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How is spirit after the nerf?
I’ve been rank 3 with her but stopped playing her now I got some really good headphones and I’m just wondering what’s changed? I’m rank 5 and got there with trapper but I’m tired of trying hard so is she still worth using ? (I play on ps4)
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She's bugged, along with Wraith. So neither are really worth talking about until they're fixed.
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What’s the bug?
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She can't lunge with her speedboost when she comes out of phasewalk right now, and her phasewalk sound effect plays when you're inside her terror radius.
prity boogy
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Overall game sounds are bugged as well so it's incredibly difficult to hear survivors now. At least I hope it's a bug and not intentional.
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Well now is kinda basic not much to see.
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I think she’s still great and I wouldn’t necessarily call her collision change a “nerf” though.
- She can phase to a survivor at a pallet without the survivor knowing she is there since her collision no longer give the survivor the indicator in which they could immediately drop the pallet when they feel her collision occur.
- The second reason is that when survivors are body blocking an injured survivor, she can now phase through them and down the injured survivor instantly, (assuming you’re good with your ears).
As far as the vaulting change, it hasn’t affected me personally at all, as I usually fake phasing while at a window to read the movement of the survivor, then proceed to actually phase and down them.
Add-ons: They seem to work very well still, the Wakizashi Saya and Katana Tsuba still give you enough of a speed-boost to make a difference and down the survivor.
The Amulet on the other hand says “slightly decreases movement speed while phasing” but it actually makes her feel much slower and in my opinion, isn’t worth the duration extension that comes with it. As for Prayer Beads, this one was a nerf indeed; however, it actually is fun to play as-as it gives more mind games to the team you’re going against since they never know if you’re coming to them or not.
Hope this helps, try them out for yourself though!
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Stridor is not disabled for Phase-Walking, so she can be efficient.
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They didn't fix the problem so nothing has changed.
People want some kind of tell when she is phasing during a chase because the stand still and do nothing "mind game" is utter bs.
All the other nerfs were not needed.
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Bugs and beads rework aside, she's basically the same. People overreacted and many stopped playing her, which I definitely won't complain about, because she's just bad design like Legion was at release. Although, I admit it's fun to equip my Spirit whenever I see a SWF of neon Neas.
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I think most people, myself included, have stopped playing her because she's bugged. And I've gotten quite good a gen grabs with spirit and gen grabs are bugged too.
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Just like any killer with a blink. Still broken.
Just like most killers with gap closers, very good.
People just dont know how to play them and think they're "not that great."
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She's in good spirit. She's not as strong but she doesn't let that get her down.
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They fixed this for Spirit on Xbox. But I think most people don't realize and are waiting for the next patch.
I'm currently considering to become a Legion main after this spree I've had with them. Ez BP and pip farm.
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Once her lunge is fixed, she will be as strong as ever. The only thing they really nerfed was some of her addons. Right now she's a chore to play, which is (hopefully) unintentional.
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The Amulet is insanely slow, even with the green Speed Add-On, it feels awful. btw. you can still Gengrab with Prayer Beads, I had Survivors staying on a Gen, because they did not bother to let go of it after a while in the Match. But obviously, way harder than before.
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She is still very good, easily the second best Killer (after Nurse, even tho, this will not apply when you are playing on Console). I do not notice her Lunge-Bug that much to be honest, what is annoying are the Sound Bugs. So even with Stridor, you cannot hear Survivors, even when they dont use Iron Will.
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Sounds are bugged so I can't hear any footsteps when survivors run let alone moans and Spirit has no post phase speed so I refuse to play her until the Devs fix the obvious issues
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I feel collision is quite a nerf that people wanted honestly. Now the counterplay said at pallets is usable since she can't just choose a side and keep running till she runs into a wall that she can't see.
I have no idea what they can do to get rid of "do nothing mind game utter bs" since it's even a tip in the loading screen when playing her. They'd probably have to increase her recharge on her ability to make up for the fact survivors now know they just need to evade for 4-6 seconds and they can now make a decent enough amount of distance that they can reach their next pallet because she's still a 110% killer with nothing besides her ability.
Heck even regular killers can stand still at a pallet and survivors who are spooked ditch their safe spot enough to get a free hit in.
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Honestly the biggest reason to not play her at the moment. Unless you get a wide open map like shelter woods or wrecker's yard (or equivalents), your primary mode of tracking is removed because a survivor entered a jungle gym.
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