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NOED rework idea
somniuh
Member Posts: 31
Not sure if this has been suggested before.
-M1 hits put survivors into the dying state regardless if they are injured or healthy.
-No longer a hex perk.
-Gates are auto opened.
-Survivors are exhausted for x amount of time.
-Endgame collapse begins.
All of this would activate with the final gen popping of course. I believe this way gives both sides a chance to make it go their way. Thoughts?
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