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Killer Perk - Hex: Blood Bond
I got the idea while making my other perk, but decided to make it its own thing.
Hex: Blood Bond
A Hex that hinders one's healing ability.
Hitting a Survivor while the Hex Totem is active applies the Infected Status Effect.
Survivors that suffer from Infected Status Effect can only heal up to 70/60/50% of healing progression while in Injured State. Any actions that would instantly heal an entire Health State, instead heal only up to this limit. Infected Status Effect lasts until every Survivor suffering from it heals up to the max limit of healing progression.
The Hex effects persist as long as the related Hex Totem is standing.
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