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Toxic survivors with skill ruin the fun, but
You cant deny that owning a toxic survivor who tries to bully you in predictable ways is the best feeling ever
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You mean when they're over confident and get downed in seconds? Yeah, it's pretty satisfying
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Nah.
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You mean like looking around for flashlight saves?
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Oh yeah, I love taking down a cocky SWF, especially when I am miles below them in rank.
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Wouldn't call it skill since almost all toxic survivors are on comms, solo survivors are better players.
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You still need skill in swf
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You really don't it negates the skill required. It makes totems obsolete especially if you are a streamer, knock out, insidious, trapper, hag et cetera it makes all unfairly difficult to use.
The game isn't designed around swf literally four people can be telling eachother exactly where the killer is mix that with perks like dead hard and sprint burst and items like keys and toolboxes I'm not seeing any wide measure of skill I'm seeing a unfair, boring game that will be over in 3 minutes because the majority of swf I face either bring a key or rare toolboxes and/or flashlights, gen rush so nobody gets a substantial amount of bp, I get entity displeased and told I'm ######### when I get only a few hooks because gens go unfairly fast with toolboxes.
Really no incentive to play if you see a swf with toolboxes if you aren't a sweaty player you will lose and nobody will go above 18bp
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If you’re playing swf without being skilled then skilled killers will destroy you.
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No if you are playing swf and the killer is a sweat you may lose you'll rarely get destroyed in swf because it negates skill required. Solo takes actual skill, swf is the equivalent of handholding
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I’ve played as and against swf, I’ve had bad and good players on my team and against me. It doesn’t negate skill if you know what to do, otherwise people would never 4K against swf.
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Who said anything about killers being skilled? You can be the best player and still have a full loss to swf because again swf negates the skill required/ comms is cheating.
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Comms aren’t cheating, it was confirmed by the devs. Once again, swf doesn’t negate skill, I don’t think you’ve played with players who aren’t very good in swf if you think you’ll easily stomp killers because of comms.
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Wrong the devs have stated it is cheating and the game was never intended for comms so if you are gonna be biased stop replying because none of what you have said is correct. Definitely a swf trying to justify it as 'fair'
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If you think I’m survivor biased then you don’t know me well. I want legion and clown buffed, I don’t want any killers nerfed, I agree that OoO is op, I want maps with god loops reworked to be fair for killers and I want nurse to receive slight basekit buffs so people enjoy her more.
Please research before calling out bias. Back on topic, the devs have said on this forum that it isn’t cheating.
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In the time it took to reply which was like 15 seconds the game loaded and two two gens were done, toolboxes, swf yes truly skillful. If comms was intended there wouldn't be certain perks you can pretend all you like but the fact is comms is cheating and it negates skill required to escape/stealth because you'll be fed information that you wouldn't have unless you ran a perk like spine chill and even then comms is more accurate than spine chill.
It's cheating plain and simple, most swf players get destroyed in solo I know because I have played against them and without swf comms they are like headless chickens, how is it fair that a survivor can have more than four perks because of comms? Comms is built in spine chill, bond, kindred, dark sense and premonition so essentially you can have four meta perks and also five more perks in swf totally fair right? Totally takes skill too.
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Why is everyone talking about swf?
I mean random survivors who spam flashlight before attempting a 360 and fail miserably. Or guys who teabag next to shack windows and as soon as you vault it try to do the window tech but end up stuck with the killer looking straight at them knowing that that survivor screwed up
Pls dont argue abt balance
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Describe what "toxic" means to you?
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Sorry but yeah, killing cocky survivors is pretty fun. Especially whenever you’re a stealth killer and close the hatch on them.
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Being overly annoying and making fun of you with flasglight clicks and teabags, and commonly DC when outplayed
They also leave salty and offensive messages to you no matter the result of the game. Im totally fine with looping in the sense that I understand that it is the most effective way to survive (although sometimes it can get annoying to face)
But when you start teabagging at god loops or at every pallet that is when you crossed a line of respect from the killer
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I actually use flashlight clicking for strategic purposes, lots of killers end up not finding my death hook teammate because of it.
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So using the CTRL and M2 buttons are toxic to you. Gotcha.
In terms of comments - killers are just as guilty of that as survivors are. So we can strike that off the list, since it's far from survivor exclusive. If you get that badly offended by someone crouching in front of you, get help, dude.
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I agree that it can be used strategically
I once did it to save a teammate from being killed when the gates where powered, atracting the killer towards me and (miraculously) looping him until I got to a gate
No harm done in saving a teammate, and I hadnt been annoying or anything during the match
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Ok Buddy
I was refering to survivors specifically, of course killers can be as toxic as them.
And I dont get offended by teabagging or anything, I learned to just forget it and move on. The real offensive stuff is what they tell you in post game chat telling you to ######### because you "tunneled me"
And this is being toxic IN A GAME you could be a nice person in real life for all I know
Please dont be that kind of guy who just denies everything the other guy says line by line, nobody likes to be corrected like that
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What I get the most pleasure from is when the gate is open and I’m across the map from it with one survivor left and instead of leaving they decide they’ll jump back and forth through a window or over a pallet to annoy me and I manage to come around and kill their ass when they could’ve been long gone had they not felt the need to be toxic and annoying and want me to come to the gate and watch them bounce up and down like an idiot. If I get a gate open and everybody’s accounted for I leave I don’t taunt the killer idk why people find that necessary.
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I most of the time I play with swf (idk If chatting is the same of being on comms?) since I bought the game for that? so playing with friends is cheating? And yes before knowing them I have play solo for 2 years so know I am not a headless chicken unlike the teammates I get
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Wait, you actually believe that SWF featuring four atrocious survivors will rarely lose to a good killer, are you for real?
You're somewhat right in the sense that a bad survivor can be carried by their team mates in SWF, if you want to improve as a survivor it's best to play solo. Just because you're playing against a SWF doesn't mean it's going to be a sweaty game. Some of my most easiest games as killer have been against SWF, and some of my hardest games has been against four solo survivors.
A good survivor doesn't need comms to play optimally. If you go against a group of four good survivors, I bet the end game result will remain the same whether they were on comms or not.
Yes, I'm a survivor main but I play both survivor and killer at high ranks.
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