posts: 13,616
    edited December 2019

    I wanna see a paladin, preferable with a big greatsword or hammer-type, and a helmet covering the entire head.