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This is NOT a Casual Game

I've seen talk around time about this being a casual game. It's not. It's so very not. For many many many reasons.

First of all, it's PVP. Someone wins and someone loses and players compete for the who gets to be which. It's a PVP game that requires SKILL. If it was completely 100% RNG then it would be casual but it's not so it isn't.

"It's the not the game it's the peop-"

No.

A game is as competitive as a player can make it. There's a level that someone can play at. Either you willingly decided not to be as good as you should be to win or you just weren't good enough to win. Calling someone a try hard (which in will always be just a dumb attempt to save face with yourself) because they decided to value a victory more than you is stupid and you have no one but yourself to blame for your loss and you deserve said loss.

There's also a Meta, perks you use that can heighten your chances of victory against other people, in order to win. Especially for Survivors.


To say this game is casual is completely asinine. This is a Matchmaking game, someone is going to bring their best build and if you just want to make a gimmicky fun build then that's on you and you will be rightfully awarded with an L.

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Comments

  • Ajritoka
    Ajritoka Member Posts: 594

    I don’t think the game was designed to be competitive. If it were we’d have no teachable perks and static maps (not randomized).

    Almost every multiplayer game has fixed maps that can be memorized so players can learn to play on them optimally. Teachable perks offer too much of a gamble, they’re variable because you never know which character is using who’s perks. It’d be fairer if teachable perks were locked onto their character, so predictions and counter play can be made. Obviously some luck based Killers may need to be reworked, like The Trapper and The Pig.

    Competitive games need predictability, and the game is constantly trying to surprise both Survivors and Killers. A lot of changes are needed before the game can become anymore competitive than it already is.

  • this is most easy, casual game as pvp game

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    Call of Duty, imo, is far more casual, learn the map, shoot, die? RESPAWN and go again, very ez play away game.

    I experience games like CoD, BF, L4D (versus), as a lot more casual.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    There are a lot of ways to win in DBD and a lot of ways to lose. The game is very punishing, where a single mistake can cost you the whole match. And it's very momentum based, which I think really isn't good for the games health. At one point you lose the whole match. You made your mistake and you know it's nigh impossible to come back from it, but you gotta keep playing anyways. The skill cap for this game is higher than most fighting games I play.

  • Nobsyde
    Nobsyde Member Posts: 1,288

    Fighting games with lower skill cap than DbD? Like which one?

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    noun: esport

    a multiplayer video game played competitively for spectators, typically by professional gamers.

    https://forum.deadbydaylight.com/en/categories/tournaments

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    I wanted to say all of them (O_O). But on further thinking about it, it's not a fair comparison because this is also a teamgame with different mechanics. But in terms of how Competative, fighting games are a lot more Competative than DBD because it's 1v1.

  • Nobsyde
    Nobsyde Member Posts: 1,288

    every time someone tries to use the dictionary to explain himself I always see something is amiss.

    I honestly don’t have the patience to argue the obvious on Christmas, think whatever you want. DbD will still remain a casual game nevertheless :).

  • Tisfine
    Tisfine Member Posts: 148

    Skill cap so low that every time I play as Survivor in red ranks. Everyone only knows how to drop the pallet immediately.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282
    edited December 2019

    You attempt to argue semantics with me and then say what you believe is the obvious truth. Everytime someone attempts to argue semantics with me I suggest they don't win many arguments in general.


    Its STILL not casual, Merry Christmas :)

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    No because it's not even wise to always drop the pallet immediately. Especially if it's on loops that can be ran before dropping the pallet for optimal time wasting.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    I made a post saying DBD is not casual. You made a post refuting that idea. I defended it. You went into a thread where I made a post stating that DBD is casual, and when I backed up my point when you tried to get semantical and it didn't go in your favor you opt out, which shows that you weren't only trying to argue you were doing so in bad faith.


    And I guess you really do know when something is obvious. I did win 😏👍

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    That would mean DbD is a (hard)coregame. Thats wouldnt make any sense.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    Any Competative game can be played casually. When I've had a bad match I stop caring, play as Ghostface, put on his crouch speed add ons, and chase the survivors while T-Bagging them, go into T-Bag competitions (those can get pretty heated), and run right up to them just T-Bagging and not hitting them. Being casual doesn't necessarily mean you don't care about winning to me its about how low of a skill can you be and still win. Not caring about escaping or sacrifices just means you don't care.

  • ThisLadyRightHere
    ThisLadyRightHere Member Posts: 195
    edited December 2019

    This title make me laugh. If you really think this game is competitive you are the type I play I wish to not get into my lobby. You’re too sweaty for me go get a towel and wipe your head off. DBD is not meant to be competitive, but people who are tryhards make it seem like a competitive game. Just because it’s a P vP doesn’t necessarily make it competitive. This game is absolutely casual ASF if people didn’t take it so seriously.

    I’m going in with Iron Grasp, Agitation, Mad Grit, and STBFL on Ghostface...

    *Whew* Time to be very competitive by tunneling and camping just to “win” this game with a meme build 🤏🏻😎

  • oxygen
    oxygen Member Posts: 3,327

    It's inherently competitive as it's a game with multiple players with winners and losers.

    It's not what some people associate with the term within gaming nowadays. To some, a "competitive game" refers to a game built with professional esports in mind, which is not the case for DBD. It's competitive, but not in the "same way" as something like CS:GO, Overwatch or League of Legends.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    I agree but how popular a game is is NOT an accurate indicator on how competitive a game is.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    You're the type of person I tunnel and slug and then T-Bag for the bleed out. And then let everyone else escape.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    Merry Christmas to you too!!

    The Competative nature of the game isn't judged by how many people are Competative but how far they can take it. It's judged by how little skill it takes to get defeat someone of hire skill. If this didn't matter, then the Matchmaking from different ranks wouldn't matter, and no one would complain, nor would they have gotten rid of Survivors seeing each other's ranks.

  • Saitamfed
    Saitamfed Member Posts: 1,620

    DBD is not competitive... "Someone wins and someone loses" that happens in every game, wich means there is competence, but competence doesn't mean competitive.

  • Boss
    Boss Member Posts: 13,616

    The fact that you can set up whatever you want in Kill Your Friends shows that this game is at least both.

    You can sweat your way up to rank 1 all you want, or you can just chill on a relaxing sunday with some buds and find out the weirdest Perk combos or whatever.

  • Awakey
    Awakey Member Posts: 3,145

    This game is competitive? Funny.

    Wanna see an example of a real competitive game? Overwatch. That's competitive done right.

    This game is nowhere near that. It's like 80/20 in favor of casual.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    Nah that's when I just want to chill and be casual :}

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    Not in Co-op. In Co-op and PVR everyone wins. Working with each other towards the same goal rather than against, where they compete for victory.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    It doesn't matter if you believe it is done right or it. What matters is how far you can take it by being Competative. Just because you or anyone else doesn't want to go far is irrelevant. People can and people do. THAT'S what matters.

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    The ranking system is not meaningless. If it was people wouldn't be upset about how broken it is, and getting low ranks that aren't as good. Why are people ignoring this point?

  • TheCrookedMan
    TheCrookedMan Member Posts: 282

    I wish I had seen this post sooner. Because a game can be very competitive doesn't mean it can't be casual either especially with how creative you can get in DBD. It's not like a graph where you get Comp on one side and casual on the other.

  • JC316
    JC316 Member Posts: 693

    It depends on what your definition of competitive is. My definition of a competitive video game is one that can be played at a professional level and balanced as such. Starcraft or Mortal Kombat for example.

    DBD is competitive among it's player base, but it's not balanced around the top, more around the average gamer.

  • Darth_Cader
    Darth_Cader Member Posts: 128

    Yes because map/totem/pallet RNG definitely doesn’t literally make or break entire games either for Killers or for Survivors. (Throughout this reply I’m gonna be saying only how it cannot be competitive but just wait towards the end to see how I can kinda share your sentiments).

    Also the fact that some bugs are intentionally left in the game that shouldn’t (like Trapper’s traps clipping under the ground making them impossible to detect) is ridiculous and unprofessional and definitely in itself should make this game impossible to be competitive.

    Also also there’s just the regular gamebreaking bugs and the connection/latency issues that are RNG in their own ways meaning you are hoping you don’t get screwed over by them.

    Also also also, the fact that meta builds don’t matter if you can loop the Killer all game due to aforementioned pallet RNG or map also makes this game impossible to be competitive as skill no longer applies.

    Even so; League of Legends is a shitshow of spaghetti code, broken hitboxes, and gamebreaking unbalanced champions that require no skill whatsoever and can 1v5 the opposing team whilst soloing objectives through sheer force of inflated combat stats (and now thanks to a recent update, gamebreaking objectives now exist too), and yet despite all of this, League is still one of the most competitively played games in the world (if not the most but I’m not sure). So I guess in some ways DBD can be considered competitive because games with similar issues like League are also competitive, but the fact that DBD is actually heavily RNG based can make the fame literally impossible to be competitive sometimes.

  • edgarpoop
    edgarpoop Member Posts: 8,369

    A lot of people are saying the skill cap is low, which I disagree with. I think the more correct answer is that the necessary skill floor to achieve victory against a similar ranked opponent is too low. A player isn't necessarily bad because they are immediately dropping pallets at red ranks. It just means they probably know the maps are poorly conceived and there are too many safe resources, thus allowing them to win with suboptimal play and no consequences of poor resource management.

  • twistedmonkey
    twistedmonkey Member Posts: 4,293
    edited December 2019

    The reason it not purley competative and tournaments don't work is the high rng aspect. The game is as competative as the person playing it and why its both competative yet casual.

    Maps can spawn with loops side by side or not, the hatch can spawn at a survivor or at a killer. Doors spawn close or far apart. Add-ons and offerings which can end a game in half the time. The fact that ranking isn't about just doing the main objective but prolonging the game and doing more.

    In a truly competative game it would be balanced on kills and gens without the need for everything else to rank up.

    It why tournaments in dbd have set rules like no mori's or the best toolboxes. Healing a set amount of times or not at all along with no camping/tunnelling.

    When a game has to make so many rules to make a tournament viable and it still comes down to a lot of luck then it can never be 100% competative as its not just skill which dictates the outcome but about how lucky you get with certain things.

  • Mellow7
    Mellow7 Member Posts: 793

    Any game can be competitive just look at people speed running story games.

  • Hex_KillerMainBTW
    Hex_KillerMainBTW Member Posts: 449

    This game is mostly RNG based. I fail to see how you can have a competitive game that's RNG based... Plus I don't exactly feel that the ranking system is completely accurate, you can just grind hours to get a higher rank and there are many people that don't exactly belong in those ranks.

    I'm talking about the red rank potato survivors and killers. So, again how is this competitive besides the fact there's always a rank system implemented?