This is NOT a Casual Game
I've seen talk around time about this being a casual game. It's not. It's so very not. For many many many reasons.
First of all, it's PVP. Someone wins and someone loses and players compete for the who gets to be which. It's a PVP game that requires SKILL. If it was completely 100% RNG then it would be casual but it's not so it isn't.
"It's the not the game it's the peop-"
No.
A game is as competitive as a player can make it. There's a level that someone can play at. Either you willingly decided not to be as good as you should be to win or you just weren't good enough to win. Calling someone a try hard (which in will always be just a dumb attempt to save face with yourself) because they decided to value a victory more than you is stupid and you have no one but yourself to blame for your loss and you deserve said loss.
There's also a Meta, perks you use that can heighten your chances of victory against other people, in order to win. Especially for Survivors.
To say this game is casual is completely asinine. This is a Matchmaking game, someone is going to bring their best build and if you just want to make a gimmicky fun build then that's on you and you will be rightfully awarded with an L.
Comments
-
I especially laughed hard when someone namedropped Mario Party as casual game to compare Dbd to... You know, the game people injured their hands for to win the rotation minigames. Nintedo issues protection gloves for that reason.
Dbd is a competetive game, there are people competeing against each other, duh. Jusbecause some people dont play to win (thus hindering others~) doesnt mean its casual.
19 -
To say it's competitive is also asinine. There's a bit of both in dbd, it's a lot like smash.
24 -
"A game is as competitive as a player can make it." And when people chose to play to have fun regardless of escaping or getting kills I would call that casual would you not.
There are a lot of people that don't take this game very seriously and play just for fun but they're all overshadowed by ghost stories of only encountering 4 man SWF teams and killers with ebony moris.
28 -
A game based on 80% RNG; yeah I don't call that a "competitive" game thank you.
Especially one with soo many unbalanced things.
27 -
"This is not CASUAL game" but dev said they "balance" around newbies. Checkmate.
21 -
DBD cannot be competitive. The Skill Cap is really low and too much RNG.
18 -
It's not 100% competetive and not 100% casual. I kinda like that about dbd.
19 -
I don’t think the game was designed to be competitive. If it were we’d have no teachable perks and static maps (not randomized).
Almost every multiplayer game has fixed maps that can be memorized so players can learn to play on them optimally. Teachable perks offer too much of a gamble, they’re variable because you never know which character is using who’s perks. It’d be fairer if teachable perks were locked onto their character, so predictions and counter play can be made. Obviously some luck based Killers may need to be reworked, like The Trapper and The Pig.
Competitive games need predictability, and the game is constantly trying to surprise both Survivors and Killers. A lot of changes are needed before the game can become anymore competitive than it already is.
4 -
this is most easy, casual game as pvp game
1 -
Call of Duty, imo, is far more casual, learn the map, shoot, die? RESPAWN and go again, very ez play away game.
I experience games like CoD, BF, L4D (versus), as a lot more casual.
4 -
I agree 100
0 -
DbD is competitive in the sense that competition is inherent in the game, but it is not in the accepted e.sport term.
You can try to play it as if it were, but you’ll just make a fool out of yourself.
16 -
There are a lot of ways to win in DBD and a lot of ways to lose. The game is very punishing, where a single mistake can cost you the whole match. And it's very momentum based, which I think really isn't good for the games health. At one point you lose the whole match. You made your mistake and you know it's nigh impossible to come back from it, but you gotta keep playing anyways. The skill cap for this game is higher than most fighting games I play.
1 -
Fighting games with lower skill cap than DbD? Like which one?
0 -
noun: esport
a multiplayer video game played competitively for spectators, typically by professional gamers.
https://forum.deadbydaylight.com/en/categories/tournaments
2 -
I wanted to say all of them (O_O). But on further thinking about it, it's not a fair comparison because this is also a teamgame with different mechanics. But in terms of how Competative, fighting games are a lot more Competative than DBD because it's 1v1.
0 -
every time someone tries to use the dictionary to explain himself I always see something is amiss.
I honestly don’t have the patience to argue the obvious on Christmas, think whatever you want. DbD will still remain a casual game nevertheless :).
3 -
Skill cap so low that every time I play as Survivor in red ranks. Everyone only knows how to drop the pallet immediately.
3 -
You attempt to argue semantics with me and then say what you believe is the obvious truth. Everytime someone attempts to argue semantics with me I suggest they don't win many arguments in general.
Its STILL not casual, Merry Christmas :)
3 -
No because it's not even wise to always drop the pallet immediately. Especially if it's on loops that can be ran before dropping the pallet for optimal time wasting.
1 -
That’s exactly the reason why I’m not going to argue with you. You see a discussion as a competition (“...they don’t win many arguments...”), while for me it is an exchange of opinions and ideas.
So, again, think what you want, you win ;)
5 -
I made a post saying DBD is not casual. You made a post refuting that idea. I defended it. You went into a thread where I made a post stating that DBD is casual, and when I backed up my point when you tried to get semantical and it didn't go in your favor you opt out, which shows that you weren't only trying to argue you were doing so in bad faith.
And I guess you really do know when something is obvious. I did win 😏👍
2 -
Guess you miss the point.
3 -
That would mean DbD is a (hard)coregame. Thats wouldnt make any sense.
2 -
Any Competative game can be played casually. When I've had a bad match I stop caring, play as Ghostface, put on his crouch speed add ons, and chase the survivors while T-Bagging them, go into T-Bag competitions (those can get pretty heated), and run right up to them just T-Bagging and not hitting them. Being casual doesn't necessarily mean you don't care about winning to me its about how low of a skill can you be and still win. Not caring about escaping or sacrifices just means you don't care.
1 -
I did, you got me 👉😎👉
0 -
This title make me laugh. If you really think this game is competitive you are the type I play I wish to not get into my lobby. You’re too sweaty for me go get a towel and wipe your head off. DBD is not meant to be competitive, but people who are tryhards make it seem like a competitive game. Just because it’s a P vP doesn’t necessarily make it competitive. This game is absolutely casual ASF if people didn’t take it so seriously.
I’m going in with Iron Grasp, Agitation, Mad Grit, and STBFL on Ghostface...
*Whew* Time to be very competitive by tunneling and camping just to “win” this game with a meme build 🤏🏻😎
2 -
It's inherently competitive as it's a game with multiple players with winners and losers.
It's not what some people associate with the term within gaming nowadays. To some, a "competitive game" refers to a game built with professional esports in mind, which is not the case for DBD. It's competitive, but not in the "same way" as something like CS:GO, Overwatch or League of Legends.
4 -
I agree but how popular a game is is NOT an accurate indicator on how competitive a game is.
3 -
You're the type of person I tunnel and slug and then T-Bag for the bleed out. And then let everyone else escape.
1 -
In a true competitive game, the matchmaking and the ranks would actually mean something. This game can be considered competitive when rank matchmaking gets fixed, and when there's rewards for actually being in the higher ranks.
Until then, it's casual and I will treat it as such.
If I were to care about every match I went into and try hard all the time, I would end up very tilted and angry and I refuse to do that to myself. Everything from trash teammates, to BS hitboxes, to face campy killers.... this game is impossible to take seriously and NOT be angry. So it's a joke that I will play with friends for fun, unless I'm playing killer (which is where I have the more relaxing time anyway because I actually feel some control over the flow of the game)
5 -
Merry Christmas to you too!!
The Competative nature of the game isn't judged by how many people are Competative but how far they can take it. It's judged by how little skill it takes to get defeat someone of hire skill. If this didn't matter, then the Matchmaking from different ranks wouldn't matter, and no one would complain, nor would they have gotten rid of Survivors seeing each other's ranks.
0 -
DBD is not competitive... "Someone wins and someone loses" that happens in every game, wich means there is competence, but competence doesn't mean competitive.
2 -
The fact that you can set up whatever you want in Kill Your Friends shows that this game is at least both.
You can sweat your way up to rank 1 all you want, or you can just chill on a relaxing sunday with some buds and find out the weirdest Perk combos or whatever.
1 -
Are you butthurt? I’m must of hurt your feeling in order for you to do that to me. Lol 😂
7 -
This game is competitive? Funny.
Wanna see an example of a real competitive game? Overwatch. That's competitive done right.
This game is nowhere near that. It's like 80/20 in favor of casual.
3 -
It's not a casual game but it's definitely not a competitive game either. I can't call a game with this much RNG and broken/op stuff along with a meaningless ranking system competitive.
7 -
Nah that's when I just want to chill and be casual :}
0 -
Not in Co-op. In Co-op and PVR everyone wins. Working with each other towards the same goal rather than against, where they compete for victory.
0 -
Its not. Its a war.
5 -
It doesn't matter if you believe it is done right or it. What matters is how far you can take it by being Competative. Just because you or anyone else doesn't want to go far is irrelevant. People can and people do. THAT'S what matters.
2 -
The ranking system is not meaningless. If it was people wouldn't be upset about how broken it is, and getting low ranks that aren't as good. Why are people ignoring this point?
0 -
I wish I had seen this post sooner. Because a game can be very competitive doesn't mean it can't be casual either especially with how creative you can get in DBD. It's not like a graph where you get Comp on one side and casual on the other.
0 -
It depends on what your definition of competitive is. My definition of a competitive video game is one that can be played at a professional level and balanced as such. Starcraft or Mortal Kombat for example.
DBD is competitive among it's player base, but it's not balanced around the top, more around the average gamer.
0 -
Yes because map/totem/pallet RNG definitely doesn’t literally make or break entire games either for Killers or for Survivors. (Throughout this reply I’m gonna be saying only how it cannot be competitive but just wait towards the end to see how I can kinda share your sentiments).
Also the fact that some bugs are intentionally left in the game that shouldn’t (like Trapper’s traps clipping under the ground making them impossible to detect) is ridiculous and unprofessional and definitely in itself should make this game impossible to be competitive.
Also also there’s just the regular gamebreaking bugs and the connection/latency issues that are RNG in their own ways meaning you are hoping you don’t get screwed over by them.
Also also also, the fact that meta builds don’t matter if you can loop the Killer all game due to aforementioned pallet RNG or map also makes this game impossible to be competitive as skill no longer applies.
Even so; League of Legends is a shitshow of spaghetti code, broken hitboxes, and gamebreaking unbalanced champions that require no skill whatsoever and can 1v5 the opposing team whilst soloing objectives through sheer force of inflated combat stats (and now thanks to a recent update, gamebreaking objectives now exist too), and yet despite all of this, League is still one of the most competitively played games in the world (if not the most but I’m not sure). So I guess in some ways DBD can be considered competitive because games with similar issues like League are also competitive, but the fact that DBD is actually heavily RNG based can make the fame literally impossible to be competitive sometimes.
1 -
A lot of people are saying the skill cap is low, which I disagree with. I think the more correct answer is that the necessary skill floor to achieve victory against a similar ranked opponent is too low. A player isn't necessarily bad because they are immediately dropping pallets at red ranks. It just means they probably know the maps are poorly conceived and there are too many safe resources, thus allowing them to win with suboptimal play and no consequences of poor resource management.
3 -
DbD tournaments are often teams of 4. Both sides play Survivor once, with one being the Killer on the other game, with some means of scoring (Emblem points, or blood points, etc).
Just like in Baseball, where the teams take turns being at bat.
So it's not 100% unheard of in sports. :)
10 -
The reason it not purley competative and tournaments don't work is the high rng aspect. The game is as competative as the person playing it and why its both competative yet casual.
Maps can spawn with loops side by side or not, the hatch can spawn at a survivor or at a killer. Doors spawn close or far apart. Add-ons and offerings which can end a game in half the time. The fact that ranking isn't about just doing the main objective but prolonging the game and doing more.
In a truly competative game it would be balanced on kills and gens without the need for everything else to rank up.
It why tournaments in dbd have set rules like no mori's or the best toolboxes. Healing a set amount of times or not at all along with no camping/tunnelling.
When a game has to make so many rules to make a tournament viable and it still comes down to a lot of luck then it can never be 100% competative as its not just skill which dictates the outcome but about how lucky you get with certain things.
2 -
Any game can be competitive just look at people speed running story games.
1 -
This game is mostly RNG based. I fail to see how you can have a competitive game that's RNG based... Plus I don't exactly feel that the ranking system is completely accurate, you can just grind hours to get a higher rank and there are many people that don't exactly belong in those ranks.
I'm talking about the red rank potato survivors and killers. So, again how is this competitive besides the fact there's always a rank system implemented?
0